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/*
* The Mana World Server
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "netcomputer.h"
#include "state.h"
#include <cstdlib>
#include <iostream>
NetComputer::NetComputer(ConnectionHandler *handler, TCPsocket sock):
handler(handler),
socket(sock),
account(NULL),
character(NULL)
{
}
NetComputer::~NetComputer()
{
}
void NetComputer::disconnect(const std::string &reason)
{
// Somehow notify the netsession listener about the disconnect after
// sending this computer a disconnect message containing the reason.
}
void NetComputer::send(const Packet *p)
{
SDLNet_TCP_Send(socket, p->data, p->length);
}
void NetComputer::setAccount(tmwserv::Account *acc)
{
account = acc;
}
void NetComputer::setCharacter(tmwserv::Being *ch)
{
tmwserv::State &state = tmwserv::State::instance();
if (character != NULL)
{
// Remove being from the world : This is buggy for now.
//state.removeBeing(character);
}
character = ch;
state.addBeing(character, character->getMap());
}
void NetComputer::unsetAccount()
{
unsetCharacter();
account = NULL;
}
void NetComputer::unsetCharacter()
{
// remove being from world
//tmwserv::State &state = tmwserv::State::instance();
//state.removeBeing(character);
character = NULL;
}
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