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authorAndrei Karas <akaras@inbox.ru>2012-11-27 02:59:26 +0300
committerAndrei Karas <akaras@inbox.ru>2012-11-27 23:32:12 +0300
commit1fd495484bb43a1e0b0d088874d7bc588d8d38c9 (patch)
tree1c975620150a8e30196379748871338fa89720ac /src/commandhandler.cpp
parent42d107be2ecb0cf81c1a291bb4e63e78094bd62e (diff)
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Simplify command handlers.
Diffstat (limited to 'src/commandhandler.cpp')
-rw-r--r--src/commandhandler.cpp1383
1 files changed, 10 insertions, 1373 deletions
diff --git a/src/commandhandler.cpp b/src/commandhandler.cpp
index 8fcfa6845..5cf6827ce 100644
--- a/src/commandhandler.cpp
+++ b/src/commandhandler.cpp
@@ -22,60 +22,18 @@
#include "commandhandler.h"
-#include "auctionmanager.h"
-#include "actorspritemanager.h"
-#include "channelmanager.h"
-#include "channel.h"
-#include "client.h"
-#include "configuration.h"
-#include "game.h"
-#include "guildmanager.h"
-#include "localplayer.h"
-#include "main.h"
-#include "party.h"
-
-#include "gui/chatwindow.h"
-#include "gui/helpwindow.h"
-#include "gui/gui.h"
-#include "gui/outfitwindow.h"
-#include "gui/shopwindow.h"
-#include "gui/socialwindow.h"
-#include "gui/tradewindow.h"
-#include "gui/sdlfont.h"
-
-#include "gui/widgets/channeltab.h"
-#include "gui/widgets/whispertab.h"
-
-#include "net/adminhandler.h"
-#include "net/beinghandler.h"
-#include "net/chathandler.h"
-#include "net/gamehandler.h"
-#include "net/guildhandler.h"
-#include "net/net.h"
-#include "net/partyhandler.h"
-#include "net/playerhandler.h"
-#include "net/tradehandler.h"
-
-#if defined USE_OPENGL
-#include "normalopenglgraphics.h"
-#endif
-
-#ifdef DEBUG_DUMP_LEAKS1
-#include "resources/image.h"
-#include "resources/resource.h"
-#include "resources/resourcemanager.h"
-#include "resources/subimage.h"
-#endif
+#include "gui/widgets/chattab.h"
#include "utils/gettext.h"
-#include "utils/process.h"
+#include "utils/stringutils.h"
#include "debug.h"
-extern std::string tradePartnerName;
-
CommandHandler::CommandHandler()
{
+ const int sz = sizeof(commands) / sizeof(CommandInfo);
+ for (int f = 0; f < sz; f ++)
+ mCommands[commands[f].name] = commands[f].func;
}
void CommandHandler::handleCommands(const std::string &command,
@@ -92,1332 +50,11 @@ void CommandHandler::handleCommand(const std::string &command,
const std::string type(command, 0, pos);
std::string args(command, pos == std::string::npos
? command.size() : pos + 1);
- args = trim(args);
- if (command == "closeall")
- handleCloseAll(args, tab);
- else if (type == "ignoreall")
- handleIgnoreAll(args, tab);
- else if (type == "help") // Do help before tabs so they can't override it
- handleHelp(args, tab);
- else if (type == "announce")
- handleAnnounce(args, tab);
- else if (type == "where")
- handleWhere(args, tab);
- else if (type == "who")
- handleWho(args, tab);
- else if (type == "msg" || type == "whisper" || type == "w")
- handleMsg(args, tab);
- else if (type == "query" || type == "q")
- handleQuery(args, tab);
- else if (type == "ignore")
- handleIgnore(args, tab);
- else if (type == "unignore")
- handleUnignore(args, tab);
- else if (type == "friend" || type == "befriend")
- handleFriend(args, tab);
- else if (type == "disregard")
- handleDisregard(args, tab);
- else if (type == "neutral")
- handleNeutral(args, tab);
- else if (type == "blacklist")
- handleBlackList(args, tab);
- else if (type == "enemy")
- handleEnemy(args, tab);
- else if (type == "erase")
- handleErase(args, tab);
- else if (type == "join")
- handleJoin(args, tab);
- else if (type == "list")
- handleListChannels(args, tab);
- else if (type == "clear")
- handleClear(args, tab);
- else if (type == "createparty")
- handleCreateParty(args, tab);
- else if (type == "createguild")
- handleCreateGuild(args, tab);
- else if (type == "party")
- handleParty(args, tab);
- else if (type == "me")
- handleMe(args, tab);
- else if (type == "toggle")
- handleToggle(args, tab);
- else if (type == "present")
- handlePresent(args, tab);
- else if (type == "quit")
- handleQuit(args, tab);
- else if (type == "all")
- handleShowAll(args, tab);
- else if (type == "move")
- handleMove(args, tab);
- else if (type == "target")
- handleTarget(args, tab);
- else if (type == "atkhuman")
- handleAttackHuman(args, tab);
- else if (type == "outfit")
- handleOutfit(args, tab);
- else if (type == "emote")
- handleEmote(args, tab);
- else if (type == "away")
- handleAway(args, tab);
- else if (type == "pseudoaway")
- handlePseudoAway(args, tab);
- else if (type == "follow")
- handleFollow(args, tab);
- else if (type == "heal")
- handleHeal(args, tab);
- else if (type == "navigate")
- handleNavigate(args, tab);
- else if (type == "imitation")
- handleImitation(args, tab);
- else if (type == "mail")
- handleMail(args, tab);
- else if (type == "trade")
- handleTrade(args, tab);
- else if (type == "priceload")
- handlePriceLoad(args, tab);
- else if (type == "pricesave")
- handlePriceSave(args, tab);
- else if (type == "cacheinfo")
- handleCacheInfo(args, tab);
- else if (type == "disconnect")
- handleDisconnect(args, tab);
- else if (type == "undress")
- handleUndress(args, tab);
- else if (type == "attack")
- handleAttack(args, tab);
- else if (type == "dirs")
- handleDirs(args, tab);
- else if (type == "info")
- handleInfo(args, tab);
- else if (type == "wait")
- handleWait(args, tab);
- else if (type == "uptime")
- handleUptime(args, tab);
- else if (type == "addpriorityattack")
- handleAddPriorityAttack(args, tab);
- else if (type == "addattack")
- handleAddAttack(args, tab);
- else if (type == "removeattack" || type == "removeignoreattack")
- handleRemoveAttack(args, tab);
- else if (type == "addignoreattack")
- handleAddIgnoreAttack(args, tab);
- else if (type == "dump")
- handleDump(args, tab);
- else if (type == "serverignoreall")
- handleServerIgnoreAll(args, tab);
- else if (type == "serverunignoreall")
- handleServerUnIgnoreAll(args, tab);
- else if (type == "setdrop")
- handleSetDrop(args, tab);
- else if (type == "error")
- handleError(args, tab);
- else if (type == "dumpg")
- handleDumpGraphics(args, tab);
- else if (type == "dumpt")
- handleDumpTests(args, tab);
- else if (type == "dumpogl")
- handleDumpOGL(args, tab);
- else if (type == "url")
- handleUrl(args, tab);
- else if (type == "open")
- handleOpen(args, tab);
- else if (tab->handleCommand(type, args))
- ;
- else if (type == "hack")
- handleHack(args, tab);
- else
+ args = trim(args);
+ const CommandsMapIter it = mCommands.find(type);
+ if (it != mCommands.end())
+ ((*it).second)(args, tab);
+ else if (!tab->handleCommand(type, args))
tab->chatLog(_("Unknown command."));
}
-
-signed char CommandHandler::parseBoolean(const std::string &value)
-{
- std::string opt = value.substr(0, 1);
-
- if (opt == "1" ||
- opt == "y" || opt == "Y" ||
- opt == "t" || opt == "T")
- return 1;
- else if (opt == "0" ||
- opt == "n" || opt == "N" ||
- opt == "f" || opt == "F")
- return 0;
- else
- return -1;
-}
-
-void CommandHandler::handleAnnounce(const std::string &args,
- ChatTab *const tab A_UNUSED)
-{
- Net::getAdminHandler()->announce(args);
-}
-
-void CommandHandler::handleHelp(const std::string &args A_UNUSED,
- ChatTab *const tab A_UNUSED)
-{
- if (!helpWindow)
- return;
-
- if (!tab)
- {
- helpWindow->loadHelp("chatcommands");
- helpWindow->requestMoveToTop();
- return;
- }
- switch (tab->getType())
- {
- case ChatTab::TAB_PARTY:
- {
- helpWindow->loadHelp("chatparty");
- break;
- }
- case ChatTab::TAB_GUILD:
- {
- helpWindow->loadHelp("chatguild");
- break;
- }
- default:
- helpWindow->loadHelp("chatcommands");
- break;
- }
- helpWindow->requestMoveToTop();
-}
-
-void CommandHandler::handleWhere(const std::string &args A_UNUSED,
- ChatTab *const tab)
-{
- std::ostringstream where;
- where << Game::instance()->getCurrentMapName() << ", coordinates: "
- << ((player_node->getPixelX() - 16) / 32) << ", "
- << ((player_node->getPixelY() - 32) / 32);
-
- tab->chatLog(where.str(), BY_SERVER);
-}
-
-void CommandHandler::handleWho(const std::string &args A_UNUSED,
- ChatTab *const tab A_UNUSED)
-{
- Net::getChatHandler()->who();
-}
-
-void CommandHandler::handleMsg(const std::string &args, ChatTab *const tab)
-{
- std::string recvnick("");
- std::string msg("");
-
- if (args.substr(0, 1) == "\"")
- {
- const size_t pos = args.find('"', 1);
- if (pos != std::string::npos)
- {
- recvnick = args.substr(1, pos - 1);
- if (pos + 2 < args.length())
- msg = args.substr(pos + 2, args.length());
- }
- }
- else
- {
- const size_t pos = args.find(" ");
- if (pos != std::string::npos)
- {
- recvnick = args.substr(0, pos);
- if (pos + 1 < args.length())
- msg = args.substr(pos + 1, args.length());
- }
- else
- {
- recvnick = std::string(args);
- msg = "";
- }
- }
-
- trim(msg);
-
- if (msg.length() > 0)
- {
- std::string playerName = player_node->getName();
- std::string tempNick = recvnick;
-
- toLower(playerName);
- toLower(tempNick);
-
- if (tempNick.compare(playerName) == 0 || args.empty())
- return;
-
- chatWindow->addWhisper(recvnick, msg, BY_PLAYER);
- }
- else
- tab->chatLog(_("Cannot send empty whispers!"), BY_SERVER);
-}
-
-void CommandHandler::handleQuery(const std::string &args, ChatTab *const tab)
-{
- if (chatWindow)
- {
- if (chatWindow->addWhisperTab(args, true))
- {
- chatWindow->saveState();
- return;
- }
- }
-
- tab->chatLog(strprintf(_("Cannot create a whisper tab for nick \"%s\"! "
- "It either already exists, or is you."),
- args.c_str()), BY_SERVER);
-}
-
-void CommandHandler::handleClear(const std::string &args A_UNUSED,
- ChatTab *const tab A_UNUSED)
-{
- if (chatWindow)
- chatWindow->clearTab();
-}
-
-void CommandHandler::handleJoin(const std::string &args, ChatTab *const tab)
-{
- if (!tab)
- return;
-
- const size_t pos = args.find(' ');
- const std::string name(args, 0, pos);
- const std::string password(args, pos + 1);
- tab->chatLog(strprintf(_("Requesting to join channel %s."), name.c_str()));
- Net::getChatHandler()->enterChannel(name, password);
-}
-
-void CommandHandler::handleListChannels(const std::string &args A_UNUSED,
- ChatTab *const tab A_UNUSED)
-{
- Net::getChatHandler()->channelList();
-}
-
-void CommandHandler::handleCreateParty(const std::string &args,
- ChatTab *const tab)
-{
- if (!tab)
- return;
-
- if (args.empty())
- tab->chatLog(_("Party name is missing."), BY_SERVER);
- else
- Net::getPartyHandler()->create(args);
-}
-
-void CommandHandler::handleCreateGuild(const std::string &args,
- ChatTab *const tab)
-{
- if (!tab)
- return;
-
- if (args.empty())
- tab->chatLog(_("Guild name is missing."), BY_SERVER);
- else
- Net::getGuildHandler()->create(args);
-}
-
-void CommandHandler::handleParty(const std::string &args, ChatTab *const tab)
-{
- if (!tab)
- return;
-
- if (args != "")
- Net::getPartyHandler()->invite(args);
- else
- tab->chatLog(_("Please specify a name."), BY_SERVER);
-}
-
-void CommandHandler::handleMe(const std::string &args, ChatTab *const tab)
-{
- outString(tab, strprintf("*%s*", args.c_str()), args);
-}
-
-void CommandHandler::outString(ChatTab *const tab, const std::string &str,
- const std::string &def)
-{
- if (!tab)
- {
- Net::getChatHandler()->me(def);
- return;
- }
-
- switch (tab->getType())
- {
- case ChatTab::TAB_PARTY:
- {
- Net::getPartyHandler()->chat(str);
- break;
- }
- case ChatTab::TAB_GUILD:
- {
- if (!player_node)
- return;
- const Guild *const guild = player_node->getGuild();
- if (guild)
- {
- if (guild->getServerGuild())
- Net::getGuildHandler()->chat(guild->getId(), str);
- else if (guildManager)
- guildManager->chat(str);
- }
- break;
- }
- default:
- Net::getChatHandler()->me(def);
- break;
- }
-}
-
-void CommandHandler::handleToggle(const std::string &args, ChatTab *const tab)
-{
- if (args.empty())
- {
- if (chatWindow && tab)
- {
- tab->chatLog(chatWindow->getReturnTogglesChat() ?
- _("Return toggles chat.") : _("Message closes chat."));
- }
- return;
- }
-
- switch (parseBoolean(args))
- {
- case 1:
- if (tab)
- tab->chatLog(_("Return now toggles chat."));
- if (chatWindow)
- chatWindow->setReturnTogglesChat(true);
- return;
- case 0:
- if (tab)
- tab->chatLog(_("Message now closes chat."));
- if (chatWindow)
- chatWindow->setReturnTogglesChat(false);
- return;
- case -1:
- if (tab)
- tab->chatLog(strprintf(BOOLEAN_OPTIONS, "toggle"));
- return;
- default:
- return;
- }
-}
-
-void CommandHandler::handlePresent(const std::string &args A_UNUSED,
- ChatTab *const tab A_UNUSED)
-{
- if (chatWindow)
- chatWindow->doPresent();
-}
-
-void CommandHandler::handleIgnore(const std::string &args,
- ChatTab *const tab A_UNUSED)
-{
- changeRelation(args, PlayerRelation::IGNORED, "ignored", tab);
-}
-
-void CommandHandler::handleFriend(const std::string &args, ChatTab *const tab)
-{
- changeRelation(args, PlayerRelation::FRIEND, _("friend"), tab);
-}
-
-void CommandHandler::handleDisregard(const std::string &args,
- ChatTab *const tab)
-{
- changeRelation(args, PlayerRelation::DISREGARDED, _("disregarded"), tab);
-}
-
-void CommandHandler::handleNeutral(const std::string &args, ChatTab *const tab)
-{
- changeRelation(args, PlayerRelation::NEUTRAL, _("neutral"), tab);
-}
-
-void CommandHandler::changeRelation(const std::string &args,
- const PlayerRelation::Relation relation,
- const std::string &relationText,
- ChatTab *const tab)
-{
- if (args.empty())
- {
- if (tab)
- tab->chatLog(_("Please specify a name."), BY_SERVER);
- return;
- }
-
- if (player_relations.getRelation(args) == relation)
- {
- if (tab)
- {
- tab->chatLog(strprintf(_("Player already %s!"),
- relationText.c_str()), BY_SERVER);
- }
- return;
- }
- else
- {
- player_relations.setRelation(args, relation);
- }
-
- if (player_relations.getRelation(args) == relation)
- {
- if (tab)
- {
- tab->chatLog(strprintf(_("Player successfully %s!"),
- relationText.c_str()), BY_SERVER);
- }
- }
- else
- {
- if (tab)
- {
- tab->chatLog(strprintf(_("Player could not be %s!"),
- relationText.c_str()), BY_SERVER);
- }
- }
-}
-
-void CommandHandler::handleUnignore(const std::string &args,
- ChatTab *const tab)
-{
- if (args.empty())
- {
- if (tab)
- tab->chatLog(_("Please specify a name."), BY_SERVER);
- return;
- }
-
- if (player_relations.getRelation(args) != PlayerRelation::NEUTRAL
- && player_relations.getRelation(args) != PlayerRelation::FRIEND)
- {
- player_relations.setRelation(args, PlayerRelation::NEUTRAL);
- }
- else
- {
- if (tab)
- tab->chatLog(_("Player wasn't ignored!"), BY_SERVER);
- return;
- }
-
- if (tab)
- {
- if (player_relations.getRelation(args) == PlayerRelation::NEUTRAL)
- tab->chatLog(_("Player no longer ignored!"), BY_SERVER);
- else
- tab->chatLog(_("Player could not be unignored!"), BY_SERVER);
- }
-}
-
-void CommandHandler::handleBlackList(const std::string &args,
- ChatTab *const tab)
-{
- changeRelation(args, PlayerRelation::BLACKLISTED, _("blacklisted"), tab);
-}
-
-void CommandHandler::handleEnemy(const std::string &args, ChatTab *const tab)
-{
- changeRelation(args, PlayerRelation::ENEMY2, _("enemy"), tab);
-}
-
-void CommandHandler::handleErase(const std::string &args, ChatTab *const tab)
-{
- if (args.empty())
- {
- if (tab)
- tab->chatLog(_("Please specify a name."), BY_SERVER);
- return;
- }
-
- if (player_relations.getRelation(args) == PlayerRelation::ERASED)
- {
- if (tab)
- tab->chatLog(_("Player already erased!"), BY_SERVER);
- return;
- }
- else
- {
- player_relations.setRelation(args, PlayerRelation::ERASED);
- }
-
- if (tab)
- {
- if (player_relations.getRelation(args) == PlayerRelation::ERASED)
- tab->chatLog(_("Player successfully erased!"), BY_SERVER);
- else
- tab->chatLog(_("Player could not be erased!"), BY_SERVER);
- }
-}
-
-void CommandHandler::handleQuit(const std::string &args A_UNUSED,
- ChatTab *const tab A_UNUSED)
-{
-// quit();
-}
-
-void CommandHandler::handleShowAll(const std::string &args A_UNUSED,
- ChatTab *const tab A_UNUSED)
-{
- if (actorSpriteManager)
- actorSpriteManager->printAllToChat();
-}
-
-void CommandHandler::handleMove(const std::string &args,
- ChatTab *const tab A_UNUSED)
-{
- int x = 0;
- int y = 0;
-
- if (player_node && parse2Int(args, x, y))
- player_node->moveTo(x, y);
-}
-
-void CommandHandler::handleNavigate(const std::string &args,
- ChatTab *const tab A_UNUSED)
-{
- if (!player_node)
- return;
-
- int x = 0;
- int y = 0;
-
- if (parse2Int(args, x, y))
- player_node->navigateTo(x, y);
- else
- player_node->navigateClean();
-}
-
-bool CommandHandler::parse2Int(const std::string &args, int &x, int &y)
-{
- bool isValid = false;
- const size_t pos = args.find(" ");
- if (pos != std::string::npos)
- {
- if (pos + 1 < args.length())
- {
- x = atoi(args.substr(0, pos).c_str());
- y = atoi(args.substr(pos + 1, args.length()).c_str());
- isValid = true;
- }
- }
- return isValid;
-}
-
-void CommandHandler::handleTarget(const std::string &args,
- ChatTab *const tab A_UNUSED)
-{
- if (!actorSpriteManager || !player_node)
- return;
-
- Being *const target = actorSpriteManager->findNearestByName(args);
- if (target)
- player_node->setTarget(target);
-}
-
-void CommandHandler::handleAttackHuman(const std::string &args A_UNUSED,
- ChatTab *const tab A_UNUSED)
-{
- if (!actorSpriteManager || !player_node)
- return;
-
- Being *const target = actorSpriteManager->findNearestLivingBeing(
- player_node, 10, ActorSprite::PLAYER);
- if (target)
- {
- if (player_node->checAttackPermissions(target))
- {
- player_node->setTarget(target);
- player_node->attack2(target, true);
- }
- }
-}
-
-
-void CommandHandler::handleCloseAll(const std::string &args A_UNUSED,
- ChatTab *const tab A_UNUSED)
-{
- if (chatWindow)
- {
- chatWindow->removeAllWhispers();
- chatWindow->saveState();
- }
-}
-
-void CommandHandler::handleIgnoreAll(const std::string &args A_UNUSED,
- ChatTab *const tab A_UNUSED)
-{
- if (chatWindow)
- {
- chatWindow->ignoreAllWhispers();
- chatWindow->saveState();
- }
-}
-
-void CommandHandler::handleOutfit(const std::string &args,
- ChatTab *const tab A_UNUSED)
-{
- if (outfitWindow)
- {
- if (!args.empty())
- {
- const std::string op = args.substr(0, 1);
- if (op == "n")
- outfitWindow->wearNextOutfit(true);
- else if (op == "p")
- outfitWindow->wearPreviousOutfit(true);
- else
- outfitWindow->wearOutfit(atoi(args.c_str()) - 1, false, true);
- }
- else
- {
- outfitWindow->wearOutfit(atoi(args.c_str()) - 1, false, true);
- }
- }
-}
-
-void CommandHandler::handleEmote(const std::string &args,
- ChatTab *const tab A_UNUSED)
-{
- if (player_node)
- player_node->emote(static_cast<uint8_t>(atoi(args.c_str())));
-}
-
-void CommandHandler::handleAway(const std::string &args,
- ChatTab *const tab A_UNUSED)
-{
- if (player_node)
- player_node->setAway(args);
-}
-
-void CommandHandler::handlePseudoAway(const std::string &args,
- ChatTab *const tab A_UNUSED)
-{
- if (player_node)
- {
- player_node->setPseudoAway(args);
- player_node->updateStatus();
- }
-}
-
-void CommandHandler::handleFollow(const std::string &args, ChatTab *const tab)
-{
- if (!player_node)
- return;
-
- if (!args.empty())
- {
- player_node->setFollow(args);
- }
- else if (tab && tab->getType() == ChatTab::TAB_WHISPER)
- {
- player_node->setFollow(static_cast<WhisperTab*>(tab)->getNick());
- }
-}
-
-void CommandHandler::handleImitation(const std::string &args,
- ChatTab *const tab)
-{
- if (!player_node)
- return;
-
- if (!args.empty())
- player_node->setImitate(args);
- else if (tab && tab->getType() == ChatTab::TAB_WHISPER)
- player_node->setImitate(static_cast<WhisperTab*>(tab)->getNick());
- else
- player_node->setImitate("");
-}
-
-void CommandHandler::handleHeal(const std::string &args,
- ChatTab *const tab A_UNUSED)
-{
- if (!actorSpriteManager)
- return;
-
- if (!args.empty())
- {
- const Being *const being = actorSpriteManager->findBeingByName(
- args, Being::PLAYER);
- if (being)
- actorSpriteManager->heal(being);
- }
- else
- {
- actorSpriteManager->heal(player_node);
- }
-}
-
-void CommandHandler::handleHack(const std::string &args,
- ChatTab *const tab A_UNUSED)
-{
- Net::getChatHandler()->sendRaw(args);
-}
-
-void CommandHandler::handleMail(const std::string &args,
- ChatTab *const tab A_UNUSED)
-{
- if (auctionManager && auctionManager->getEnableAuctionBot())
- auctionManager->sendMail(args);
-}
-
-void CommandHandler::handlePriceLoad(const std::string &args A_UNUSED,
- ChatTab *const tab A_UNUSED)
-{
- if (shopWindow)
- shopWindow->loadList();
-}
-
-void CommandHandler::handlePriceSave(const std::string &args A_UNUSED,
- ChatTab *const tab A_UNUSED)
-{
- if (shopWindow)
- shopWindow->saveList();
-}
-
-void CommandHandler::handleDisconnect(const std::string &args A_UNUSED,
- ChatTab *const tab A_UNUSED)
-{
- Net::getGameHandler()->disconnect2();
-}
-
-void CommandHandler::handleUndress(const std::string &args,
- ChatTab *const tab A_UNUSED)
-{
- if (!actorSpriteManager)
- return;
-
- Being *const target = actorSpriteManager->findNearestByName(args);
- if (target)
- Net::getBeingHandler()->undress(target);
-}
-
-void CommandHandler::handleAttack(const std::string &args,
- ChatTab *const tab A_UNUSED)
-{
- if (!player_node || !actorSpriteManager)
- return;
-
- Being *const target = actorSpriteManager->findNearestByName(args);
- if (target)
- player_node->setTarget(target);
- player_node->attack2(player_node->getTarget(), true);
-}
-
-void CommandHandler::handleTrade(const std::string &args,
- ChatTab *const tab A_UNUSED)
-{
- if (!actorSpriteManager)
- return;
-
- Being *const being = actorSpriteManager->findBeingByName(
- args, Being::PLAYER);
- if (being)
- {
- Net::getTradeHandler()->request(being);
- tradePartnerName = being->getName();
- if (tradeWindow)
- tradeWindow->clear();
- }
-}
-
-void CommandHandler::handleDirs(const std::string &args A_UNUSED,
- ChatTab *const tab A_UNUSED)
-{
- if (!player_node || !debugChatTab)
- return;
-
- debugChatTab->chatLog("config directory: "
- + Client::getConfigDirectory());
- debugChatTab->chatLog("logs directory: "
- + Client::getLocalDataDirectory());
- debugChatTab->chatLog("screenshots directory: "
- + Client::getScreenshotDirectory());
- debugChatTab->chatLog("temp directory: "
- + Client::getTempDirectory());
-}
-
-void CommandHandler::handleInfo(const std::string &args A_UNUSED,
- ChatTab *const tab)
-{
- switch (tab->getType())
- {
- case ChatTab::TAB_GUILD:
- {
- if (!player_node)
- return;
- const Guild *const guild = player_node->getGuild();
- if (guild)
- Net::getGuildHandler()->info(guild->getId());
- break;
- }
- default:
- break;
- }
-}
-
-void CommandHandler::handleWait(const std::string &args,
- ChatTab *const tab A_UNUSED)
-{
- if (player_node)
- player_node->waitFor(args);
-}
-
-void CommandHandler::handleUptime(const std::string &args A_UNUSED,
- ChatTab *const tab A_UNUSED)
-{
- if (!debugChatTab)
- return;
-
- if (cur_time < start_time)
- {
- debugChatTab->chatLog(strprintf(_("Client uptime: %s"), "unknown"));
- }
- else
- {
- std::string str;
- int timeDiff = cur_time - start_time;
-
- const int weeks = timeDiff / 60 / 60 / 24 / 7;
- if (weeks > 0)
- {
- str = strprintf(ngettext("%d week", "%d weeks", weeks), weeks);
- timeDiff -= weeks * 60 * 60 * 24 * 7;
- }
-
- const int days = timeDiff / 60 / 60 / 24;
- if (days > 0)
- {
- if (!str.empty())
- str += ", ";
- str += strprintf(ngettext("%d day", "%d days", days), days);
- timeDiff -= days * 60 * 60 * 24;
- }
- const int hours = timeDiff / 60 / 60;
- if (hours > 0)
- {
- if (!str.empty())
- str += ", ";
- str += strprintf(ngettext("%d hour", "%d hours", hours), hours);
- timeDiff -= hours * 60 * 60;
- }
- const int min = timeDiff / 60;
- if (min > 0)
- {
- if (!str.empty())
- str += ", ";
- str += strprintf(ngettext("%d minute", "%d minutes", min), min);
- timeDiff -= min * 60;
- }
-
- if (timeDiff > 0)
- {
- if (!str.empty())
- str += ", ";
- str += strprintf(ngettext("%d second", "%d seconds",
- timeDiff), timeDiff);
- }
- debugChatTab->chatLog(strprintf(_("Client uptime: %s"), str.c_str()));
- }
-}
-
-void CommandHandler::handleAddPriorityAttack(const std::string &args,
- ChatTab *const tab A_UNUSED)
-{
- if (!actorSpriteManager
- || actorSpriteManager->isInPriorityAttackList(args))
- {
- return;
- }
-
- actorSpriteManager->removeAttackMob(args);
- actorSpriteManager->addPriorityAttackMob(args);
-
- if (socialWindow)
- socialWindow->updateAttackFilter();
-}
-
-void CommandHandler::handleAddAttack(const std::string &args,
- ChatTab *const tab A_UNUSED)
-{
- if (!actorSpriteManager || actorSpriteManager->isInAttackList(args))
- return;
-
- actorSpriteManager->removeAttackMob(args);
- actorSpriteManager->addAttackMob(args);
-
- if (socialWindow)
- socialWindow->updateAttackFilter();
-}
-
-void CommandHandler::handleRemoveAttack(const std::string &args,
- ChatTab *const tab A_UNUSED)
-{
- if (!actorSpriteManager || args.empty()
- || !actorSpriteManager->isInAttackList(args))
- {
- return;
- }
-
- actorSpriteManager->removeAttackMob(args);
-
- if (socialWindow)
- socialWindow->updateAttackFilter();
-}
-
-void CommandHandler::handleAddIgnoreAttack(const std::string &args,
- ChatTab *const tab A_UNUSED)
-{
- if (!actorSpriteManager || actorSpriteManager->isInIgnoreAttackList(args))
- return;
-
- actorSpriteManager->removeAttackMob(args);
- actorSpriteManager->addIgnoreAttackMob(args);
-
- if (socialWindow)
- socialWindow->updateAttackFilter();
-}
-
-void CommandHandler::handleCacheInfo(const std::string &args A_UNUSED,
- ChatTab *const tab A_UNUSED)
-{
- if (!chatWindow || !debugChatTab)
- return;
-
- SDLFont *const font = dynamic_cast<SDLFont *const>(chatWindow->getFont());
- if (!font)
- return;
-
- const std::list<SDLTextChunk> *const cache = font->getCache();
- if (!cache)
- return;
-
- int all = 0;
- debugChatTab->chatLog(_("font cache size"));
- std::string str;
- for (int f = 0; f < 256; f ++)
- {
- if (!cache[f].empty())
- {
- all += static_cast<int>(cache[f].size());
- str += strprintf("%d: %u, ", f,
- static_cast<unsigned int>(cache[f].size()));
- }
- }
- debugChatTab->chatLog(str);
- debugChatTab->chatLog(strprintf("%s %d", _("Cache size:"), all));
-#ifdef DEBUG_FONT_COUNTERS
- debugChatTab->chatLog("");
- debugChatTab->chatLog(strprintf("%s %d",
- _("Created:"), font->getCreateCounter()));
- debugChatTab->chatLog(strprintf("%s %d",
- _("Deleted:"), font->getDeleteCounter()));
-#endif
-}
-
-void CommandHandler::handleServerIgnoreAll(const std::string &args A_UNUSED,
- ChatTab *const tab A_UNUSED)
-{
- Net::getChatHandler()->ignoreAll();
-}
-
-void CommandHandler::handleServerUnIgnoreAll(const std::string &args A_UNUSED,
- ChatTab *const tab A_UNUSED)
-{
- Net::getChatHandler()->unIgnoreAll();
-}
-
-void CommandHandler::handleDumpGraphics(const std::string &args A_UNUSED,
- ChatTab *const tab)
-{
- std::string str;
- str = strprintf ("%s,%s,%dX%dX%d,", PACKAGE_OS, SMALL_VERSION,
- mainGraphics->getWidth(), mainGraphics->getHeight(),
- mainGraphics->getBpp());
-
- if (mainGraphics->getFullScreen())
- str += "F";
- else
- str += "W";
- if (mainGraphics->getHWAccel())
- str += "H";
- else
- str += "S";
-
- if (mainGraphics->getDoubleBuffer())
- str += "D";
- else
- str += "_";
-
-#if defined USE_OPENGL
- str += strprintf(",%d", mainGraphics->getOpenGL());
-#else
- str += ",0";
-#endif
-
- str += strprintf(",%f,", static_cast<double>(Client::getGuiAlpha()));
- str += config.getBoolValue("adjustPerfomance") ? "1" : "0";
- str += config.getBoolValue("alphaCache") ? "1" : "0";
- str += config.getBoolValue("enableMapReduce") ? "1" : "0";
- str += config.getBoolValue("beingopacity") ? "1" : "0";
- str += ",";
- str += config.getBoolValue("enableAlphaFix") ? "1" : "0";
- str += config.getBoolValue("disableAdvBeingCaching") ? "1" : "0";
- str += config.getBoolValue("disableBeingCaching") ? "1" : "0";
- str += config.getBoolValue("particleeffects") ? "1" : "0";
-
- str += strprintf(",%d-%d", fps, config.getIntValue("fpslimit"));
- outStringNormal(tab, str, str);
-}
-
-void CommandHandler::handleDumpTests(const std::string &args A_UNUSED,
- ChatTab *const tab)
-{
- std::string str = config.getStringValue("testInfo");
- outStringNormal(tab, str, str);
-}
-
-void CommandHandler::outStringNormal(ChatTab *const tab,
- const std::string &str,
- const std::string &def)
-{
- if (!player_node)
- return;
-
- if (!tab)
- {
- Net::getChatHandler()->talk(str);
- return;
- }
-
- switch (tab->getType())
- {
- case ChatTab::TAB_PARTY:
- {
- Net::getPartyHandler()->chat(str);
- break;
- }
- case ChatTab::TAB_GUILD:
- {
- if (!player_node)
- return;
- const Guild *const guild = player_node->getGuild();
- if (guild)
- {
- if (guild->getServerGuild())
- Net::getGuildHandler()->chat(guild->getId(), str);
- else if (guildManager)
- guildManager->chat(str);
- }
- break;
- }
- case ChatTab::TAB_WHISPER:
- {
- const WhisperTab *const whisper
- = static_cast<WhisperTab *const>(tab);
- tab->chatLog(player_node->getName(), str);
- Net::getChatHandler()->privateMessage(whisper->getNick(), str);
- break;
- }
- default:
- Net::getChatHandler()->talk(def);
- break;
- }
-}
-
-void CommandHandler::handleSetDrop(const std::string &args,
- ChatTab *const tab A_UNUSED)
-{
- if (player_node)
- player_node->setQuickDropCounter(atoi(args.c_str()));
-}
-
-void CommandHandler::handleError(const std::string &args A_UNUSED,
- ChatTab *const tab A_UNUSED)
-{
- int *ptr = nullptr;
- logger->log("test %d", *ptr);
-}
-
-void CommandHandler::handleUrl(const std::string &args,
- ChatTab *const tab)
-{
- if (tab)
- {
- std::string url = args;
- if (!strStartWith(url, "http"))
- url = "http://" + url;
- std::string str = strprintf("[@@%s |%s@@]", url.c_str(), args.c_str());
- outStringNormal(tab, str, str);
- }
-}
-
-void CommandHandler::handleOpen(const std::string &args,
- ChatTab *const tab A_UNUSED)
-{
- std::string url = args;
- if (!strStartWith(url, "http"))
- url = "http://" + url;
- openBrowser(url);
-}
-
-#ifdef DEBUG_DUMP_LEAKS1
-void showRes(std::string str, ResourceManager::Resources *res);
-
-void showRes(std::string str, ResourceManager::Resources *res)
-{
- if (!res)
- return;
-
- if (debugChatTab)
- debugChatTab->chatLog(str + toString(res->size()));
- logger->log(str + toString(res->size()));
- ResourceManager::ResourceIterator iter = res->begin();
- ResourceManager::ResourceIterator iter_end = res->end();
- while (iter != iter_end)
- {
- if (iter->second && iter->second->getRefCount())
- {
- std::string type = " ";
- std::string isNew = "N";
- if (iter->second->getDumped())
- isNew = "O";
- else
- iter->second->setDumped(true);
-
- SubImage *const subImage = dynamic_cast<SubImage *const>(
- iter->second);
- Image *const image = dynamic_cast<Image *const>(iter->second);
- int id = 0;
- if (subImage)
- type = "S";
- else if (image)
- type = "I";
- if (image)
- id = image->getGLImage();
- logger->log("Resource %s%s: %s (%d) id=%d", type.c_str(),
- isNew.c_str(), iter->second->getIdPath().c_str(),
- iter->second->getRefCount(), id);
- }
- ++ iter;
- }
-}
-
-void CommandHandler::handleDump(const std::string &args,
- ChatTab *const tab A_UNUSED)
-{
- if (!debugChatTab)
- return;
-
- ResourceManager *resman = ResourceManager::getInstance();
-
- if (!args.empty())
- {
- ResourceManager::Resources *res = resman->getResources();
- showRes(_("Resource images:"), res);
- res = resman->getOrphanedResources();
- showRes(_("Resource orphaned images:"), res);
- }
- else
- {
- ResourceManager::Resources *res = resman->getResources();
- debugChatTab->chatLog(_("Resource images:") + toString(res->size()));
- res = resman->getOrphanedResources();
- debugChatTab->chatLog(_("Resource orphaned images:")
- + toString(res->size()));
- }
-}
-
-#elif defined ENABLE_MEM_DEBUG
-void CommandHandler::handleDump(const std::string &args A_UNUSED,
- ChatTab *const tab A_UNUSED)
-{
- check_leaks();
-}
-#else
-void CommandHandler::handleDump(const std::string &args A_UNUSED,
- ChatTab *const tab A_UNUSED)
-{
-}
-#endif
-
-void CommandHandler::replaceVars(std::string &str)
-{
- if (!player_node || !actorSpriteManager)
- return;
-
- if (str.find("<PLAYER>") != std::string::npos)
- {
- const Being *target = player_node->getTarget();
- if (!target || target->getType() != ActorSprite::PLAYER)
- {
- target = actorSpriteManager->findNearestLivingBeing(
- player_node, 20, ActorSprite::PLAYER);
- }
- if (target)
- replaceAll(str, "<PLAYER>", target->getName());
- else
- replaceAll(str, "<PLAYER>", "");
- }
- if (str.find("<MONSTER>") != std::string::npos)
- {
- const Being *target = player_node->getTarget();
- if (!target || target->getType() != ActorSprite::MONSTER)
- {
- target = actorSpriteManager->findNearestLivingBeing(
- player_node, 20, ActorSprite::MONSTER);
- }
- if (target)
- replaceAll(str, "<MONSTER>", target->getName());
- else
- replaceAll(str, "<MONSTER>", "");
- }
- if (str.find("<PEOPLE>") != std::string::npos)
- {
- StringVect names;
- std::string newStr = "";
- actorSpriteManager->getPlayerNames(names, false);
- for (StringVectCIter it = names.begin(), it_end = names.end();
- it != it_end; ++ it)
- {
- if (*it != player_node->getName())
- newStr += *it + ",";
- }
- if (newStr[newStr.size() - 1] == ',')
- newStr = newStr.substr(0, newStr.size() - 1);
- if (!newStr.empty())
- replaceAll(str, "<PEOPLE>", newStr);
- else
- replaceAll(str, "<PEOPLE>", "");
- }
- if (str.find("<PARTY>") != std::string::npos)
- {
- StringVect names;
- std::string newStr = "";
- const Party *party = nullptr;
- if (player_node->isInParty() && (party = player_node->getParty()))
- {
- party->getNames(names);
- for (StringVectCIter it = names.begin(), it_end = names.end();
- it != it_end; ++ it)
- {
- if (*it != player_node->getName())
- newStr += *it + ",";
- }
- if (newStr[newStr.size() - 1] == ',')
- newStr = newStr.substr(0, newStr.size() - 1);
- if (!newStr.empty())
- replaceAll(str, "<PARTY>", newStr);
- else
- replaceAll(str, "<PARTY>", "");
- }
- else
- {
- replaceAll(str, "<PARTY>", "");
- }
- }
-}
-
-void CommandHandler::handleDumpOGL(const std::string &args A_UNUSED,
- ChatTab *const tab A_UNUSED)
-{
-#if defined USE_OPENGL && !defined ANDROID
- NormalOpenGLGraphics::dumpSettings();
-#endif
-}