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authorJesusaves <cpntb1@ymail.com>2019-06-18 22:28:30 -0300
committerJesusaves <cpntb1@ymail.com>2019-06-18 22:28:30 -0300
commit7c392bdbd0b0d720714f89169a6ae7083decbf18 (patch)
tree69b52359c5de16e8b8ec90f8178f6c31a7a04011 /Rules
parentd8d70c44dd3f32f88d0f3c63a41fc1ae34f87c77 (diff)
downloadart-7c392bdbd0b0d720714f89169a6ae7083decbf18.tar.gz
art-7c392bdbd0b0d720714f89169a6ae7083decbf18.tar.bz2
art-7c392bdbd0b0d720714f89169a6ae7083decbf18.tar.xz
art-7c392bdbd0b0d720714f89169a6ae7083decbf18.zip
Micksha Rules
Diffstat (limited to 'Rules')
-rw-r--r--Rules/caverules.txt6
-rw-r--r--Rules/rule_cave.tmx375
2 files changed, 381 insertions, 0 deletions
diff --git a/Rules/caverules.txt b/Rules/caverules.txt
new file mode 100644
index 00000000..d25355bb
--- /dev/null
+++ b/Rules/caverules.txt
@@ -0,0 +1,6 @@
+rule_cave.tmx
+
+// NOTE: Map with Ground only, black - base ground - water. Automap after done.
+// AFTERMAP: Remove grey over tiles, fix narrow transistions (especially wall-water).
+// RANDOMIZE: By adding randomization to rule_cave.tmx AFTER first automap.
+// Add details manually.
diff --git a/Rules/rule_cave.tmx b/Rules/rule_cave.tmx
new file mode 100644
index 00000000..e1343985
--- /dev/null
+++ b/Rules/rule_cave.tmx
@@ -0,0 +1,375 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<map version="1.2" tiledversion="1.2.2" orientation="orthogonal" renderorder="right-down" width="32" height="32" tilewidth="32" tileheight="32" infinite="0" nextlayerid="243" nextobjectid="1">
+ <tileset firstgid="1" name="hurns-cave" tilewidth="32" tileheight="32" tilecount="256" columns="16">
+ <image source="../graphics/tilesets/evol/cave.png" width="512" height="512"/>
+ </tileset>
+ <tileset firstgid="257" name="artis-indoor" tilewidth="32" tileheight="32" tilecount="256" columns="16">
+ <image source="../graphics/tilesets/artis-indoor.png" width="512" height="512"/>
+ </tileset>
+ <tileset firstgid="513" name="collision" tilewidth="32" tileheight="32" tilecount="9" columns="3">
+ <image source="../graphics/tilesets/collision.png" width="96" height="96"/>
+ </tileset>
+ <tileset firstgid="522" name="cave" tilewidth="32" tileheight="32" tilecount="256" columns="16">
+ <image source="../graphics/tilesets/evol/cave.png" width="512" height="512"/>
+ </tileset>
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