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#include "autoattack.hpp"
void AutoAttacks::add(AutoAttack n)
{
mAutoAttacks.push_back(n);
// Slow, but safe.
mAutoAttacks.sort();
}
void AutoAttacks::clear()
{
mAutoAttacks.clear();
}
void AutoAttacks::stop()
{
for (std::list<AutoAttack>::iterator it = mAutoAttacks.begin(); it != mAutoAttacks.end(); ++it)
it->halt();
mActive = false;
}
void AutoAttacks::start()
{
for (std::list<AutoAttack>::iterator it = mAutoAttacks.begin(); it != mAutoAttacks.end(); ++it)
it->softReset();
mActive = true;
}
void AutoAttacks::tick(std::list<AutoAttack> *ret)
{
for (std::list<AutoAttack>::iterator it = mAutoAttacks.begin(); it != mAutoAttacks.end(); ++it)
if (it->tick()) {
if (mActive)
it->reset();
else
it->halt();
} else if (ret && it->isReady())
ret->push_back(*it);
}
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