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#include <string>
#include <vector>

struct Data1;

struct Data1
{
    Data1()
    {
    }

    Data1(Data1 *ptr0) :
        ptrval(ptr0)
    {
    }

    int val;
    Data1 *ptrval;
    int arr[3];
    std::string str1;

    int ftest1()
    {
        return 1;
    }

    static int ftest2(Data1 *ptr0)
    {
        return 1;
    }
};

int k;

class Object1
{
    int func1(Data1 *const ptr1)
    {
        std::vector<Data1*> vec1;
        vec1.push_back(ptr1);
    }

    int func2(Data1 *const ptr1)
    {
        Data1* ptr2 = ptr1 + 1;
    }

    int func3(Data1 *ptr1)
    {
        Data1** ptr2 = &ptr1;
        (*ptr2)->val = 10;
    }

    void func4(Data1 *const ptr1)
    {
        if (ptr1->ftest1() == 100)
        {
            return;
        }
    }

    void func5(Data1 *ptr1)
    {
        Data1 data(ptr1);
    }

    void func6(Data1 *const ptr1)
    {
        if (!ptr1)
            return;
        int num = ptr1->val;
    }

    void func7(Data1 *const ptr1)
    {
        if (Data1::ftest2(ptr1) == 200)
        {
            return;
        }
    }

    void func8(Data1 *const ptr1)
    {
        if (!ptr1 || ptr1->val == 3 || !ptr1->ptrval)
            return;

        const int k = ptr1->arr[0];

        int test1 = ptr1->val;
    }

    void func9(Data1 *const ptr1)
    {
        if (!ptr1 || ptr1->str1.empty())
            return;
        ptr1->str1[0];
    }

    void func10(Data1 *const ptr1)
    {
        Data1 *ptr2 = ptr1;
        if (ptr2)
        {
            int k = 10;
            ptr1->val = 100;
        }
        else
        {
            k = 20;
        }
    }

    void func11(Data1 *const ptr1)
    {
        Data1 *ptr2 = ptr1;
        if (ptr1)
            ptr2->val = 200;
    }

    void func12(Data1 *const ptr1)
    {
        if (!ptr1 || ptr1->val == 3)
            return;

        const int k = ptr1->arr[0];

        int test1 = ptr1->val;
    }
};