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/*
* The Mana Server
* Copyright (C) 2004-2010 The Mana World Development Team
*
* This file is part of The Mana Server.
*
* The Mana Server is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana Server. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef ABILITYMANAGER_H
#define ABILITYMANAGER_H
#include "utils/string.h"
#include "utils/xml.h"
#include "scripting/script.h"
class AbilityManager
{
public:
enum TargetMode
{
TARGET_BEING,
TARGET_POINT,
TARGET_DIRECTION,
};
struct AbilityInfo
{
AbilityInfo() :
id(0),
target(TARGET_BEING)
{}
unsigned id;
std::string name;
TargetMode target;
Script::Ref rechargedCallback;
Script::Ref useCallback;
};
AbilityManager()
{ }
~AbilityManager()
{ clear(); }
/**
* Loads ability reference file.
*/
void initialize();
/**
* Reloads ability reference file.
*/
void reload();
/**
* Gets the abilities Id from a string formatted in this way:
* "categoryname_skillname"
*/
unsigned getId(const std::string &abilityName) const;
const std::string getAbilityName(int id) const;
AbilityInfo *getAbilityInfo(int id) const;
AbilityInfo *getAbilityInfo(const std::string &abilityName) const;
void checkStatus();
void readAbilityNode(xmlNodePtr skillNode, const std::string &filename);
private:
/**
* Clears up the ability maps.
*/
void clear();
using AbilitiesInfo = std::map<unsigned int, AbilityInfo *>;
AbilitiesInfo mAbilitiesInfo;
using NamedAbilitiesInfo = utils::NameMap<AbilityInfo *>;
NamedAbilitiesInfo mNamedAbilitiesInfo;
};
extern AbilityManager *abilityManager;
#endif // ABILITYMANAGER_H
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