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+/*
+ * The ManaPlus Client
+ * Copyright (C) 2004-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ * Copyright (C) 2011-2015 The ManaPlus Developers
+ *
+ * This file is part of The ManaPlus Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef NET_EATHENA_PLAYERRECV_H
+#define NET_EATHENA_PLAYERRECV_H
+
+#include "net/ea/playerhandler.h"
+
+#include "net/eathena/messagehandler.h"
+
+namespace EAthena
+{
+ namespace PlayerRecv
+ {
+ void processPlayerShortcuts(Net::MessageIn &msg);
+ void processPlayerShowEquip(Net::MessageIn &msg);
+ void processPlayerStatUpdate5(Net::MessageIn &msg);
+ void processPlayerGetExp(Net::MessageIn &msg);
+ void processPvpInfo(Net::MessageIn &msg);
+ void processPlayerHeal(Net::MessageIn &msg);
+ void processPlayerSkillMessage(Net::MessageIn &msg);
+ void processWalkResponse(Net::MessageIn &msg);
+ void processNotifyMapInfo(Net::MessageIn &msg);
+ void processPlayerFameBlacksmith(Net::MessageIn &msg);
+ void processPlayerFameAlchemist(Net::MessageIn &msg);
+ void processPlayerUpgradeMessage(Net::MessageIn &msg);
+ void processPlayerFameTaekwon(Net::MessageIn &msg);
+ void processPlayerReadBook(Net::MessageIn &msg);
+ void processPlayerEquipTickAck(Net::MessageIn &msg);
+ void processPlayerAutoShadowSpellList(Net::MessageIn &msg);
+ void processPlayerRankPoints(Net::MessageIn &msg);
+ void processPlayerClientCommand(Net::MessageIn &msg);
+ void processOnlineList(Net::MessageIn &msg);
+ void processMapMask(Net::MessageIn &msg);
+ } // namespace PlayerRecv
+} // namespace EAthena
+
+#endif // NET_EATHENA_PLAYERRECV_H