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authorAndrei Karas <akaras@inbox.ru>2012-06-06 00:04:33 +0300
committerAndrei Karas <akaras@inbox.ru>2012-06-06 00:04:33 +0300
commit7b155f111daf5d7ae477b16d0f0789b1113bea74 (patch)
tree2d2711ab1f9daed793171383af1a7e1fa6ff737c /src/net/ea
parentc3afff20d4989ab2835545715bbe67e5b5d9b353 (diff)
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Fix some issues after auto checking.
Diffstat (limited to 'src/net/ea')
-rw-r--r--src/net/ea/gamehandler.cpp5
-rw-r--r--src/net/ea/inventoryhandler.cpp8
2 files changed, 6 insertions, 7 deletions
diff --git a/src/net/ea/gamehandler.cpp b/src/net/ea/gamehandler.cpp
index 71110984d..fe6c39645 100644
--- a/src/net/ea/gamehandler.cpp
+++ b/src/net/ea/gamehandler.cpp
@@ -39,10 +39,9 @@
namespace Ea
{
-GameHandler::GameHandler()
+GameHandler::GameHandler() :
+ mCharID(0)
{
- mCharID = 0;
-
listen(CHANNEL_GAME);
}
diff --git a/src/net/ea/inventoryhandler.cpp b/src/net/ea/inventoryhandler.cpp
index f28e9b396..a03ea45af 100644
--- a/src/net/ea/inventoryhandler.cpp
+++ b/src/net/ea/inventoryhandler.cpp
@@ -76,11 +76,11 @@ const Equipment::Slot EQUIP_CONVERT[] =
namespace Ea
{
-InventoryHandler::InventoryHandler()
+InventoryHandler::InventoryHandler() :
+ mStorage(nullptr),
+ mStorageWindow(nullptr),
+ mDebugInventory(true)
{
- mStorage = nullptr;
- mStorageWindow = nullptr;
- mDebugInventory = true;
}
InventoryHandler::~InventoryHandler()