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authorJesusaves <cpntb1@ymail.com>2018-09-20 13:49:36 -0300
committerJesusaves <cpntb1@ymail.com>2018-09-20 13:49:36 -0300
commit8040de1dfcb6c4bd1b38c2d3854716c65affc5a6 (patch)
tree0f4629a09dc30e6d53f16d8e8e5740bd799f041f /Rules/icecave
parentf47d3206e1bdef469d5404fefb1d0fc18247ca2e (diff)
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Ice Cave Ruleset and Automapping
Diffstat (limited to 'Rules/icecave')
-rw-r--r--Rules/icecave/rule_icecave.txt34
-rw-r--r--Rules/icecave/rule_icecave_001.tmx54
-rw-r--r--Rules/icecave/rule_icecave_002.tmx45
-rw-r--r--Rules/icecave/rule_icecave_003.tmx35
-rw-r--r--Rules/icecave/rule_icecave_004.tmx40
-rw-r--r--Rules/icecave/rule_icecave_005.tmx40
-rw-r--r--Rules/icecave/rule_icecave_006.tmx40
-rw-r--r--Rules/icecave/rule_icecave_007.tmx40
-rw-r--r--Rules/icecave/rule_icecave_009.tmx55
-rw-r--r--Rules/icecave/rule_icecave_010.tmx55
-rw-r--r--Rules/icecave/rule_icecave_020.tmx40
-rw-r--r--Rules/icecave/rule_icecave_100.tmx40
12 files changed, 518 insertions, 0 deletions
diff --git a/Rules/icecave/rule_icecave.txt b/Rules/icecave/rule_icecave.txt
new file mode 100644
index 00000000..c4580a9a
--- /dev/null
+++ b/Rules/icecave/rule_icecave.txt
@@ -0,0 +1,34 @@
+# lines starting with # or // are comments
+# all other lines will be parsed and treated as filenames.
+
+# ice caves... similar to usual caves
+
+# basic stuff: each rule-tile gets a default tile
+./rule_icecave_001.tmx
+
+# straight walls:
+./rule_icecave_002.tmx
+
+# corners at walls
+./rule_icecave_003.tmx
+./rule_icecave_004.tmx
+./rule_icecave_005.tmx
+
+# frozen water straight waterside
+./rule_icecave_006.tmx
+
+# frozen water: corners at waterside
+./rule_icecave_007.tmx
+
+# carpet straight
+./rule_icecave_009.tmx
+
+# carpet corners
+./rule_icecave_010.tmx
+
+# entrances and exits
+./rule_icecave_020.tmx
+
+# error handling: some situations cannot be handled properly with this ruleset:
+# so indicate these situations with the error-tile
+./rule_icecave_100.tmx
diff --git a/Rules/icecave/rule_icecave_001.tmx b/Rules/icecave/rule_icecave_001.tmx
new file mode 100644
index 00000000..c7c31f9b
--- /dev/null
+++ b/Rules/icecave/rule_icecave_001.tmx
@@ -0,0 +1,54 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<map version="1.0" tiledversion="" orientation="orthogonal" renderorder="right-down" width="9" height="9" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1">
+ <properties>
+ <property name="AutoMappingRadius" value="1"/>
+ <property name="DeleteTiles" value="true"/>
+ </properties>
+ <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="2" columns="2">
+ <image source="../../graphics/tilesets/collision.png" width="64" height="32"/>
+ </tileset>
+ <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32" tilecount="16" columns="4">
+ <image source="../tilesets/set_icecave.png" width="128" height="128"/>
+ </tileset>
+ <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2">
+ <image source="../tilesets/set_rules.png" width="64" height="64"/>
+ </tileset>
+ <tileset firstgid="23" name="icecave" tilewidth="32" tileheight="32" tilecount="128" columns="16">
+ <image source="../../graphics/tilesets/icecave.png" width="512" height="256"/>
+ </tileset>
+ <layer name="Regions" width="9" height="9">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIA4IE6CJBbj0DRZzyPEXALXctVNEAQAA
+ </data>
+ </layer>
+ <layer name="Input_set" width="9" height="9">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIA4wQ2kWKM0KpdmI1A8D7FCaA02ci0RzuKE0D5o4H4nm8ENpASgtCKWFSDADALg2bV1EAQAA
+ </data>
+ </layer>
+ <layer name="Output_Ground" width="9" height="9">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIA5oQ2lpNLqVSP0wYASlJdDEyTVHkkrmwPwjgkYTAwCSHrZpRAEAAA==
+ </data>
+ </layer>
+ <layer name="Output_Collision" width="9" height="9">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIA4wEeBTCkg1D5d6cs2hxD8ARG/fIUQBAAA=
+ </data>
+ </layer>
+ <layer name="Output_Fringe" width="9" height="9">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIA8YkKmPWubhUh9AojkBaDQ5AACqeTmWRAEAAA==
+ </data>
+ </layer>
+ <layer name="Output_Error" width="9" height="9">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgGAWUAgAV+RUNRAEAAA==
+ </data>
+ </layer>
+ <layer name="Output_Over" width="9" height="9">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgGAWUAgAV+RUNRAEAAA==
+ </data>
+ </layer>
+</map>
diff --git a/Rules/icecave/rule_icecave_002.tmx b/Rules/icecave/rule_icecave_002.tmx
new file mode 100644
index 00000000..0df731d1
--- /dev/null
+++ b/Rules/icecave/rule_icecave_002.tmx
@@ -0,0 +1,45 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<map version="1.0" tiledversion="" orientation="orthogonal" renderorder="right-down" width="9" height="6" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1">
+ <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="2" columns="2">
+ <image source="../../graphics/tilesets/collision.png" width="64" height="32"/>
+ </tileset>
+ <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32" tilecount="16" columns="4">
+ <image source="../tilesets/set_icecave.png" width="128" height="128"/>
+ </tileset>
+ <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2">
+ <image source="../tilesets/set_rules.png" width="64" height="64"/>
+ </tileset>
+ <tileset firstgid="23" name="cave" tilewidth="32" tileheight="32" tilecount="128" columns="16">
+ <image source="../../graphics/tilesets/icecave.png" width="512" height="256"/>
+ </tileset>
+ <layer name="Regions" width="9" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIA4Ik6FGGAmjq8FnHroabOYQAgAtyHRU2AAAAA==
+ </data>
+ </layer>
+ <layer name="Input_set" width="9" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIA4wk6mGGU2cGHPQ1aKbQQwAAE/ZWtvYAAAA
+ </data>
+ </layer>
+ <layer name="InputNot_set" width="9" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgoB1gprIcPj3oAAAVANpz2AAAAA==
+ </data>
+ </layer>
+ <layer name="Output_Ground" width="9" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIA5YE6HGG4uYFho/mkj70IEOieoBwW8e8tgAAAA=
+ </data>
+ </layer>
+ <layer name="Output_Over" width="9" height="6" opacity="0.51">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgGBigR2PzAWLr5ITYAAAA
+ </data>
+ </layer>
+ <layer name="Output_Collision" width="9" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIA4wkamGCU2cGHPQ1aKbQQwAAFG7H+7YAAAA
+ </data>
+ </layer>
+</map>
diff --git a/Rules/icecave/rule_icecave_003.tmx b/Rules/icecave/rule_icecave_003.tmx
new file mode 100644
index 00000000..3dda3191
--- /dev/null
+++ b/Rules/icecave/rule_icecave_003.tmx
@@ -0,0 +1,35 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<map version="1.0" tiledversion="" orientation="orthogonal" renderorder="right-down" width="13" height="4" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1">
+ <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="2" columns="2">
+ <image source="../../graphics/tilesets/collision.png" width="64" height="32"/>
+ </tileset>
+ <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32" tilecount="16" columns="4">
+ <image source="../tilesets/set_icecave.png" width="128" height="128"/>
+ </tileset>
+ <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2">
+ <image source="../tilesets/set_rules.png" width="64" height="64"/>
+ </tileset>
+ <tileset firstgid="23" name="icecave" tilewidth="32" tileheight="32" tilecount="128" columns="16">
+ <image source="../../graphics/tilesets/icecave.png" width="512" height="256"/>
+ </tileset>
+ <layer name="Regions" width="13" height="4">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIA8IQzGxbHL1kAoA+YlsANAAAAA=
+ </data>
+ </layer>
+ <layer name="Input_set" width="13" height="4">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIA8wE+Dj0sOMhc2AJk4JAAB87igk0AAAAA==
+ </data>
+ </layer>
+ <layer name="InputNot_set" width="13" height="4">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIB8wo9EwNjMWNjHm4OKTAgA8hSQr0AAAAA==
+ </data>
+ </layer>
+ <layer name="Output_Over" width="13" height="4">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIA/Io/EVkNi6UFqfTLMpAQCgAAh70AAAAA==
+ </data>
+ </layer>
+</map>
diff --git a/Rules/icecave/rule_icecave_004.tmx b/Rules/icecave/rule_icecave_004.tmx
new file mode 100644
index 00000000..d7c406bc
--- /dev/null
+++ b/Rules/icecave/rule_icecave_004.tmx
@@ -0,0 +1,40 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<map version="1.0" tiledversion="" orientation="orthogonal" renderorder="right-down" width="7" height="6" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1">
+ <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="2" columns="2">
+ <image source="../../graphics/tilesets/collision.png" width="64" height="32"/>
+ </tileset>
+ <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32" tilecount="16" columns="4">
+ <image source="../tilesets/set_icecave.png" width="128" height="128"/>
+ </tileset>
+ <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2">
+ <image source="../tilesets/set_rules.png" width="64" height="64"/>
+ </tileset>
+ <tileset firstgid="23" name="cave" tilewidth="32" tileheight="32" tilecount="128" columns="16">
+ <image source="../../graphics/tilesets/icecave.png" width="512" height="256"/>
+ </tileset>
+ <layer name="Regions" width="7" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA+EoRidTSs5XAAAY11lnagAAAA=
+ </data>
+ </layer>
+ <layer name="Input_set" width="7" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA+YoRidTYkcA5ocMQAANSMN1qgAAAA=
+ </data>
+ </layer>
+ <layer name="InputNot_set" width="7" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgoD9gJsDHBgB9Q1zQqAAAAA==
+ </data>
+ </layer>
+ <layer name="Output_Ground" width="7" height="6" visible="0">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIAzsobQtFjl/KO2LRS4eSscSYQchAAB9+9lsqAAAAA==
+ </data>
+ </layer>
+ <layer name="Output_Collision" width="7" height="6" visible="0">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA+YoBidTYkcA5ocMQAAqilRnqgAAAA=
+ </data>
+ </layer>
+</map>
diff --git a/Rules/icecave/rule_icecave_005.tmx b/Rules/icecave/rule_icecave_005.tmx
new file mode 100644
index 00000000..b365906b
--- /dev/null
+++ b/Rules/icecave/rule_icecave_005.tmx
@@ -0,0 +1,40 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<map version="1.0" tiledversion="" orientation="orthogonal" renderorder="right-down" width="13" height="7" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1">
+ <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="2" columns="2">
+ <image source="../../graphics/tilesets/collision.png" width="64" height="32"/>
+ </tileset>
+ <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32" tilecount="16" columns="4">
+ <image source="../tilesets/set_icecave.png" width="128" height="128"/>
+ </tileset>
+ <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2">
+ <image source="../tilesets/set_rules.png" width="64" height="64"/>
+ </tileset>
+ <tileset firstgid="23" name="icecave" tilewidth="32" tileheight="32" tilecount="128" columns="16">
+ <image source="../../graphics/tilesets/icecave.png" width="512" height="256"/>
+ </tileset>
+ <layer name="Regions" width="13" height="7">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIB8Io9GU6MEnLkwCm556SAUAWbn4FWwBAAA=
+ </data>
+ </layer>
+ <layer name="Input_set" width="13" height="7">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIB8wo9GU6MEnzoyFTch+Uu2hBwAAZhB9h2wBAAA=
+ </data>
+ </layer>
+ <layer name="InputNot_set" width="13" height="7">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgGJqAGQ8flxwhPcwksMkBAHO5eppsAQAA
+ </data>
+ </layer>
+ <layer name="Output_Ground" width="13" height="7" visible="0">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIB9oQGlNEvRYQGlLNHErKG2DRY8HlPZEE/eC0j5Y9ERA6Ug08SgoHYPHjbQCAKQ1RdVsAQAA
+ </data>
+ </layer>
+ <layer name="Output_Collision" width="13" height="7" visible="0">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIB8wodGU6MFnFr300BoAAErWG9FsAQAA
+ </data>
+ </layer>
+</map>
diff --git a/Rules/icecave/rule_icecave_006.tmx b/Rules/icecave/rule_icecave_006.tmx
new file mode 100644
index 00000000..d796ca39
--- /dev/null
+++ b/Rules/icecave/rule_icecave_006.tmx
@@ -0,0 +1,40 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<map version="1.0" tiledversion="" orientation="orthogonal" renderorder="right-down" width="6" height="6" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1">
+ <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="2" columns="2">
+ <image source="../../graphics/tilesets/collision.png" width="64" height="32"/>
+ </tileset>
+ <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32" tilecount="16" columns="4">
+ <image source="../tilesets/set_icecave.png" width="128" height="128"/>
+ </tileset>
+ <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2">
+ <image source="../tilesets/set_rules.png" width="64" height="64"/>
+ </tileset>
+ <tileset firstgid="23" name="icecave" tilewidth="32" tileheight="32" tilecount="128" columns="16">
+ <image source="../../graphics/tilesets/icecave.png" width="512" height="256"/>
+ </tileset>
+ <layer name="Regions" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA2EkWhhLOL4ALp6YSzi2AAALrUFg5AAAAA=
+ </data>
+ </layer>
+ <layer name="Input_set" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIAzYCPCppQcEAItPfPCQAAAA
+ </data>
+ </layer>
+ <layer name="Input_set" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIAy4CPCppQcEAOTd4SuQAAAA
+ </data>
+ </layer>
+ <layer name="Input_set" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIAz4CPCppQcEAMFTlWKQAAAA
+ </data>
+ </layer>
+ <layer name="Output_Ground" width="6" height="6" visible="0">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIAza0PilROiZisZvIUIPCAAASt1u8JAAAAA=
+ </data>
+ </layer>
+</map>
diff --git a/Rules/icecave/rule_icecave_007.tmx b/Rules/icecave/rule_icecave_007.tmx
new file mode 100644
index 00000000..a1670d4c
--- /dev/null
+++ b/Rules/icecave/rule_icecave_007.tmx
@@ -0,0 +1,40 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<map version="1.0" tiledversion="" orientation="orthogonal" renderorder="right-down" width="13" height="7" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1">
+ <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="2" columns="2">
+ <image source="../../graphics/tilesets/collision.png" width="64" height="32"/>
+ </tileset>
+ <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32" tilecount="16" columns="4">
+ <image source="../tilesets/set_icecave.png" width="128" height="128"/>
+ </tileset>
+ <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2">
+ <image source="../tilesets/set_rules.png" width="64" height="64"/>
+ </tileset>
+ <tileset firstgid="23" name="icecave" tilewidth="32" tileheight="32" tilecount="128" columns="16">
+ <image source="../../graphics/tilesets/icecave.png" width="512" height="256"/>
+ </tileset>
+ <layer name="Regions" width="13" height="7">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIA8IQzGxbHL1DCe3AQDj6TXRbAEAAA==
+ </data>
+ </layer>
+ <layer name="Input_set" width="13" height="7">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgoC5gg2J0NrI8A5o4LjWUuoMa9hDyDykAANyNKXlsAQAA
+ </data>
+ </layer>
+ <layer name="Input_set" width="13" height="7">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgoC7ggmJ0NrI8A5o4LjWUuoMa9hDyDykAAN2upiFsAQAA
+ </data>
+ </layer>
+ <layer name="Input_set" width="13" height="7">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgoC7gg2J0NrI8A5o4LjWUuoMa9hDyDykAACKwIxZsAQAA
+ </data>
+ </layer>
+ <layer name="Output_Ground" width="13" height="7">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgoC4oQuMXo/FLoHQZle1FB1Og9DQKzWlC4zdTYBYAacXSPGwBAAA=
+ </data>
+ </layer>
+</map>
diff --git a/Rules/icecave/rule_icecave_009.tmx b/Rules/icecave/rule_icecave_009.tmx
new file mode 100644
index 00000000..31c7132d
--- /dev/null
+++ b/Rules/icecave/rule_icecave_009.tmx
@@ -0,0 +1,55 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<map version="1.0" tiledversion="" orientation="orthogonal" renderorder="right-down" width="6" height="6" tilewidth="32" tileheight="32" infinite="0" nextobjectid="1">
+ <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="2" columns="2">
+ <image source="../../graphics/tilesets/collision.png" width="64" height="32"/>
+ </tileset>
+ <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32" tilecount="16" columns="4">
+ <image source="../tilesets/set_icecave.png" width="128" height="128"/>
+ </tileset>
+ <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2">
+ <image source="../tilesets/set_rules.png" width="64" height="64"/>
+ </tileset>
+ <tileset firstgid="23" name="icecave" tilewidth="32" tileheight="32" tilecount="128" columns="16">
+ <image source="../../graphics/tilesets/icecave.png" width="512" height="256"/>
+ </tileset>
+ <layer name="Regions" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgwA2EkWhhLOL4ALp6YSzi2AAALrUFg5AAAAA=
+ </data>
+ </layer>
+ <layer name="Input_set" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIAzYCfCppQcEAJIt/ZSQAAAA
+ </data>
+ </layer>
+ <layer name="Input_set" width="6" height="6">
+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgIAy4CfCppQcEAP2/YE+QAAAA
+ </data>
+ </layer>
+ <layer name="Input_set" width="6" height="6">
+ <data encoding="base64" compression="gzip">
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diff --git a/Rules/icecave/rule_icecave_010.tmx b/Rules/icecave/rule_icecave_010.tmx
new file mode 100644
index 00000000..13b91209
--- /dev/null
+++ b/Rules/icecave/rule_icecave_010.tmx
@@ -0,0 +1,55 @@
+<?xml version="1.0" encoding="UTF-8"?>
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+ <image source="../../graphics/tilesets/collision.png" width="64" height="32"/>
+ </tileset>
+ <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32" tilecount="16" columns="4">
+ <image source="../tilesets/set_icecave.png" width="128" height="128"/>
+ </tileset>
+ <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2">
+ <image source="../tilesets/set_rules.png" width="64" height="64"/>
+ </tileset>
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diff --git a/Rules/icecave/rule_icecave_020.tmx b/Rules/icecave/rule_icecave_020.tmx
new file mode 100644
index 00000000..ff74b407
--- /dev/null
+++ b/Rules/icecave/rule_icecave_020.tmx
@@ -0,0 +1,40 @@
+<?xml version="1.0" encoding="UTF-8"?>
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+ <image source="../../graphics/tilesets/collision.png" width="64" height="32"/>
+ </tileset>
+ <tileset firstgid="3" name="set_icecave" tilewidth="32" tileheight="32" tilecount="16" columns="4">
+ <image source="../tilesets/set_icecave.png" width="128" height="128"/>
+ </tileset>
+ <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2">
+ <image source="../tilesets/set_rules.png" width="64" height="64"/>
+ </tileset>
+ <tileset firstgid="23" name="icecave" tilewidth="32" tileheight="32" tilecount="128" columns="16">
+ <image source="../../graphics/tilesets/icecave.png" width="512" height="256"/>
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+ <data encoding="base64" compression="gzip">
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+ <data encoding="base64" compression="gzip">
+ H4sIAAAAAAAAA2NgoC9gQsL41DAQUEMNPQBW4FMC/AAAAA==
+ </data>
+ </layer>
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diff --git a/Rules/icecave/rule_icecave_100.tmx b/Rules/icecave/rule_icecave_100.tmx
new file mode 100644
index 00000000..a7c99367
--- /dev/null
+++ b/Rules/icecave/rule_icecave_100.tmx
@@ -0,0 +1,40 @@
+<?xml version="1.0" encoding="UTF-8"?>
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+ </tileset>
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+ </tileset>
+ <tileset firstgid="19" name="set_rules" tilewidth="32" tileheight="32" tilecount="4" columns="2">
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