From 41b320bbdbcdc6bc158ab9dde9741ac50f194936 Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Wed, 1 Oct 2014 15:44:38 +0300 Subject: Move HIT stat from net enum into attributes. --- src/net/tmwa/generalhandler.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/net/tmwa/generalhandler.cpp') diff --git a/src/net/tmwa/generalhandler.cpp b/src/net/tmwa/generalhandler.cpp index 24638cd39..3ec0e234d 100644 --- a/src/net/tmwa/generalhandler.cpp +++ b/src/net/tmwa/generalhandler.cpp @@ -327,7 +327,7 @@ void GeneralHandler::gameStarted() const statusWindow->addAttribute(MDEF, _("M.Defense")); // TRANSLATORS: player stat // xgettext:no-c-format - statusWindow->addAttribute(HIT, _("% Accuracy")); + statusWindow->addAttribute(Attributes::HIT, _("% Accuracy")); // TRANSLATORS: player stat // xgettext:no-c-format statusWindow->addAttribute(Attributes::FLEE, _("% Evade")); -- cgit v1.2.3-60-g2f50