blob: f1102b7d8ef87d766cb4e28215fdd659df6e4b56 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
|
/*
* The Mana World Server
* Copyright 2008 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* The Mana World is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#ifndef _TMWSERV_POST_H_
#define _TMWSERV_POST_H_
#include <list>
#include <map>
#include <vector>
#include "../common/inventorydata.hpp"
class Item;
class Character;
class Letter
{
public:
/**
* Constructor
* @param type Type of Letter
*/
Letter(int type, Character *sender, Character *receiver);
/**
* Set the expiry
*/
void setExpiry(unsigned long expiry);
/**
* Get the expiry
*/
unsigned long getExpiry() const;
/**
* Add an attachment
* @param aitem The attachment to add to the letter
* @return Returns true if the letter doesnt have too many attachments
*/
bool addAttachment(InventoryItem item);
/**
* Get the character receiving the letter
* @return Returns the Character who will receive the letter
*/
Character* getReceiver();
private:
unsigned int mType;
unsigned long mExpiry;
std::vector<InventoryItem> mAttachments;
Character *mSender;
Character *mReceiver;
};
class Post
{
public:
/**
* Add letter to post
* @param letter Letter to add
* @return Returns true if post isnt full
*/
bool addLetter(Letter *letter);
private:
std::vector<Letter*> mLetters;
};
class PostManager
{
public:
/**
* Add letter to post box
* @param letter Letter to add
*/
void addLetter(Letter *letter);
/**
* Get post for character
* @param player Character that is getting post
* @return Returns the post for that character
*/
Post* getPost(Character *player);
private:
std::map<Character*, Post*> mPostBox;
};
#endif
|