diff options
author | Saulc <lucashelaine14@gmail.com> | 2020-04-27 01:35:25 +0000 |
---|---|---|
committer | Saulc <lucashelaine14@gmail.com> | 2020-04-27 01:35:25 +0000 |
commit | 35ec5763cd09a684cba2f281c9756cee785d9f5d (patch) | |
tree | 4e64bb9629c3c54013336c9f0da0deef08183a5d /Sprites/Equipment/shields | |
parent | 2e6d03a8305464d57f8084115f7e8eafbb26b0ba (diff) | |
download | art-Weapon-Sprite-v1.tar.gz art-Weapon-Sprite-v1.tar.bz2 art-Weapon-Sprite-v1.tar.xz art-Weapon-Sprite-v1.zip |
Clean up messWeapon-Sprite-v1
Diffstat (limited to 'Sprites/Equipment/shields')
16 files changed, 0 insertions, 217 deletions
diff --git a/Sprites/Equipment/shields/LEIA-ME.txt b/Sprites/Equipment/shields/LEIA-ME.txt deleted file mode 100644 index 8a218efc..00000000 --- a/Sprites/Equipment/shields/LEIA-ME.txt +++ /dev/null @@ -1,4 +0,0 @@ -All XMLs should be working fine :)
-However, “shield tupi-guarani” might have a direction mis-drawn :\
-
-Ernando
diff --git a/Sprites/Equipment/shields/armor-shield-bladeshield.png b/Sprites/Equipment/shields/armor-shield-bladeshield.png Binary files differdeleted file mode 100644 index 4803718e..00000000 --- a/Sprites/Equipment/shields/armor-shield-bladeshield.png +++ /dev/null diff --git a/Sprites/Equipment/shields/armor-shield-britshield.png b/Sprites/Equipment/shields/armor-shield-britshield.png Binary files differdeleted file mode 100644 index 1abe6db4..00000000 --- a/Sprites/Equipment/shields/armor-shield-britshield.png +++ /dev/null diff --git a/Sprites/Equipment/shields/armor-shield-bucklershield.png b/Sprites/Equipment/shields/armor-shield-bucklershield.png Binary files differdeleted file mode 100644 index 13ffb30d..00000000 --- a/Sprites/Equipment/shields/armor-shield-bucklershield.png +++ /dev/null diff --git a/Sprites/Equipment/shields/armor-shield-dragonshield.png b/Sprites/Equipment/shields/armor-shield-dragonshield.png Binary files differdeleted file mode 100644 index 3f11c57a..00000000 --- a/Sprites/Equipment/shields/armor-shield-dragonshield.png +++ /dev/null diff --git a/Sprites/Equipment/shields/armor-shield-dragonshield.xml b/Sprites/Equipment/shields/armor-shield-dragonshield.xml deleted file mode 100644 index 26e8e66d..00000000 --- a/Sprites/Equipment/shields/armor-shield-dragonshield.xml +++ /dev/null @@ -1,87 +0,0 @@ -<?xml version="1.0"?>
-<sprite name="player" action="stand">
- <imageset name="shield" src="graphics/sprites/shield/armor-shield-dragonshield.png" width="64" height="64" />
-
- <action name="default" imageset="shield">
- </action>
-
- <action name="stand" imageset="shield">
- <animation direction="down">
- <frame index="0" />
- </animation>
- <animation direction="left">
- <frame index="18" />
- </animation>
- <animation direction="up">
- <frame index="36" />
- </animation>
- <animation direction="right">
- <frame index="54" />
- </animation>
- </action>
-
- <action name="walk" imageset="shield">
- <animation direction="down">
- <sequence start="1" end="6" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75" />
- </animation>
- </action>
-
- <action name="sit" imageset="shield">
- <animation direction="down">
- <frame index="7" />
- </animation>
- <animation direction="left">
- <frame index="25" />
- </animation>
- <animation direction="up">
- <frame index="43" />
- </animation>
- <animation direction="right">
- <frame index="61" />
- </animation>
- </action>
-
- <action name="dead" imageset="shield">
- <animation direction="down">
- <frame index="8" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="left">
- <frame index="8" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="up">
- <frame index="8" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="right">
- <frame index="8" offsetX ="0" offsetY ="32" />
- </animation>
- </action>
-
- <action name="attack" imageset="shield">
- <animation direction="down">
- <sequence start="9" end="12" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75" />
- <end />
- </animation>
- </action>
-
-</sprite>
\ No newline at end of file diff --git a/Sprites/Equipment/shields/armor-shield-knightshield.png b/Sprites/Equipment/shields/armor-shield-knightshield.png Binary files differdeleted file mode 100644 index 1643464f..00000000 --- a/Sprites/Equipment/shields/armor-shield-knightshield.png +++ /dev/null diff --git a/Sprites/Equipment/shields/armor-shield-lavashield.png b/Sprites/Equipment/shields/armor-shield-lavashield.png Binary files differdeleted file mode 100644 index 869a11ca..00000000 --- a/Sprites/Equipment/shields/armor-shield-lavashield.png +++ /dev/null diff --git a/Sprites/Equipment/shields/armor-shield-leathershield.png b/Sprites/Equipment/shields/armor-shield-leathershield.png Binary files differdeleted file mode 100644 index bb0bca59..00000000 --- a/Sprites/Equipment/shields/armor-shield-leathershield.png +++ /dev/null diff --git a/Sprites/Equipment/shields/armor-shield-woodenshield.png b/Sprites/Equipment/shields/armor-shield-woodenshield.png Binary files differdeleted file mode 100644 index 616a0a81..00000000 --- a/Sprites/Equipment/shields/armor-shield-woodenshield.png +++ /dev/null diff --git a/Sprites/Equipment/shields/barrel.png b/Sprites/Equipment/shields/barrel.png Binary files differdeleted file mode 100644 index 0ab9494f..00000000 --- a/Sprites/Equipment/shields/barrel.png +++ /dev/null diff --git a/Sprites/Equipment/shields/barrel.xml b/Sprites/Equipment/shields/barrel.xml deleted file mode 100644 index cc39154c..00000000 --- a/Sprites/Equipment/shields/barrel.xml +++ /dev/null @@ -1,126 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset name="base" src="graphics/sprites/equipment/head/barrel.png" width="58" height="58"/> - - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY ="-10"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY ="-10"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY ="-10"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY ="-10"/> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY ="-9" delay="75"/> - <frame index="0" offsetX="-1" offsetY ="-10" delay="150"/> - <frame index="0" offsetX="-1" offsetY ="-9" delay="75"/> - <frame index="0" offsetX="-1" offsetY ="-10" delay="150"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY ="-10" delay="75"/> - <frame index="1" offsetX="-1" offsetY ="-9" delay="75"/> - <frame index="1" offsetX="-1" offsetY ="-10" delay="150"/> - <frame index="1" offsetX="-1" offsetY ="-9" delay="75"/> - <frame index="1" offsetX="-1" offsetY ="-10" delay="75"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY ="-10" delay="75"/> - <frame index="2" offsetX="-2" offsetY ="-11" delay="150"/> - <frame index="2" offsetX="-2" offsetY ="-10" delay="75"/> - <frame index="2" offsetX="-2" offsetY ="-11" delay="150"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY ="-10" delay="75"/> - <frame index="3" offsetX="0" offsetY ="-9" delay="75"/> - <frame index="3" offsetX="0" offsetY ="-10" delay="150"/> - <frame index="3" offsetX="0" offsetY ="-9" delay="75"/> - <frame index="3" offsetX="0" offsetY ="-10" delay="75"/> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY ="-8" delay="75"/> - <frame index="0" offsetX="-1" offsetY ="-9" delay="75"/> - <frame index="0" offsetX="-1" offsetY ="-6" delay="75"/> - <frame index="0" offsetX="-1" offsetY ="-5" delay="75"/> - <end /> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY ="-11" delay="75"/> - <frame index="1" offsetX="3" offsetY ="-12" delay="75"/> - <frame index="1" offsetX="-1" offsetY ="-9" delay="75"/> - <frame index="1" offsetX="-2" offsetY ="-8" delay="75"/> - <end /> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY ="-9" delay="225"/> - <frame index="2" offsetX="-3" offsetY ="-7" delay="75"/> - <end /> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY ="-11" delay="75"/> - <frame index="3" offsetX="-3" offsetY ="-12" delay="75"/> - <frame index="3" offsetX="0" offsetY ="-9" delay="75"/> - <frame index="3" offsetX="1" offsetY ="-8" delay="75"/> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY ="-9" delay="225"/> - <frame index="0" offsetX="-1" offsetY ="-8" delay="75"/> - <frame index="0" offsetX="-1" offsetY ="-9" delay="75"/> - <end /> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY ="-10" delay="225"/> - <frame index="1" offsetX="4" offsetY ="-10" delay="150"/> - <end /> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY ="-9" delay="75"/> - <frame index="2" offsetX="-2" offsetY ="-9" delay="75"/> - <frame index="2" offsetX="-3" offsetY ="-9" delay="75"/> - <frame index="2" offsetX="-3" offsetY ="-8" delay="75"/> - <frame index="2" offsetX="-3" offsetY ="-9" delay="75"/> - <end /> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY ="-10" delay="225"/> - <frame index="3" offsetX="-5" offsetY ="-10" delay="150"/> - <end /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="4" offsetX="-1" offsetY ="-6"/> - </animation> - <animation direction="left"> - <frame index="5" offsetX="3" offsetY ="-6"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY ="-6"/> - </animation> - <animation direction="right"> - <frame index="6" offsetX="-6" offsetY ="-6"/> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="default"> - <frame index="7" offsetX="10" offsetY="-5"/> - </animation> - </action> - -</sprite> diff --git a/Sprites/Equipment/shields/ready/.gitkeep b/Sprites/Equipment/shields/ready/.gitkeep deleted file mode 100644 index e69de29b..00000000 --- a/Sprites/Equipment/shields/ready/.gitkeep +++ /dev/null diff --git a/Sprites/Equipment/shields/steel.png b/Sprites/Equipment/shields/steel.png Binary files differdeleted file mode 100644 index 696307fd..00000000 --- a/Sprites/Equipment/shields/steel.png +++ /dev/null diff --git a/Sprites/Equipment/shields/tupiguarani.png b/Sprites/Equipment/shields/tupiguarani.png Binary files differdeleted file mode 100644 index e05f62d4..00000000 --- a/Sprites/Equipment/shields/tupiguarani.png +++ /dev/null diff --git a/Sprites/Equipment/shields/xcf/TMW2bola.xcf b/Sprites/Equipment/shields/xcf/TMW2bola.xcf Binary files differdeleted file mode 100644 index f6b747e6..00000000 --- a/Sprites/Equipment/shields/xcf/TMW2bola.xcf +++ /dev/null |