1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
|
/*
* The Mana World
* Copyright 2004-2007 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <cstdlib>
#include <cstring>
#ifdef _WIN32
#include <io.h>
#include <direct.h>
#else
#include <unistd.h>
#include <dirent.h>
#endif
#include <physfs.h>
#include "game-server/resourcemanager.hpp"
#include "utils/logger.h"
#define TMWSERV_DATADIR ""
void ResourceManager::initialize()
{
PHYSFS_permitSymbolicLinks(1);
// Add the main data directory to our PhysicsFS search path
PHYSFS_addToSearchPath("data", 1);
PHYSFS_addToSearchPath(TMWSERV_DATADIR "data", 1);
#ifdef _WIN32
// Define the path in which to search
std::string searchString = std::string("data/*.zip");
// Create our find file data structure
struct _finddata_t findFileInfo;
// Find the first zipped file
long handle =
static_cast<long>(::_findfirst(searchString.c_str(), &findFileInfo));
long file = handle;
// Loop until all files we're searching for are found
while (file >= 0) {
// Define the file path string
std::string filePath = std::string("data/") +
std::string(findFileInfo.name);
LOG_INFO("Adding to PhysicsFS: " << findFileInfo.name);
// Add the zip file to our PhysicsFS search path
PHYSFS_addToSearchPath(filePath.c_str(), 1);
// Find the next file
file = ::_findnext(handle, &findFileInfo);
}
// Shutdown findfile stuff
::_findclose(handle);
#else
// Retrieve the current path
char programPath[256];
if (!getcwd(programPath, 256))
strcpy(programPath, ".");
strncat(programPath, "/data", 256 - strlen(programPath) - 1);
// Create our directory structure
DIR *dir = opendir(programPath);
// Return if the directory is invalid
if (dir == NULL) {
return;
}
struct dirent *direntry;
while ((direntry = readdir(dir)) != NULL)
{
char *ext = strstr(direntry->d_name, ".zip");
if (ext != NULL && strcmp(ext, ".zip") == 0)
{
// Define the file path string
std::string filePath = std::string(programPath) +
std::string("/") + std::string(direntry->d_name);
LOG_INFO("Adding to PhysicsFS: " << filePath);
// Add the zip file to our PhysicsFS search path
PHYSFS_addToSearchPath(filePath.c_str(), 1);
}
}
closedir(dir);
#endif
}
bool ResourceManager::exists(const std::string &path)
{
return PHYSFS_exists(path.c_str());
}
char *ResourceManager::loadFile(const std::string &fileName, int &fileSize)
{
// Attempt to open the specified file using PhysicsFS
PHYSFS_file* file = PHYSFS_openRead(fileName.c_str());
// If the handler is an invalid pointer indicate failure
if (file == NULL)
{
LOG_WARN("Failed to load '" << fileName << "': "
<< PHYSFS_getLastError());
return NULL;
}
// Get the size of the file
fileSize = PHYSFS_fileLength(file);
// Allocate memory and load the file
char *buffer = (char *)malloc(fileSize + 1);
if (PHYSFS_read(file, buffer, 1, fileSize) != fileSize)
{
free(buffer);
LOG_WARN("Failed to load '" << fileName << "': "
<< PHYSFS_getLastError());
return NULL;
}
// Close the file and let the user deallocate the memory
PHYSFS_close(file);
// Add a trailing nul character, so that the file can be used as a string
buffer[fileSize] = 0;
return buffer;
}
|