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author | Saulc <lucashelaine14@gmail.com> | 2018-10-18 06:09:28 +0000 |
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committer | Saulc <lucashelaine14@gmail.com> | 2018-10-18 06:09:28 +0000 |
commit | 8e77251a94f19a1fb36c8b270e26e90f70c26e72 (patch) | |
tree | b180b031caae41300b769098e48b5eeab0baad8c /Sprites/Equipment/chests/chest-sanctum-male.xml | |
parent | a248baace736d8b43be1c451f2c6abc1a872aeda (diff) | |
download | art-8e77251a94f19a1fb36c8b270e26e90f70c26e72.tar.gz art-8e77251a94f19a1fb36c8b270e26e90f70c26e72.tar.bz2 art-8e77251a94f19a1fb36c8b270e26e90f70c26e72.tar.xz art-8e77251a94f19a1fb36c8b270e26e90f70c26e72.zip |
Delete chest-sanctum-male.xml useless file
Diffstat (limited to 'Sprites/Equipment/chests/chest-sanctum-male.xml')
-rw-r--r-- | Sprites/Equipment/chests/chest-sanctum-male.xml | 106 |
1 files changed, 0 insertions, 106 deletions
diff --git a/Sprites/Equipment/chests/chest-sanctum-male.xml b/Sprites/Equipment/chests/chest-sanctum-male.xml deleted file mode 100644 index ebee9a98..00000000 --- a/Sprites/Equipment/chests/chest-sanctum-male.xml +++ /dev/null @@ -1,106 +0,0 @@ -<?xml version="1.0"?>
-<sprite name="player" action="stand">
-
- <imageset name="base" src="graphics/sprites/equipment/chest/chest-sanctum-male.png|W" width="64" height="64" />
-
- <action name="stand" imageset="base">
- <animation direction="down">
- <frame index="0" />
- </animation>
- <animation direction="left">
- <frame index="18" />
- </animation>
- <animation direction="up">
- <frame index="36" />
- </animation>
- <animation direction="right">
- <frame index="54" />
- </animation>
- </action>
-
- <action name="walk" imageset="base">
- <animation direction="down">
- <sequence start="1" end="6" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75" />
- </animation>
- </action>
-
- <action name="sit" imageset="base">
- <animation direction="down">
- <frame index="7" />
- </animation>
- <animation direction="left">
- <frame index="25" />
- </animation>
- <animation direction="up">
- <frame index="43" />
- </animation>
- <animation direction="right">
- <frame index="61" />
- </animation>
- </action>
-
- <action name="dead" imageset="base">
- <animation direction="down">
- <frame index="8" />
- </animation>
- <animation direction="left">
- <frame index="26" />
- </animation>
- <animation direction="up">
- <frame index="44" />
- </animation>
- <animation direction="right">
- <frame index="62" />
- </animation>
- </action>
-
- <action name="attack" imageset="base">
- <animation direction="down">
- <sequence start="9" end="12" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75" />
- <end />
- </animation>
- </action>
-
- <action name="attack_bow" imageset="base">
- <animation direction="down">
- <sequence start="13" end="17" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="31" end="35" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="49" end="53" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="67" end="71" delay="75" />
- <end />
- </animation>
- </action>
-
-</sprite>
-
-
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