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authorAndrei Karas <akaras@inbox.ru>2013-03-31 20:16:39 +0300
committerAndrei Karas <akaras@inbox.ru>2013-03-31 20:16:39 +0300
commit35d4ce0ed75b2575067007a85d5c211d292ebada (patch)
treee5749655db88531768635586e52508cefdfd8a5a /src/actorsprite.cpp
parent8f52bfee633b4aa2f7e49c1e16428d8f1c03fcfc (diff)
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Rename SoundManager sigleton from sound to soundManager.
Diffstat (limited to 'src/actorsprite.cpp')
-rw-r--r--src/actorsprite.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/actorsprite.cpp b/src/actorsprite.cpp
index ac2d6bf7b..af98a0fbc 100644
--- a/src/actorsprite.cpp
+++ b/src/actorsprite.cpp
@@ -282,7 +282,7 @@ void ActorSprite::internalTriggerEffect(const int effectId, const bool sfx,
controlParticle(particleEngine->addEffect(ed->mGFXEffect, 0, 0));
if (sfx && !ed->mSFXEffect.empty())
- sound.playSfx(ed->mSFXEffect);
+ soundManager.playSfx(ed->mSFXEffect);
}
void ActorSprite::updateStunMode(const int oldMode, const int newMode)