1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
|
/*
* The Mana World Server
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or any later version.
*
* The Mana World is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with The Mana World; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef _TMWSERV_DALSTORAGE_SQL_H_
#define _TMWSERV_DALSTORAGE_SQL_H_
#if !defined (MYSQL_SUPPORT) && !defined (SQLITE_SUPPORT) && !defined (POSTGRE_SUPPORT)
#error "(dalstorage.h) no database backend defined"
#endif
#include <string>
/**
* MySQL specificities:
* - TINYINT is an integer (1 byte) type defined as an extension to
* the SQL standard.
* - all integer types can have an optional (non-standard) attribute
* UNSIGNED (http://dev.mysql.com/doc/mysql/en/numeric-types.html)
*
* SQLite3 specificities:
* - any column (but only one for each table) with the exact type of
* 'INTEGER PRIMARY KEY' is taken as auto-increment.
* - the supported data types are: NULL, INTEGER, REAL, TEXT and BLOB
* (http://www.sqlite.org/datatype3.html)
* - the size of TEXT cannot be set, it is just ignored by the engine.
* - IMPORTANT: foreign key constraints are not yet supported
* (http://www.sqlite.org/omitted.html)
*
* Notes:
* - the SQL queries will take advantage of the most appropriate data
* types supported by a particular database engine in order to
* optimize the server database size.
*/
namespace {
/**
* TABLE: tmw_maps.
*/
const std::string MAPS_TBL_NAME("tmw_maps");
const std::string SQL_MAPS_TABLE(
"CREATE TABLE tmw_maps ("
#if defined (MYSQL_SUPPORT)
"id TINYINT PRIMARY KEY AUTO_INCREMENT,"
"map TEXT NOT NULL,"
"INDEX (id)"
#elif defined (SQLITE_SUPPORT)
"id INTEGER PRIMARY KEY,"
"map TEXT NOT NULL"
#endif
");"
);
/**
* TABLE: tmw_accounts.
*
* Notes:
* - the user levels are:
* 0: normal user
* 1: moderator (has medium level rights)
* 2: administrator (i am god :))
* - the 'banned' field contains the UNIX time of unban (default = 0)
*/
const std::string ACCOUNTS_TBL_NAME("tmw_accounts");
const std::string SQL_ACCOUNTS_TABLE(
"CREATE TABLE tmw_accounts ("
#if defined (MYSQL_SUPPORT)
"id INTEGER PRIMARY KEY AUTO_INCREMENT,"
"username VARCHAR(32) NOT NULL UNIQUE,"
"password VARCHAR(32) NOT NULL,"
"email VARCHAR(64) NOT NULL,"
"level TINYINT UNSIGNED NOT NULL,"
"banned TINYINT UNSIGNED NOT NULL,"
"INDEX (id)"
#elif defined (SQLITE_SUPPORT)
"id INTEGER PRIMARY KEY,"
"username TEXT NOT NULL UNIQUE,"
"password TEXT NOT NULL,"
"email TEXT NOT NULL,"
"level INTEGER NOT NULL,"
"banned INTEGER NOT NULL"
#endif
");"
);
/**
* TABLE: tmw_characters.
*
* Notes:
* - the stats will need to be thought over, as we'll be implementing a
* much more elaborate skill based system; we should probably have a
* separate table for storing the skill levels.
* - gender is 0 for male, 1 for female.
*/
const std::string CHARACTERS_TBL_NAME("tmw_characters");
const std::string SQL_CHARACTERS_TABLE(
"CREATE TABLE tmw_characters ("
#if defined (MYSQL_SUPPORT)
"id INTEGER PRIMARY KEY AUTO_INCREMENT,"
"user_id INTEGER UNSIGNED NOT NULL,"
"name VARCHAR(32) NOT NULL UNIQUE,"
// general information about the character
"gender TINYINT UNSIGNED NOT NULL,"
"level TINYINT UNSIGNED NOT NULL,"
"money INTEGER UNSIGNED NOT NULL,"
// location on the map
"x SMALLINT UNSIGNED NOT NULL,"
"y SMALLINT UNSIGNED NOT NULL,"
"map_id TINYINT NOT NULL,"
// stats
"str SMALLINT UNSIGNED NOT NULL,"
"agi SMALLINT UNSIGNED NOT NULL,"
"vit SMALLINT UNSIGNED NOT NULL,"
// note: int must be backquoted as it's a MySQL keyword
"`int` SMALLINT UNSIGNED NOT NULL,"
"dex SMALLINT UNSIGNED NOT NULL,"
"luck SMALLINT UNSIGNED NOT NULL,"
"FOREIGN KEY (user_id) REFERENCES tmw_accounts(id),"
"FOREIGN KEY (map_id) REFERENCES tmw_maps(id),"
"INDEX (id)"
#elif defined (SQLITE_SUPPORT)
"id INTEGER PRIMARY KEY,"
"user_id INTEGER NOT NULL,"
"name TEXT NOT NULL UNIQUE,"
// general information about the character
"gender INTEGER NOT NULL,"
"level INTEGER NOT NULL,"
"money INTEGER NOT NULL,"
// location on the map
"x INTEGER NOT NULL,"
"y INTEGER NOT NULL,"
"map_id INTEGER NOT NULL,"
// stats
"str INTEGER NOT NULL,"
"agi INTEGER NOT NULL,"
"vit INTEGER NOT NULL,"
"int INTEGER NOT NULL,"
"dex INTEGER NOT NULL,"
"luck INTEGER NOT NULL"
#endif
");"
);
/**
* TABLE: tmw_items.
*
* Notes:
* - amount: indicates how many items of the same kind can stack.
* - state: (optional) item state saved by script.
*/
const std::string ITEMS_TBL_NAME("tmw_items");
const std::string SQL_ITEMS_TABLE(
"CREATE TABLE tmw_items ("
#if defined (MYSQL_SUPPORT)
"id SMALLINT PRIMARY KEY AUTO_INCREMENT,"
"amount TINYINT UNSIGNED NOT NULL,"
"type TINYINT UNSIGNED NOT NULL,"
"state TEXT,"
"INDEX (id)"
#elif defined (SQLITE_SUPPORT)
"id INTEGER PRIMARY KEY,"
"amount INTEGER NOT NULL,"
"type INTEGER NOT NULL,"
"state TEXT"
#endif
");"
);
/**
* TABLE: tmw_world_items.
*
* Notes:
* - store items on the ground in the game world.
*/
const std::string WORLD_ITEMS_TBL_NAME("tmw_world_items");
const std::string SQL_WORLD_ITEMS_TABLE(
"CREATE TABLE tmw_world_items ("
#if defined (MYSQL_SUPPORT)
"id SMALLINT UNSIGNED NOT NULL,"
// location on the map
"x SMALLINT UNSIGNED NOT NULL,"
"y SMALLINT UNSIGNED NOT NULL,"
"map_id TINYINT NOT NULL,"
// time to die (UNIX time)
"deathtime INTEGER UNSIGNED NOT NULL,"
"PRIMARY KEY (id, map_id),"
"FOREIGN KEY (id) REFERENCES tmw_items(id),"
"FOREIGN KEY (map_id) REFERENCES tmw_maps(id)"
#elif defined (SQLITE_SUPPORT)
"id INTEGER NOT NULL,"
// location on the map
"x INTEGER NOT NULL,"
"y INTEGER NOT NULL,"
"map_id INTEGER NOT NULL,"
// time to die (UNIX time)
"deathtime INTEGER NOT NULL,"
"PRIMARY KEY (id, map_id)"
#endif
");"
);
/**
* TABLE: tmw_inventories.
*/
const std::string INVENTORIES_TBL_NAME("tmw_inventories");
const std::string SQL_INVENTORIES_TABLE(
"CREATE TABLE tmw_inventories ("
#if defined (MYSQL_SUPPORT)
"id SMALLINT NOT NULL,"
"owner_id INTEGER NOT NULL,"
"FOREIGN KEY (id) REFERENCES tmw_items(id),"
"FOREIGN KEY (owner_id) REFERENCES tmw_characters(id)"
#elif defined (SQLITE_SUPPORT)
"id INTEGER NOT NULL,"
"owner_id INTEGER NOT NULL"
#endif
");"
);
} // anonymous namespace
#endif // _TMWSERV_DALSTORAGE_SQL_H_
|