summaryrefslogtreecommitdiff
path: root/src/gui/widgets/tabs/socialguildtab.h
blob: d0a1f8a1d9a0cda822793946b424478d1a5dfc3e (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
/*
 *  The ManaPlus Client
 *  Copyright (C) 2010  The Mana Developers
 *  Copyright (C) 2011-2017  The ManaPlus Developers
 *
 *  This file is part of The ManaPlus Client.
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

#ifndef GUI_WIDGETS_TABS_SOCIALGUILDTAB_H
#define GUI_WIDGETS_TABS_SOCIALGUILDTAB_H

#include "gui/widgets/tabs/socialtab.h"

#include "being/localplayer.h"

#include "utils/delete2.h"
#include "utils/foreach.h"
#include "utils/gettext.h"
#include "utils/stringutils.h"

#include "net/guildhandler.h"

#include "localconsts.h"

class SocialGuildTab final : public SocialTab,
                             public ActionListener
{
    public:
        SocialGuildTab(const Widget2 *const widget,
                       Guild *const guild,
                       const Opaque showBackground) :
            SocialTab(widget),
            ActionListener(),
            mGuild(guild)
        {
            // TRANSLATORS: tab in social window
            setCaption(_("Guild"));

            setTabColor(&getThemeColor(ThemeColorId::GUILD_SOCIAL_TAB, 255U),
                &getThemeColor(ThemeColorId::GUILD_SOCIAL_TAB_OUTLINE, 255U));
            setHighlightedTabColor(&getThemeColor(
                ThemeColorId::GUILD_SOCIAL_TAB_HIGHLIGHTED, 255U),
                &getThemeColor(
                ThemeColorId::GUILD_SOCIAL_TAB_HIGHLIGHTED_OUTLINE, 255U));
            setSelectedTabColor(&getThemeColor(
                ThemeColorId::GUILD_SOCIAL_TAB_SELECTED, 255U),
                &getThemeColor(
                ThemeColorId::GUILD_SOCIAL_TAB_SELECTED_OUTLINE, 255U));

            createControls(guild, showBackground);
            mMenuAction = "guild";
        }

        A_DELETE_COPY(SocialGuildTab)

        ~SocialGuildTab() override final
        {
            delete2(mList)
            delete2(mScroll)
        }

        void action(const ActionEvent &event) override final
        {
            const std::string &eventId = event.getId();
            if (eventId == "do invite")
            {
                const std::string name = mInviteDialog->getText();
                guildHandler->invite(name);

                if (localChatTab != nullptr)
                {
                    localChatTab->chatLog(strprintf(
                        // TRANSLATORS: chat message
                        _("Invited user %s to guild %s."),
                        name.c_str(),
                        mGuild->getName().c_str()),
                        ChatMsgType::BY_SERVER,
                        IgnoreRecord_false,
                        TryRemoveColors_true);
                }
                mInviteDialog = nullptr;
            }
            else if (eventId == "~do invite")
            {
                mInviteDialog = nullptr;
            }
            else if (eventId == "yes")
            {
                guildHandler->leave(mGuild->getId());
                if (localChatTab != nullptr)
                {
                    localChatTab->chatLog(strprintf(
                        // TRANSLATORS: chat message
                        _("Guild %s quit requested."),
                        mGuild->getName().c_str()),
                        ChatMsgType::BY_SERVER,
                        IgnoreRecord_false,
                        TryRemoveColors_true);
                }
                mConfirmDialog = nullptr;
            }
            else if (eventId == "~yes")
            {
                mConfirmDialog = nullptr;
            }
        }

        void invite() override final
        {
            CREATEWIDGETV(mInviteDialog, TextDialog,
                // TRANSLATORS: guild invite message
                _("Member Invite to Guild"),
                // TRANSLATORS: guild invite message
                strprintf(_("Who would you like to invite to guild %s?"),
                mGuild->getName().c_str()),
                socialWindow,
                false);
            mInviteDialog->setActionEventId("do invite");
            mInviteDialog->addActionListener(this);
        }

        void leave() override final
        {
            CREATEWIDGETV(mConfirmDialog, ConfirmDialog,
                // TRANSLATORS: guild leave message
                _("Leave Guild?"),
                // TRANSLATORS: guild leave message
                strprintf(_("Are you sure you want to leave guild %s?"),
                mGuild->getName().c_str()),
                SOUND_REQUEST,
                false,
                Modal_false,
                socialWindow);
            mConfirmDialog->addActionListener(this);
        }

        void buildCounter(const int online0, const int total0) override final
        {
            if ((online0 != 0) || (total0 != 0))
            {
                // TRANSLATORS: social window label
                mCounterString = strprintf(_("Members: %u/%u"),
                    CAST_U32(online0),
                    CAST_U32(total0));
            }
            else
            {
                if (localPlayer == nullptr)
                    return;

                const Guild *const guild = localPlayer->getGuild();
                if (guild == nullptr)
                    return;

                const Guild::MemberList *const members = guild->getMembers();
                int online = 0;
                int total = 0;
                FOR_EACHP (Guild::MemberList::const_iterator, it, members)
                {
                    if ((*it)->getOnline())
                        online ++;
                    total ++;
                }

                // TRANSLATORS: social window label
                mCounterString = strprintf(_("Players: %u/%u"),
                    CAST_U32(online),
                    CAST_U32(total));
            }
            updateCounter();
        }

    private:
        Guild *mGuild;
};

#endif  // GUI_WIDGETS_TABS_SOCIALGUILDTAB_H