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author | Jesusaves <cpntb1@ymail.com> | 2019-01-02 22:01:12 -0200 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-01-02 22:01:12 -0200 |
commit | 2adc908e0eb2311b63153703815e35d7009a730e (patch) | |
tree | 967a0565c4933d0612723c664cbd557c2eedde3e /Icon/LoF/weapons-tmw-files/weapon-axe.xml | |
parent | 8cc0b4a9e3afe5c7d5e62c58819faf2261299ce5 (diff) | |
download | art-2adc908e0eb2311b63153703815e35d7009a730e.tar.gz art-2adc908e0eb2311b63153703815e35d7009a730e.tar.bz2 art-2adc908e0eb2311b63153703815e35d7009a730e.tar.xz art-2adc908e0eb2311b63153703815e35d7009a730e.zip |
Include a lot of junk + all LoF data publicy available on LoF Discord.
Diffstat (limited to 'Icon/LoF/weapons-tmw-files/weapon-axe.xml')
-rw-r--r-- | Icon/LoF/weapons-tmw-files/weapon-axe.xml | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/Icon/LoF/weapons-tmw-files/weapon-axe.xml b/Icon/LoF/weapons-tmw-files/weapon-axe.xml new file mode 100644 index 00000000..0fdd27f8 --- /dev/null +++ b/Icon/LoF/weapons-tmw-files/weapon-axe.xml @@ -0,0 +1,78 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + <imageset name="base" src="graphics/sprites/weapon-axe.png" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="8"/> + </animation> + <animation direction="up"> + <frame index="8"/> + </animation> + <animation direction="right"> + <frame index="8"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end/> + </animation> + </action> +</sprite> |