summaryrefslogtreecommitdiff
path: root/src/resources
diff options
context:
space:
mode:
Diffstat (limited to 'src/resources')
-rw-r--r--src/resources/beingcommon.cpp12
-rw-r--r--src/resources/db/itemdb.cpp12
2 files changed, 12 insertions, 12 deletions
diff --git a/src/resources/beingcommon.cpp b/src/resources/beingcommon.cpp
index e2294f37d..441b1ee7c 100644
--- a/src/resources/beingcommon.cpp
+++ b/src/resources/beingcommon.cpp
@@ -231,14 +231,14 @@ bool BeingCommon::readObjectNodes(XmlNodePtrConst &spriteNode,
const std::string missileParticle = XML::getProperty(spriteNode,
"missile-particle", "");
- const float missileZ = static_cast<float>(XML::getFloatProperty(
- spriteNode, "missile-z", 32.0f));
+ const float missileZ = XML::getFloatProperty(
+ spriteNode, "missile-z", 32.0f);
const int missileLifeTime = XML::getProperty(
spriteNode, "missile-lifetime", 500);
- const float missileSpeed = static_cast<float>(XML::getFloatProperty(
- spriteNode, "missile-speed", 7.0f));
- const float missileDieDistance = static_cast<float>(
- XML::getFloatProperty(spriteNode, "missile-diedistance", 8.0f));
+ const float missileSpeed = XML::getFloatProperty(
+ spriteNode, "missile-speed", 7.0f);
+ const float missileDieDistance = XML::getFloatProperty(
+ spriteNode, "missile-diedistance", 8.0f);
currentInfo->addAttack(attackId,
spriteAction,
diff --git a/src/resources/db/itemdb.cpp b/src/resources/db/itemdb.cpp
index 9fcedeab1..a1395142a 100644
--- a/src/resources/db/itemdb.cpp
+++ b/src/resources/db/itemdb.cpp
@@ -396,14 +396,14 @@ void ItemDB::loadXmlFile(const std::string &fileName,
int attackRange = XML::getProperty(node, "attack-range", 0);
std::string missileParticle = XML::getProperty(
node, "missile-particle", "");
- float missileZ = static_cast<float>(XML::getFloatProperty(
- node, "missile-z", 32.0f));
+ float missileZ = XML::getFloatProperty(
+ node, "missile-z", 32.0f);
int missileLifeTime = XML::getProperty(
node, "missile-lifetime", 500);
- float missileSpeed = static_cast<float>(XML::getFloatProperty(
- node, "missile-speed", 7.0f));
- float missileDieDistance = static_cast<float>(XML::getFloatProperty(
- node, "missile-diedistance", 8.0f));
+ float missileSpeed = XML::getFloatProperty(
+ node, "missile-speed", 7.0f);
+ float missileDieDistance = XML::getFloatProperty(
+ node, "missile-diedistance", 8.0f);
int hitEffectId = XML::getProperty(node, "hit-effect-id",
paths.getIntValue("hitEffectId"));
int criticalEffectId = XML::getProperty(