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|
/*
* The Mana World Server
* Copyright 2004 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or any later version.
*
* The Mana World is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with The Mana World; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include <iostream>
#include <enet/enet.h>
#include "defines.h"
#include "net/messagein.hpp"
#include "net/messageout.hpp"
#if defined WIN32
#include "../testclient_private.h"
#define PACKAGE_VERSION PRODUCT_VERSION
#endif
void parsePacket(char *data, int recvLength);
ENetHost *client;
ENetAddress addressAccount, addressGame, addressChat;
ENetPeer *peerAccount, *peerGame, *peerChat;
std::string token;
bool connected = false;
int main(int argc, char *argv[])
{
#if (defined __USE_UNIX98 || defined __FreeBSD__)
#include "../config.h"
#endif
std::cout << "The Mana World Test Client v" << PACKAGE_VERSION << std::endl;
if (enet_initialize () != 0)
{
printf("An error occurred while initializing ENet.\n");
return EXIT_FAILURE;
}
atexit(enet_deinitialize);
client = enet_host_create(NULL /* create a client host */,
3 /* allows 3 outgoing connection */,
57600 / 8 /* 56K modem with 56 Kbps downstream bandwidth */,
14400 / 8 /* 56K modem with 14 Kbps upstream bandwidth */);
if (client == NULL)
{
printf("An error occurred while trying to create an ENet client host.\n");
exit (EXIT_FAILURE);
}
/* Connect to localhost:9601. */
enet_address_set_host(&addressAccount, "localhost");
addressAccount.port = 9601;
/* Initiate the connection, allocating one channel. */
peerAccount = enet_host_connect(client, &addressAccount, 1);
if (peerAccount == NULL)
{
printf("No available peers for initiating an ENet connection.\n");
exit (EXIT_FAILURE);
}
ENetEvent event;
bool exit = true;
char line[256] = "";
printf("Starting client...\n");
/* Wait up to 1000 milliseconds for an event. */
do {
if (connected) {
int answer = -1;
std::cout << std::endl;
std::cout << "0) Quit 9) Select Character" << std::endl;
std::cout << "1) Register 10) Delete Character" << std::endl;
std::cout << "2) Unregister" << std::endl;
std::cout << "3) Login 12) Move Character" << std::endl;
std::cout << "4) Logout 13) Say Around" << std::endl;
std::cout << "5) Change Password 14) Equip Item" << std::endl;
std::cout << "6) Change Email 15) Ruby Expression" << std::endl;
std::cout << "7) Get Email 16) Enter Game Server" << std::endl;
std::cout << "8) Create character 17) Enter Chat Server" << std::endl;
std::cout << "Choose your option: ";
std::cin >> answer;
std::cin.getline(line, 256); // skip the remaining of the line
MessageOut msg;
int msgDestination = 0; // account server
switch (answer) {
case 0:
// Disconnection
if (connected) {
enet_peer_disconnect(&client->peers[0], 0);
}
exit = true;
break;
case 1:
// Register
msg.writeShort(PAMSG_REGISTER);
// We send the client version
msg.writeLong(0);
std::cout << "Account name: ";
std::cin >> line;
msg.writeString(line);
std::cout << "Password: ";
std::cin >> line;
msg.writeString(line);
std::cout << "Email address: ";
std::cin >> line;
msg.writeString(line);
break;
case 2:
// Unregister (deleting an account)
msg.writeShort(PAMSG_UNREGISTER);
std::cout << "Account name: ";
std::cin >> line;
msg.writeString(line);
std::cout << "Password: ";
std::cin >> line;
msg.writeString(line);
break;
case 3:
// Login
msg.writeShort(PAMSG_LOGIN);
// We send the client version
msg.writeLong(0);
std::cout << "Account name: ";
std::cin >> line;
msg.writeString(line);
std::cout << "Password: ";
std::cin >> line;
msg.writeString(line);
break;
case 4:
// Logout
msg.writeShort(PAMSG_LOGOUT);
std::cout << "Logout" << std::endl;
break;
case 5:
{
// Change Password
msg.writeShort(PAMSG_PASSWORD_CHANGE);
std::cout << "Old Password: ";
std::cin >> line;
msg.writeString(line);
std::cout << "New Password: ";
std::cin >> line;
msg.writeString(line);
std::string line2;
std::cout << "Retype new Password: ";
std::cin >> line2;
if (line != line2)
{
std::cout << "Error: Password mismatch." << std::endl;
goto process_enet;
}
} break;
case 6:
// Change Email
msg.writeShort(PAMSG_EMAIL_CHANGE);
std::cout << "New Email: ";
std::cin >> line;
msg.writeString(line);
break;
case 7:
// Get current Account's Email value
msg.writeShort(PAMSG_EMAIL_GET);
break;
case 8:
{
// Create character
msg.writeShort(PAMSG_CHAR_CREATE);
std::cout << "Name: ";
std::cin >> line;
msg.writeString(line);
std::cout << "Hair Style ID (0 - " << MAX_HAIRSTYLE_VALUE << "): ";
std::cin >> line;
msg.writeByte(atoi(line));
std::cout << "Hair Color ID (0 - " << MAX_HAIRCOLOR_VALUE << "): ";
std::cin >> line;
msg.writeByte(atoi(line));
std::cout << "Gender ID (0 - " << MAX_GENDER_VALUE << "): ";
std::cin >> line;
msg.writeByte(atoi(line));
std::cout << "Strength: ";
std::cin >> line;
msg.writeShort(atoi(line));
std::cout << "Agility: ";
std::cin >> line;
msg.writeShort(atoi(line));
std::cout << "Vitality: ";
std::cin >> line;
msg.writeShort(atoi(line));
std::cout << "Intelligence: ";
std::cin >> line;
msg.writeShort(atoi(line));
std::cout << "Dexterity: ";
std::cin >> line;
msg.writeShort(atoi(line));
std::cout << "Luck: ";
std::cin >> line;
msg.writeShort(atoi(line));
} break;
case 9:
{
// Select character
msg.writeShort(PAMSG_CHAR_SELECT);
std::cout << "Character ID: ";
std::cin >> line;
msg.writeByte(atoi(line));
} break;
case 10:
{
// Delete character
msg.writeShort(PAMSG_CHAR_DELETE);
std::cout << "Character ID: ";
std::cin >> line;
msg.writeByte(atoi(line));
} break;
case 12:
{
// Move character
long x, y;
std::cout << "X: ";
std::cin >> x;
std::cout << "Y: ";
std::cin >> y;
msg.writeShort(PGMSG_WALK);
msg.writeShort(x);
msg.writeShort(y);
msgDestination = 1;
} break;
case 13:
{
// Chat
msg.writeShort(PGMSG_SAY);
std::cout << "Say: ";
std::cin.getline(line, 256);
line[255] = '\0';
msg.writeString(line);
msgDestination = 1;
} break;
case 14:
{
// Equip
unsigned int itemId;
unsigned int slot;
std::cout << "Item ID: ";
std::cin >> itemId;
std::cout << "Slot: ";
std::cin >> slot;
msg.writeShort(PGMSG_EQUIP);
msg.writeLong(itemId);
msg.writeByte(slot);
msgDestination = 1;
} break;
case 15:
{
std::cout << "Expr: ";
std::cin >> line;
msg.writeShort(0x800);
msg.writeString(line);
} break;
case 16:
{
// enter game server
msg.writeShort(PGMSG_CONNECT);
msg.writeString(token, 32);
msgDestination = 1;
} break;
case 17:
{
// enter chat server
msg.writeShort(PCMSG_CONNECT);
msg.writeString(token, 32);
msgDestination = 2;
} break;
default:
goto process_enet;
} // end switch
// Send prepared message
if (!exit && connected) {
ENetPacket *packet = enet_packet_create(
msg.getData(), msg.getLength(),
ENET_PACKET_FLAG_RELIABLE);
ENetPeer *peer = peerAccount;
if (msgDestination == 1) peer = peerGame;
else if (msgDestination == 2) peer = peerChat;
if (peer) {
// Send the packet to the peer over channel id 0.
enet_peer_send(peer, 0, packet);
} else
std::cout << "Peer " << msgDestination << " is not connected. "
"Cannot send packet." << std::endl;
} // end if
} // end if
process_enet:
while (enet_host_service(client, &event, 2000)) {
switch (event.type) {
case ENET_EVENT_TYPE_CONNECT:
printf("Connected to server\n");
connected = true;
exit = false;
break;
case ENET_EVENT_TYPE_RECEIVE:
std::cout << "A packet of length "
<< event.packet->dataLength
<< " was received from "
<< event.peer->address.host
<< std::endl;
parsePacket((char *)event.packet->data,
event.packet->dataLength);
// Clean up the packet now that we're done using it.
enet_packet_destroy(event.packet);
break;
case ENET_EVENT_TYPE_DISCONNECT:
printf("Disconnected.\n");
connected = false;
exit = true;
break;
default:
//printf("Unhandled enet event.\n");
break;
} // end switch
} // end while
} while (!exit);
if (connected) {
// The disconnection attempt didn't succeed yet. Force disconnection.
enet_peer_reset(&client->peers[0]);
}
enet_host_destroy(client);
return 0;
}
void parsePacket(char *data, int recvLength) {
// Response handling
// Transforming it into a MessageIn object
if (recvLength >= 2) {
MessageIn msg(data, recvLength);
switch (msg.getId()) {
case APMSG_REGISTER_RESPONSE:
// Register
switch (msg.readByte()) {
case ERRMSG_OK:
std::cout << "Account registered." << std::endl;
break;
case ERRMSG_INVALID_ARGUMENT:
std::cout << "Account registering: Invalid username, password, or email." << std::endl;
break;
case REGISTER_INVALID_VERSION:
std::cout << "Account registering: Invalid version." << std::endl;
break;
case REGISTER_EXISTS_USERNAME:
std::cout << "Account registering: Username already exists." << std::endl;
break;
case REGISTER_EXISTS_EMAIL:
std::cout << "Account registering: Email already exists." << std::endl;
break;
default:
std::cout << "Account registering: Unknown error." << std::endl;
break;
}
break;
case APMSG_UNREGISTER_RESPONSE:
// Register
switch (msg.readByte()) {
case ERRMSG_OK:
std::cout << "Account unregistered." << std::endl;
break;
case ERRMSG_INVALID_ARGUMENT:
std::cout << "Account unregistering: Invalid username or password." << std::endl;
break;
default:
std::cout << "Account unregistering: Unknown error." << std::endl;
break;
}
break;
case APMSG_LOGIN_RESPONSE:
// Register
switch (msg.readByte()) {
case ERRMSG_OK:
std::cout << "Login successful." << std::endl;
break;
case ERRMSG_INVALID_ARGUMENT:
std::cout << "Login: Invalid username or password." << std::endl;
break;
case LOGIN_INVALID_VERSION:
std::cout << "Login: Invalid Version." << std::endl;
break;
case ERRMSG_FAILURE:
std::cout << "Login: Already logged with another account." << std::endl;
break;
default:
std::cout << "Login: Unknown error." << std::endl;
break;
}
break;
case APMSG_LOGOUT_RESPONSE:
{
switch (msg.readByte()) {
case ERRMSG_OK:
std::cout << "Logout..." << std::endl;
break;
case ERRMSG_NO_LOGIN:
std::cout << "Logout: Unsuccessful." << std::endl;
break;
default:
std::cout << "Logout: Unknown error." << std::endl;
}
} break;
case APMSG_PASSWORD_CHANGE_RESPONSE:
{
switch (msg.readByte()) {
case ERRMSG_OK:
std::cout << "Password correctly changed." << std::endl;
break;
case ERRMSG_NO_LOGIN:
std::cout << "Password change: Not logged in." << std::endl;
break;
case ERRMSG_INVALID_ARGUMENT:
std::cout << "Password change: New password is invalid." << std::endl;
break;
case ERRMSG_FAILURE:
std::cout << "Password change: Old password is invalid." << std::endl;
break;
default:
std::cout << "Password change: Unknown error." << std::endl;
break;
}
} break;
case APMSG_EMAIL_CHANGE_RESPONSE:
{
switch (msg.readByte()) {
case ERRMSG_OK:
std::cout << "Email correctly changed." << std::endl;
break;
case ERRMSG_NO_LOGIN:
std::cout << "Email change: Not logged in." << std::endl;
break;
case EMAILCHG_EXISTS_EMAIL:
std::cout << "Email change: Email already exists." << std::endl;
break;
case ERRMSG_INVALID_ARGUMENT:
std::cout << "Email change: New Email is invalid." << std::endl;
break;
default:
std::cout << "Email change: Unknown error." << std::endl;
break;
}
} break;
case APMSG_EMAIL_GET_RESPONSE:
{
switch (msg.readByte()) {
case ERRMSG_OK:
std::cout << "Current Email: " << msg.readString() << std::endl;
break;
case ERRMSG_NO_LOGIN:
std::cout << "Get Email: Not logged in." << std::endl;
break;
default:
std::cout << "Get Email: Unknown error." << std::endl;
break;
}
} break;
case APMSG_CHAR_CREATE_RESPONSE:
{
switch (msg.readByte()) {
case ERRMSG_OK:
std::cout << "Character Created successfully." << std::endl;
break;
case CREATE_EXISTS_NAME:
std::cout << "Character Creation: Character's name already exists."
<< std::endl;
break;
case ERRMSG_NO_LOGIN:
std::cout << "Character Creation: Not logged in." << std::endl;
break;
case CREATE_TOO_MUCH_CHARACTERS:
std::cout << "Character Creation: Too much characters." << std::endl;
break;
case CREATE_INVALID_HAIRSTYLE:
std::cout << "Character Creation: Invalid Hair Style Value." << std::endl;
break;
case CREATE_INVALID_HAIRCOLOR:
std::cout << "Character Creation: Invalid Hair Color Value." << std::endl;
break;
case CREATE_INVALID_GENDER:
std::cout << "Character Creation: Invalid Gender Value." << std::endl;
break;
case CREATE_RAW_STATS_EQUAL_TO_ZERO:
std::cout << "Character Creation: a Statistic is equal to zero." << std::endl;
break;
case CREATE_RAW_STATS_INVALID_DIFF:
std::cout << "Character Creation: Statistics disproportionned." << std::endl;
break;
case CREATE_RAW_STATS_TOO_HIGH:
std::cout << "Character Creation: Statistics too high for level 1." << std::endl;
break;
case CREATE_RAW_STATS_TOO_LOW:
std::cout << "Character Creation: Statistics too low for level 1." << std::endl;
break;
default:
std::cout << "Character Creation: Unknown error." << std::endl;
break;
}
} break;
case APMSG_CHAR_DELETE_RESPONSE:
{
switch (msg.readByte()) {
case ERRMSG_OK:
std::cout << "Character deleted." << std::endl;
break;
case ERRMSG_INVALID_ARGUMENT:
std::cout << "Character Deletion: Character's ID doesn't exist."
<< std::endl;
break;
case ERRMSG_NO_LOGIN:
std::cout << "Character Deletion: Not logged in." << std::endl;
break;
default:
std::cout << "Character Deletion: Unknown error." << std::endl;
break;
}
} break;
case APMSG_CHAR_SELECT_RESPONSE:
{
switch (msg.readByte()) {
case ERRMSG_OK:
{
std::cout << "Character selected successfully." << std::endl;
std::cout << "Current Map: " << msg.readString() << std::endl;
std::string server = msg.readString();
enet_address_set_host(&addressGame, server.c_str());
addressGame.port = msg.readShort();
peerGame = enet_host_connect(client, &addressGame, 1);
std::cout << "Connecting to " << server << ':' << addressGame.port;
server = msg.readString();
enet_address_set_host(&addressChat, server.c_str());
addressChat.port = msg.readShort();
peerChat = enet_host_connect(client, &addressChat, 1);
token = msg.readString(32);
connected = false;
std::cout << " and to " << server << ':' << addressChat.port << std::endl;
} break;
case ERRMSG_INVALID_ARGUMENT:
std::cout << "Character Selection: invalid ID."
<< std::endl;
break;
case ERRMSG_NO_LOGIN:
std::cout << "Character Selection: Not logged in." << std::endl;
break;
default:
std::cout << "Character Selection: Unknown error." << std::endl;
break;
}
} break;
case APMSG_CHAR_INFO:
{
std::cout << "Information on character " << int(msg.readByte()) << std::endl;
std::cout << " Name: " << msg.readString() << std::endl;
std::cout << " Gender: " << int(msg.readByte()) << ", ";
std::cout << "Hair Style: " << int(msg.readByte()) << ", ";
std::cout << "Hair Color: " << int(msg.readByte()) << std::endl;
std::cout << " Level: " << int(msg.readByte()) << ", ";
std::cout << "Money: " << int(msg.readShort()) << std::endl;
std::cout << " Strength: " << int(msg.readShort()) << ", ";
std::cout << "Agility: " << int(msg.readShort()) << ", ";
std::cout << "Vitality: " << int(msg.readShort()) << std::endl;
std::cout << " Intelligence: " << int(msg.readShort()) << ", ";
std::cout << "Dexterity: " << int(msg.readShort()) << ", ";
std::cout << "Luck: " << int(msg.readShort()) << std::endl;
//std::cout << " Current Map: " << msg.readString() << " (X:";
//std::cout << int(msg.readShort()) << ", Y:";
//std::cout << int(msg.readShort()) << ")" << std::endl;
} break;
case GPMSG_SAY:
{
std::string who = msg.readString();
std::cout << who << " says around:" << std::endl
<< msg.readString() << std::endl;
} break;
case GPMSG_BEING_LEAVE:
{
switch (msg.readByte()) {
case OBJECT_PLAYER:
std::cout << "Player " << msg.readLong() << " left map." << std::endl;
break;
default:
std::cout << "Unknown being left map." << std::endl;
}
} break;
case GPMSG_BEING_ENTER:
{
switch (msg.readByte()) {
case OBJECT_PLAYER:
std::cout << "Player " << msg.readLong() << " entered map" << std::endl;
std::cout << " name: " << msg.readString() << std::endl;
std::cout << " hair style: " << (int)msg.readByte() << std::endl;
std::cout << " hair color: " << (int)msg.readByte() << std::endl;
std::cout << " gender: " << (int)msg.readByte() << std::endl;
break;
default:
std::cout << "Unknown being entered map." << std::endl;
}
} break;
case GPMSG_BEINGS_MOVE:
{
int nb = (recvLength - 2) / (1*4 + 4*2);
std::cout << "Beings are moving:" << std::endl;
for(; nb > 0; --nb) {
int id = msg.readLong();
int cx = msg.readShort(), cy = msg.readShort();
int dx = msg.readShort(), dy = msg.readShort();
std::cout << " ID " << id << " at ("
<< cx << ", " << cy << ") toward ("
<< dx << ", " << dy << ")." << std::endl;
}
} break;
case XXMSG_INVALID:
std::cout << "The server does not understand our message." << std::endl;
break;
default:
std::cout << "Unknown message received. Id: " << msg.getId() << "." << std::endl;
break;
} // end switch MessageId
} // end if recLength > 2 (MessageLength > 2)
}
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