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-rw-r--r--src/gui/windows/skilldialog.cpp4
-rw-r--r--src/gui/windows/skilldialog.h6
2 files changed, 6 insertions, 4 deletions
diff --git a/src/gui/windows/skilldialog.cpp b/src/gui/windows/skilldialog.cpp
index 73a023005..7be86ec1b 100644
--- a/src/gui/windows/skilldialog.cpp
+++ b/src/gui/windows/skilldialog.cpp
@@ -345,7 +345,7 @@ void SkillDialog::loadXmlFile(const std::string &fileName)
bool SkillDialog::updateSkill(const int id,
const int range,
const bool modifiable,
- const int type)
+ const SkillType::SkillType type)
{
const SkillMap::const_iterator it = mSkills.find(id);
@@ -369,7 +369,7 @@ void SkillDialog::addSkill(const int id,
const int level,
const int range,
const bool modifiable,
- const int type)
+ const SkillType::SkillType type)
{
if (mDefaultModel)
{
diff --git a/src/gui/windows/skilldialog.h b/src/gui/windows/skilldialog.h
index 39082c1e7..8e2c325a0 100644
--- a/src/gui/windows/skilldialog.h
+++ b/src/gui/windows/skilldialog.h
@@ -27,6 +27,8 @@
#include "listeners/actionlistener.h"
+#include "resources/skilltype.h"
+
class Button;
class Label;
class SkillModel;
@@ -76,14 +78,14 @@ class SkillDialog final : public Window,
bool updateSkill(const int id,
const int range,
const bool modifiable,
- const int type);
+ const SkillType::SkillType type);
void addSkill(const int id,
const std::string &name,
const int level,
const int range,
const bool modifiable,
- const int type);
+ const SkillType::SkillType type);
SkillInfo* getSkill(const int id) const A_WARN_UNUSED;