From 35d4ce0ed75b2575067007a85d5c211d292ebada Mon Sep 17 00:00:00 2001 From: Andrei Karas Date: Sun, 31 Mar 2013 20:16:39 +0300 Subject: Rename SoundManager sigleton from sound to soundManager. --- src/actorsprite.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/actorsprite.cpp') diff --git a/src/actorsprite.cpp b/src/actorsprite.cpp index ac2d6bf7b..af98a0fbc 100644 --- a/src/actorsprite.cpp +++ b/src/actorsprite.cpp @@ -282,7 +282,7 @@ void ActorSprite::internalTriggerEffect(const int effectId, const bool sfx, controlParticle(particleEngine->addEffect(ed->mGFXEffect, 0, 0)); if (sfx && !ed->mSFXEffect.empty()) - sound.playSfx(ed->mSFXEffect); + soundManager.playSfx(ed->mSFXEffect); } void ActorSprite::updateStunMode(const int oldMode, const int newMode) -- cgit v1.2.3-60-g2f50