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-rw-r--r--src/gui/npcdialog.cpp39
1 files changed, 37 insertions, 2 deletions
diff --git a/src/gui/npcdialog.cpp b/src/gui/npcdialog.cpp
index 265748b6f..eadd99c21 100644
--- a/src/gui/npcdialog.cpp
+++ b/src/gui/npcdialog.cpp
@@ -26,6 +26,7 @@
#include "client.h"
#include "gui/setup.h"
+#include "gui/viewport.h"
#include "gui/widgets/browserbox.h"
#include "gui/widgets/button.h"
@@ -62,7 +63,10 @@ NpcDialog::NpcDialog(int npcId) :
mDefaultInt(0),
mInputState(NPC_INPUT_NONE),
mActionState(NPC_ACTION_WAIT),
- mLastNextTime(0)
+ mLastNextTime(0),
+ mCameraMode(-1),
+ mCameraX(0),
+ mCameraY(0)
{
// Basic Window Setup
setWindowName("NpcText");
@@ -301,6 +305,7 @@ void NpcDialog::nextDialog()
void NpcDialog::closeDialog()
{
+ restoreCamera();
Net::getNpcHandler()->closeDialog(mNpcId);
}
@@ -504,4 +509,34 @@ void NpcDialog::buildLayout()
redraw();
mScrollArea->setVerticalScrollAmount(mScrollArea->getVerticalMaxScroll());
-} \ No newline at end of file
+}
+
+void NpcDialog::saveCamera()
+{
+ if (!viewport || mCameraMode >= 0)
+ return;
+
+ mCameraMode = viewport->getCameraMode();
+ mCameraX = viewport->getCameraRelativeX();
+ mCameraY = viewport->getCameraRelativeY();
+}
+
+void NpcDialog::restoreCamera()
+{
+ if (!viewport || mCameraMode == -1)
+ return;
+
+ if (!mCameraMode)
+ {
+ if (viewport->getCameraMode() != mCameraMode)
+ viewport->toggleCameraMode();
+ }
+ else
+ {
+ if (viewport->getCameraMode() != mCameraMode)
+ viewport->toggleCameraMode();
+ viewport->setCameraRelativeX(mCameraX);
+ viewport->setCameraRelativeY(mCameraY);
+ }
+ mCameraMode = -1;
+}