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authorAndrei Karas <akaras@inbox.ru>2014-09-20 14:10:11 +0300
committerAndrei Karas <akaras@inbox.ru>2014-09-20 14:10:11 +0300
commit2f8076f6c51cd969da927d12d6cd89a46899322e (patch)
tree5455a5751377f5123f4ac9164a627a7c829a06ad /src/being/actortype.h
parentca7de6f8ca1277318d0f4a445b50942870df926f (diff)
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Add mercenary actor type. Use it for now in samw way with monster type.
Diffstat (limited to 'src/being/actortype.h')
-rw-r--r--src/being/actortype.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/being/actortype.h b/src/being/actortype.h
index b45961c8a..f92ce9e82 100644
--- a/src/being/actortype.h
+++ b/src/being/actortype.h
@@ -33,7 +33,8 @@ namespace ActorType
FloorItem,
Portal,
LocalPet,
- Avatar
+ Avatar,
+ Mercenary
};
} // namespace ActorType