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#include <string>
#include <vector>
struct Data1;
struct Data1
{
Data1()
{
}
Data1(Data1 *ptr0) :
ptrval(ptr0)
{
}
int val;
Data1 *ptrval;
int arr[3];
std::string str1;
int ftest1()
{
return 1;
}
static int ftest2(Data1 *ptr0)
{
return 1;
}
};
int k;
class Object1
{
int func1(Data1 *const ptr1)
{
std::vector<Data1*> vec1;
vec1.push_back(ptr1);
}
int func2(Data1 *const ptr1)
{
Data1* ptr2 = ptr1 + 1;
}
int func3(Data1 *ptr1)
{
Data1** ptr2 = &ptr1;
(*ptr2)->val = 10;
}
void func4(Data1 *const ptr1)
{
if (ptr1->ftest1() == 100)
{
return;
}
}
void func5(Data1 *ptr1)
{
Data1 data(ptr1);
}
void func6(Data1 *const ptr1)
{
if (!ptr1)
return;
int num = ptr1->val;
}
void func7(Data1 *const ptr1)
{
if (Data1::ftest2(ptr1) == 200)
{
return;
}
}
void func8(Data1 *const ptr1)
{
if (!ptr1 || ptr1->val == 3 || !ptr1->ptrval)
return;
const int k = ptr1->arr[0];
int test1 = ptr1->val;
}
void func9(Data1 *const ptr1)
{
if (!ptr1 || ptr1->str1.empty())
return;
ptr1->str1[0];
}
void func10(Data1 *const ptr1)
{
Data1 *ptr2 = ptr1;
if (ptr2)
{
int k = 10;
ptr1->val = 100;
}
else
{
k = 20;
}
}
void func11(Data1 *const ptr1)
{
Data1 *ptr2 = ptr1;
if (ptr1)
ptr2->val = 200;
}
void func12(Data1 *const ptr1)
{
if (!ptr1 || ptr1->val == 3)
return;
const int k = ptr1->arr[0];
int test1 = ptr1->val;
}
};
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