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-rw-r--r--src/resources/db/itemdb.cpp3
-rw-r--r--src/resources/mapreader.cpp7
2 files changed, 6 insertions, 4 deletions
diff --git a/src/resources/db/itemdb.cpp b/src/resources/db/itemdb.cpp
index 45fda0e66..da8072980 100644
--- a/src/resources/db/itemdb.cpp
+++ b/src/resources/db/itemdb.cpp
@@ -39,6 +39,7 @@
#include "utils/delete2.h"
#include "utils/dtor.h"
+#include "utils/stringmap.h"
#include "debug.h"
@@ -50,7 +51,7 @@ namespace
bool mLoaded = false;
bool mConstructed = false;
StringVect mTagNames;
- std::map<std::string, int> mTags;
+ StringIntMap mTags;
std::map<std::string, ItemSoundEvent::Type> mSoundNames;
} // namespace
diff --git a/src/resources/mapreader.cpp b/src/resources/mapreader.cpp
index 337b76df4..c2ccd9dc5 100644
--- a/src/resources/mapreader.cpp
+++ b/src/resources/mapreader.cpp
@@ -45,6 +45,7 @@
#include "utils/base64.h"
#include "utils/delete2.h"
+#include "utils/stringmap.h"
#include <iostream>
#include <zlib.h>
@@ -969,7 +970,7 @@ Tileset *MapReader::readTileset(XmlNodePtr node,
if (isProps)
{
// read tile properties to a map for simpler handling
- std::map<std::string, int> tileProperties;
+ StringIntMap tileProperties;
for_each_xml_child_node(propertyNode, tileNode)
{
if (!xmlNameEqual(propertyNode, "property"))
@@ -998,9 +999,9 @@ Tileset *MapReader::readTileset(XmlNodePtr node,
for (int i = 0; ; i++)
{
const std::string iStr(toString(i));
- const std::map<std::string, int>::const_iterator iFrame
+ StringIntMapCIter iFrame
= tileProperties.find("animation-frame" + iStr);
- const std::map<std::string, int>::const_iterator iDelay
+ StringIntMapCIter iDelay
= tileProperties.find("animation-delay" + iStr);
// possible need add random attribute?
if (iFrame != tileProperties.end()