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/*
* The Mana World
* Copyright 2006 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef _TMW_ACCOUNTCONNECTION_H_
#define _TMW_ACCOUNTCONNECTION_H_
#include "net/connection.hpp"
class Character;
/**
* A connection to the account server.
*/
class AccountConnection : public Connection
{
public:
/**
* Initializes a connection to the account server described in the
* configuration file. Registers the maps known by MapManager.
*/
bool start();
/**
* Sends data of a given character.
*/
void sendCharacterData(Character *);
/**
* Prepares the account server for a reconnecting player
*/
void playerReconnectAccount(int id, std::string const &magic_token);
/**
* Requests the value of a quest variable from the database.
*/
void requestQuestVar(Character *, std::string const &);
/**
* Pushes a new quest value to the database.
*/
void updateQuestVar(Character *, std::string const &name,
std::string const &value);
/**
* Sends ban message.
*/
void banCharacter(Character *, int);
/**
* Gathers statistics and sends them.
*/
void sendStatistics();
protected:
/**
* Processes server messages.
*/
virtual void processMessage(MessageIn &);
};
extern AccountConnection *accountHandler;
#endif
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