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authorJesusaves <cpntb1@ymail.com>2018-03-26 19:15:14 -0300
committerJesusaves <cpntb1@ymail.com>2018-03-26 19:15:14 -0300
commit1b17d653d437cb73c189ee3ac517a08806a50fb6 (patch)
tree72e3c4ce62be674288491fe1f5d9147c41d5dad2 /Sprites/Equipment/weapons/weapon-setzer.xml
parent6e4adbc25ff5aef48a3f4c4ea64fdeb6138568ff (diff)
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Add some shield and weapons sprites, courtesy from TMW-BR
Diffstat (limited to 'Sprites/Equipment/weapons/weapon-setzer.xml')
-rw-r--r--Sprites/Equipment/weapons/weapon-setzer.xml79
1 files changed, 79 insertions, 0 deletions
diff --git a/Sprites/Equipment/weapons/weapon-setzer.xml b/Sprites/Equipment/weapons/weapon-setzer.xml
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+++ b/Sprites/Equipment/weapons/weapon-setzer.xml
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+<?xml version="1.0" ?>
+<sprite>
+ <imageset name="sword" src="graphics/sprites/weapon-setzer.png" width="64" height="64" />
+ <action name="default" imageset="sword" />
+ <action name="stand" imageset="sword">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+ <action name="walk" imageset="sword">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+ <action name="sit" imageset="sword">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+ <action name="dead" imageset="sword">
+ <animation direction="down">
+ <frame index="8" offsetX="0" offsetY="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX="0" offsetY="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="0" offsetY="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX="0" offsetY="32" />
+ </animation>
+ </action>
+ <action name="attack" imageset="sword">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end/>
+ </animation>
+ </action>
+</sprite>