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authorAndrei Karas <akaras@inbox.ru>2011-01-02 01:48:38 +0200
committerAndrei Karas <akaras@inbox.ru>2011-01-02 02:41:24 +0200
commit3eeae12c498d1a4dbe969462d2ba841f77ee3ccb (patch)
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Initial commit.
This code based on mana client http://www.gitorious.org/mana/mana and my private repository.
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+/*
+ * The Mana Client
+ * Copyright (C) 2008-2009 The Mana World Development Team
+ * Copyright (C) 2009-2010 The Mana Developers
+ *
+ * This file is part of The Mana Client.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#ifndef STATUS_EFFECT_H
+#define STATUS_EFFECT_H
+
+#include "particle.h"
+#include "animatedsprite.h"
+
+#include "resources/animation.h"
+
+class StatusEffect
+{
+public:
+ StatusEffect();
+ ~StatusEffect();
+
+ /**
+ * Plays the sound effect associated with this status effect, if possible.
+ */
+ void playSFX();
+
+ /**
+ * Delivers the chat message associated with this status effect, if
+ * possible.
+ */
+ void deliverMessage();
+
+ /**
+ * Creates the particle effect associated with this status effect, if
+ * possible.
+ */
+ Particle *getParticle();
+
+ /**
+ * Retrieves the status icon for this effect, if applicable
+ */
+ AnimatedSprite *getIcon();
+
+ /**
+ * Retrieves an action to perform, or SpriteAction::INVALID
+ */
+ std::string getAction();
+
+ /**
+ * Determines whether the particle effect should be restarted when the
+ * being changes maps
+ */
+ bool particleEffectIsPersistent() const
+ { return mPersistentParticleEffect; }
+
+
+ /**
+ * Retrieves a status effect.
+ *
+ * \param index Index of the status effect.
+ * \param enabling Whether to retrieve the activating effect (true) or
+ * the deactivating effect (false).
+ */
+ static StatusEffect *getStatusEffect(int index, bool enabling);
+
+ /**
+ * Retrieves a stun effect.
+ *
+ * \param index Index of the stun effect.
+ * \param enabling Whether to retrieve the activating effect (true) or
+ * the deactivating effect (false).
+ */
+ static StatusEffect *getStunEffect(int index, bool enabling);
+
+ /**
+ * Maps a block effect index to its corresponding effect index. Block
+ * effect indices are used for opt2/opt3/status.option blocks; their
+ * mapping to regular effect indices is handled in the config file.
+ *
+ * Returns -1 on failure.
+ */
+ static int blockEffectIndexToEffectIndex(int blocKIndex);
+
+ static void load();
+
+ static void unload();
+private:
+ static bool mLoaded;
+
+ std::string mMessage;
+ std::string mSFXEffect;
+ std::string mParticleEffect;
+ std::string mIcon;
+ std::string mAction;
+ bool mPersistentParticleEffect;
+};
+
+#endif // !defined(STATUS_EFFECT_H)