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authorAndrei Karas <akaras@inbox.ru>2014-10-01 15:44:38 +0300
committerAndrei Karas <akaras@inbox.ru>2014-10-01 19:28:09 +0300
commit41b320bbdbcdc6bc158ab9dde9741ac50f194936 (patch)
tree20c9573740c297b3e16f09eb701089df21b699ba /src/net/tmwa/generalhandler.cpp
parenta6f509e5724bea354c4da040b210ad21937d9b26 (diff)
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Move HIT stat from net enum into attributes.
Diffstat (limited to 'src/net/tmwa/generalhandler.cpp')
-rw-r--r--src/net/tmwa/generalhandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp
index 24638cd39..3ec0e234d 100644
--- a/src/net/tmwa/generalhandler.cpp
+++ b/src/net/tmwa/generalhandler.cpp
@@ -327,7 +327,7 @@ void GeneralHandler::gameStarted() const
statusWindow->addAttribute(MDEF, _("M.Defense"));
// TRANSLATORS: player stat
// xgettext:no-c-format
- statusWindow->addAttribute(HIT, _("% Accuracy"));
+ statusWindow->addAttribute(Attributes::HIT, _("% Accuracy"));
// TRANSLATORS: player stat
// xgettext:no-c-format
statusWindow->addAttribute(Attributes::FLEE, _("% Evade"));