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authorAndrei Karas <akaras@inbox.ru>2017-05-10 04:32:18 +0300
committerAndrei Karas <akaras@inbox.ru>2017-05-10 04:32:18 +0300
commit1fa706c6669db9a2d060d100cf591fd505012a9d (patch)
treedee79462d680321e05c6a688146d2116f83bb3f6 /src/actions/windows.cpp
parent2291f18b6366312916903de6cfe973379ebd536d (diff)
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Add chat command for show player items.s20170510
Diffstat (limited to 'src/actions/windows.cpp')
-rw-r--r--src/actions/windows.cpp38
1 files changed, 38 insertions, 0 deletions
diff --git a/src/actions/windows.cpp b/src/actions/windows.cpp
index 2e6c8d78c..bb7de28df 100644
--- a/src/actions/windows.cpp
+++ b/src/actions/windows.cpp
@@ -20,6 +20,8 @@
#include "actions/windows.h"
+#include "actormanager.h"
+
#include "actions/actiondef.h"
#include "being/localplayer.h"
@@ -320,4 +322,40 @@ impHandler0(mailWindowShow)
return true;
}
+impHandler(showItems)
+{
+ const std::string args = event.args;
+ if (args.empty())
+ return false;
+
+ Being *being = nullptr;
+ if (args[0] == ':')
+ {
+ being = actorManager->findBeing(fromInt(atoi(
+ args.substr(1).c_str()), BeingId));
+ if (being && being->getType() == ActorType::Monster)
+ being = nullptr;
+ }
+ else
+ {
+ being = actorManager->findBeingByName(args, ActorType::Player);
+ }
+ if (!being)
+ return true;
+ if (being == localPlayer)
+ {
+ if (equipmentWindow && !equipmentWindow->isWindowVisible())
+ equipmentWindow->setVisible(Visible_true);
+ }
+ else
+ {
+ if (beingEquipmentWindow)
+ {
+ beingEquipmentWindow->setBeing(being);
+ beingEquipmentWindow->setVisible(Visible_true);
+ }
+ }
+ return true;
+}
+
} // namespace Actions