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Diffstat (limited to 'src/net/tmwa/playerhandler.cpp')
-rw-r--r--src/net/tmwa/playerhandler.cpp68
1 files changed, 0 insertions, 68 deletions
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp
index 312a95644..d637aed4d 100644
--- a/src/net/tmwa/playerhandler.cpp
+++ b/src/net/tmwa/playerhandler.cpp
@@ -43,79 +43,11 @@ namespace TmwAthena
{
PlayerHandler::PlayerHandler() :
- MessageHandler(),
Ea::PlayerHandler()
{
- static const uint16_t _messages[] =
- {
- SMSG_WALK_RESPONSE,
- SMSG_PLAYER_WARP,
- SMSG_PLAYER_STAT_UPDATE_1,
- SMSG_PLAYER_STAT_UPDATE_2,
- SMSG_PLAYER_STAT_UPDATE_3,
- SMSG_PLAYER_STAT_UPDATE_4,
- SMSG_PLAYER_STAT_UPDATE_5,
- SMSG_PLAYER_STAT_UPDATE_6,
- SMSG_PLAYER_ARROW_MESSAGE,
- SMSG_MAP_MUSIC,
- 0
- };
- handledMessages = _messages;
playerHandler = this;
}
-void PlayerHandler::handleMessage(Net::MessageIn &msg)
-{
- BLOCK_START("PlayerHandler::handleMessage")
- switch (msg.getId())
- {
- case SMSG_WALK_RESPONSE:
- PlayerRecv::processWalkResponse(msg);
- break;
-
- case SMSG_PLAYER_WARP:
- Ea::PlayerRecv::processPlayerWarp(msg);
- break;
-
- case SMSG_PLAYER_STAT_UPDATE_1:
- Ea::PlayerRecv::processPlayerStatUpdate1(msg);
- break;
-
- case SMSG_PLAYER_STAT_UPDATE_2:
- Ea::PlayerRecv::processPlayerStatUpdate2(msg);
- break;
-
- case SMSG_PLAYER_STAT_UPDATE_3: // Update a base attribute
- Ea::PlayerRecv::processPlayerStatUpdate3(msg);
- break;
-
- case SMSG_PLAYER_STAT_UPDATE_4: // Attribute increase ack
- Ea::PlayerRecv::processPlayerStatUpdate4(msg);
- break;
-
- // Updates stats and status points
- case SMSG_PLAYER_STAT_UPDATE_5:
- PlayerRecv::processPlayerStatUpdate5(msg);
- break;
-
- case SMSG_PLAYER_STAT_UPDATE_6:
- Ea::PlayerRecv::processPlayerStatUpdate6(msg);
- break;
-
- case SMSG_PLAYER_ARROW_MESSAGE:
- Ea::PlayerRecv::processPlayerArrowMessage(msg);
- break;
-
- case SMSG_MAP_MUSIC:
- Ea::PlayerRecv::processMapMusic(msg);
- break;
-
- default:
- break;
- }
- BLOCK_END("PlayerHandler::handleMessage")
-}
-
void PlayerHandler::attack(const BeingId id,
const Keep keep) const
{