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author | Jesusaves <cpntb1@ymail.com> | 2018-07-31 12:49:20 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-07-31 12:49:20 -0300 |
commit | 264f6caba58b7aab7f25af43e9403c8422496e2e (patch) | |
tree | 701f9c6404c1a64154850ae746286e0fcc3a11d2 /Sprites/Equipment/weapons/scorpion.xml | |
parent | 1dea52bb02dba97cf406d65094db49aa4f4f159e (diff) | |
download | art-264f6caba58b7aab7f25af43e9403c8422496e2e.tar.gz art-264f6caba58b7aab7f25af43e9403c8422496e2e.tar.bz2 art-264f6caba58b7aab7f25af43e9403c8422496e2e.tar.xz art-264f6caba58b7aab7f25af43e9403c8422496e2e.zip |
Delete .gitkeep, bring some more stuff from BR
Diffstat (limited to 'Sprites/Equipment/weapons/scorpion.xml')
-rw-r--r-- | Sprites/Equipment/weapons/scorpion.xml | 87 |
1 files changed, 87 insertions, 0 deletions
diff --git a/Sprites/Equipment/weapons/scorpion.xml b/Sprites/Equipment/weapons/scorpion.xml new file mode 100644 index 00000000..a837eda1 --- /dev/null +++ b/Sprites/Equipment/weapons/scorpion.xml @@ -0,0 +1,87 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + <imageset name="staff" src="graphics/sprites/scorpion.png" width="128" height="128" /> + + <action name="default" imageset="staff"> + </action> + + <action name="stand" imageset="staff"> + <animation direction="down"> + <frame index="0" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="16" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="32" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="48" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="walk" imageset="staff"> + <animation direction="down"> + <sequence start="1" end="6" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="17" end="22" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="33" end="38" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="49" end="54" offsetX ="0" offsetY ="32" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="staff"> + <animation direction="down"> + <frame index="7" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="23" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="39" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="55" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="dead" imageset="staff"> + <animation direction="down"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="12" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="attack" imageset="staff"> + <animation direction="down"> + <sequence start="8" end="11" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="24" end="27" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="40" end="43" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="56" end="59" offsetX ="0" offsetY ="32" delay="75" /> + <end /> + </animation> + </action> + +</sprite>
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