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author | Jesusaves <cpntb1@ymail.com> | 2018-06-09 15:53:24 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-06-09 15:53:24 -0300 |
commit | 984b43d29ae5104b26dcae086f355efff1409c44 (patch) | |
tree | e7ef04135497ad4535317855e56b65d9149ef841 /tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ironflower.xml | |
parent | f6c8e69330444a34925e21623f6f08ead7ca869b (diff) | |
download | art-darkside.tar.gz art-darkside.tar.bz2 art-darkside.tar.xz art-darkside.zip |
Darkside filesdarkside
Diffstat (limited to 'tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ironflower.xml')
-rw-r--r-- | tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ironflower.xml | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ironflower.xml b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ironflower.xml new file mode 100644 index 00000000..d2cc5825 --- /dev/null +++ b/tmw-darkside.servegame.com/graphics/sprites/monsters/monster-ironflower.xml @@ -0,0 +1,68 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-ironflower.png" width="60" height="60" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY ="3" /> + </animation> + <animation direction="left"> + <frame index="10" offsetY ="3" /> + </animation> + <animation direction="up"> + <frame index="20" offsetY ="3" /> + </animation> + <animation direction="right"> + <frame index="30" offsetY ="3" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetY ="3" /> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetY ="3" /> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetY ="3" /> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetY ="3" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY ="3" /> + </animation> + <animation direction="left"> + <frame index="19" offsetY ="3" /> + </animation> + <animation direction="up"> + <frame index="29" offsetY ="3" /> + </animation> + <animation direction="right"> + <frame index="39" offsetY ="3" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY ="3" /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY ="3" /> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetY ="3" /> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetY ="3" /> + </animation> + </action> + +</sprite> + + |