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/*
 *  The Mana World
 *  Copyright 2004 The Mana World Development Team
 *
 *  This file is part of The Mana World.
 *
 *  The Mana World is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  any later version.
 *
 *  The Mana World is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with The Mana World; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 *  $Id$
 */

#ifndef _TMW_ITEMMANAGER_H
#define _TMW_ITEMMANAGER_H

#include <map>

#include "game-server/item.hpp"

/**
 * The Item Manager loads the item reference database
 * and also offers an API to items information, and more.
 */
class ItemManager
{
    public:
        /**
         * Constructor (loads item reference file)
         */
        ItemManager(std::string const &itemReferenceFile);

        /**
         * Gives an Item having the demanded information.
         */
        ItemClass *getItem(int itemId)
        { return mItemReference[itemId]; };

    private:
        std::map< int, ItemClass * > mItemReference; /**< Item reference */
};

extern ItemManager *itemManager;

#endif