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/*
* The Mana World Server
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or any later version.
*
* The Mana World is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with The Mana World; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef _TMWSERV_POINT_H_
#define _TMWSERV_POINT_H_
#include "defines.h"
/**
* A point in positive space. Usually representing pixel coordinates on a map.
*/
class Point
{
public:
unsigned short x; /**< x coordinate */
unsigned short y; /**< y coordinate */
/**
* Check whether the given point is within range of this point. This is
* defined as lying within the distance of client awareness.
*/
bool inRangeOf(const Point &p) const
{
return (abs(x - p.x) <= (int) AROUND_AREA &&
abs(y - p.y) <= (int) AROUND_AREA);
}
};
#endif // _TMWSERV_POINT_H_
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