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/*
* The Mana Server
* Copyright (C) 2010 The Mana Development Team
*
* This file is part of The Mana Server.
*
* The Mana Server is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana Server. If not, see <http://www.gnu.org/licenses/>.
*/
#include "attack.h"
void Attacks::add(const Attack &attack)
{
mAttacks.push_back(attack);
// Slow, but safe.
mAttacks.sort();
}
void Attacks::clear()
{
mAttacks.clear();
}
void Attacks::stop()
{
for (std::list<Attack>::iterator it = mAttacks.begin();
it != mAttacks.end(); ++it)
{
it->halt();
}
mActive = false;
}
void Attacks::start()
{
for (std::list<Attack>::iterator it = mAttacks.begin();
it != mAttacks.end(); ++it)
{
// If the attack is inactive, we hard reset it.
if (!it->getTimer())
it->reset();
else
it->softReset();
}
mActive = true;
}
void Attacks::tick(std::list<Attack> *ret)
{
for (std::list<Attack>::iterator it = mAttacks.begin();
it != mAttacks.end(); ++it)
{
if (it->tick())
{
if (mActive)
it->reset();
else
it->halt();
}
if (ret && it->isReady())
{
ret->push_back(*it);
}
}
}
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