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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2016 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef GUI_WIDGETS_SKILLINFO_H
+#define GUI_WIDGETS_SKILLINFO_H
+
+#include "enums/simpletypes/modifiable.h"
+#include "enums/simpletypes/visible.h"
+
+#include "enums/resources/skillowner.h"
+#include "enums/resources/skilltype.h"
+
+#include <string>
+#include <vector>
+#include <map>
+
+#include "localconsts.h"
+
+struct SkillData;
+
+class SkillModel;
+
+typedef std::map<int, SkillData*> SkillDataMap;
+typedef SkillDataMap::iterator SkillDataMapIter;
+typedef SkillDataMap::const_iterator SkillDataMapCIter;
+
+struct SkillInfo final
+{
+ std::string skillLevel;
+ std::string skillEffect;
+ std::string useButton;
+ std::string errorText;
+ std::string castingAction;
+ std::string castingRideAction;
+ std::string castingSkyAction;
+ std::string castingWaterAction;
+ SkillDataMap dataMap;
+ SkillModel *model;
+ SkillData *data;
+ int level;
+ int selectedLevel;
+ int skillLevelWidth;
+ unsigned int id;
+ int range;
+ int sp;
+ int duration;
+ int durationTime;
+ int cooldown;
+ int castingSrcEffectId;
+ int castingDstEffectId;
+ SkillType::SkillType type;
+ SkillOwner::Type owner;
+ Modifiable modifiable;
+ Visible visible;
+ Visible alwaysVisible;
+ bool useTextParameter;
+
+ SkillInfo();
+ A_DELETE_COPY(SkillInfo)
+ ~SkillInfo();
+
+ void update();
+
+ SkillData *getData(const int level) const A_WARN_UNUSED;
+ SkillData *getData1(const int level) const A_WARN_UNUSED;
+
+ void addData(const int level, SkillData *const data);
+
+ bool isUsable() const A_WARN_UNUSED
+ {
+ return type == SkillType::Attack
+ || type == SkillType::Self
+ || type == SkillType::Support;
+ }
+};
+
+typedef std::vector<SkillInfo*> SkillList;
+typedef SkillList::iterator SkillListIter;
+
+#endif // GUI_WIDGETS_SKILLINFO_H