diff options
author | Jesusaves <cpntb1@ymail.com> | 2019-09-21 18:01:59 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2019-09-21 18:01:59 -0300 |
commit | 2be6b52ac22c7156bcca785a090e2442f90bb8b5 (patch) | |
tree | 258b26995d4d8004b3a8b04b5b06e52b44fa56ea /Sprites/Monsters/sapheart-loghead.xml | |
parent | 1d4b4914f7e940bbb1142274dc859545789a815a (diff) | |
download | art-2be6b52ac22c7156bcca785a090e2442f90bb8b5.tar.gz art-2be6b52ac22c7156bcca785a090e2442f90bb8b5.tar.bz2 art-2be6b52ac22c7156bcca785a090e2442f90bb8b5.tar.xz art-2be6b52ac22c7156bcca785a090e2442f90bb8b5.zip |
Sapheart and Oak Top monsters by Jarrett Thomas (GPL)
Might need XML fixing
Diffstat (limited to 'Sprites/Monsters/sapheart-loghead.xml')
-rw-r--r-- | Sprites/Monsters/sapheart-loghead.xml | 138 |
1 files changed, 138 insertions, 0 deletions
diff --git a/Sprites/Monsters/sapheart-loghead.xml b/Sprites/Monsters/sapheart-loghead.xml new file mode 100644 index 00000000..9c00ead5 --- /dev/null +++ b/Sprites/Monsters/sapheart-loghead.xml @@ -0,0 +1,138 @@ +<sprite> + <imageset name="base" src="graphics/sprites/monsters/sapheart.png|W;R" width="36" height="43"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="100"/> + <frame index="1" delay="100"/> + <frame index="0" delay="100"/> + <frame index="1" delay="3500"/> + <frame index="0" delay="100"/> + <frame index="1" delay="4000"/> + </animation> + <animation direction="downright"> + <frame index="84" delay="100"/> + <frame index="85" delay="100"/> + <frame index="84" delay="100"/> + <frame index="85" delay="3500"/> + <frame index="84" delay="100"/> + <frame index="85" delay="4000"/> + </animation> + <animation direction="right"> + <frame index="72" delay="100"/> + <frame index="73" delay="100"/> + <frame index="72" delay="100"/> + <frame index="73" delay="3500"/> + <frame index="72" delay="100"/> + <frame index="73" delay="4000"/> + </animation> + <animation direction="upright"> + <frame index="60" delay="100"/> + <frame index="61" delay="100"/> + <frame index="60" delay="100"/> + <frame index="61" delay="3500"/> + <frame index="60" delay="100"/> + <frame index="61" delay="4000"/> + </animation> + <animation direction="up"> + <frame index="48" delay="100"/> + <frame index="49" delay="100"/> + <frame index="48" delay="100"/> + <frame index="49" delay="3500"/> + <frame index="48" delay="100"/> + <frame index="49" delay="4000"/> + </animation> + <animation direction="upleft"> + <frame index="36" delay="100"/> + <frame index="37" delay="100"/> + <frame index="36" delay="100"/> + <frame index="37" delay="3500"/> + <frame index="36" delay="100"/> + <frame index="37" delay="4000"/> + </animation> + <animation direction="left"> + <frame index="24" delay="100"/> + <frame index="25" delay="100"/> + <frame index="24" delay="100"/> + <frame index="25" delay="3500"/> + <frame index="24" delay="100"/> + <frame index="25" delay="4000"/> + </animation> + <animation direction="downleft"> + <frame index="12" delay="100"/> + <frame index="13" delay="100"/> + <frame index="12" delay="100"/> + <frame index="13" delay="3500"/> + <frame index="12" delay="100"/> + <frame index="13" delay="4000"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="2" end="5" delay="120"/> + </animation> + <animation direction="downright"> + <sequence start="86" end="89" delay="120"/> + </animation> + <animation direction="right"> + <sequence start="74" end="77" delay="120"/> + </animation> + <animation direction="upright"> + <sequence start="62" end="65" delay="120"/> + </animation> + <animation direction="up"> + <sequence start="50" end="53" delay="120"/> + </animation> + <animation direction="upleft"> + <sequence start="38" end="41" delay="120"/> + </animation> + <animation direction="left"> + <sequence start="26" end="29" delay="120"/> + </animation> + <animation direction="downleft"> + <sequence start="14" end="17" delay="120"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="6" end="11" delay="120"/> + </animation> + <animation direction="downright"> + <sequence start="90" end="95" delay="120"/> + </animation> + <animation direction="right"> + <sequence start="78" end="83" delay="120"/> + </animation> + <animation direction="upright"> + <sequence start="66" end="71" delay="120"/> + </animation> + <animation direction="up"> + <sequence start="54" end="59" delay="120"/> + </animation> + <animation direction="upleft"> + <sequence start="42" end="47" delay="120"/> + </animation> + <animation direction="left"> + <sequence start="30" end="35" delay="120"/> + </animation> + <animation direction="downleft"> + <sequence start="18" end="23" delay="120"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="96" delay="200"/> + <frame index="97" delay="200"/> + <frame index="96" delay="200"/> + <frame index="97" delay="800"/> + <frame index="96" delay="200"/> + <frame index="97" delay="200"/> + <frame index="96" delay="200"/> + <frame index="97" delay="800"/> + <frame index="96" delay="200"/> + <frame index="97" delay="200"/> + <frame index="96" delay="200"/> + <frame index="97" delay="800"/> + <sequence start="96" end="100" delay="200"/> + </animation> + </action> +</sprite>
\ No newline at end of file |