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/*
* The Mana World Server
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef SCRIPT_H
#define SCRIPT_H
#include <iostream>
/*
* Script
* Script provides a simple class which is a simple interface
* for defining a scripting backend. Each Script object consists
* of an independant scripting environment.
*
* Requirements of Script Object:
* - Each script object is independant from any other script object.
* - A script is to be executed upon instantiation.
* - A initialization and destruction function should be executed in
* the script if such a function is defined (the interface should
* provide default methods in case they are missing or not needed.)
*/
class Script
{
protected:
// Filename of the script corresponding to the script object
std::string scriptName;
public:
Script(const std::string &file)
: scriptName(file)
{ }
virtual ~Script() { }
//State update
virtual void update() = 0;
//Execute specified function
virtual bool execute(const std::string &) = 0;
//Script sent raw message
virtual void message(char *) = 0;
};
extern Script *script; // Global script (temporary?
#endif
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