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-rw-r--r--src/actorsprite.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/actorsprite.cpp b/src/actorsprite.cpp
index be7fcb165..96afb94c7 100644
--- a/src/actorsprite.cpp
+++ b/src/actorsprite.cpp
@@ -77,7 +77,8 @@ ActorSprite::~ActorSprite()
}
}
-bool ActorSprite::draw(Graphics *graphics, int offsetX, int offsetY) const
+bool ActorSprite::draw(Graphics *const graphics,
+ const int offsetX, const int offsetY) const
{
FUNC_BLOCK("ActorSprite::draw", 1)
// TODO: Eventually, we probably should fix all sprite offsets so that