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/*
* The Mana World Server
* Copyright 2007 The Mana World Development Team
*
* This file is part of The Mana World.
*
* The Mana World is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the Free
* Software Foundation; either version 2 of the License, or any later version.
*
* The Mana World is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with The Mana World; if not, write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* $Id$
*/
#include "abstractcharacterdata.hpp"
#include "defines.h"
#include "net/messagein.hpp"
#include "net/messageout.hpp"
#include "point.h"
void AbstractCharacterData::serialize(MessageOut &msg) const
{
msg.writeLong(getDatabaseID());
msg.writeString(getName());
msg.writeByte(getGender());
msg.writeByte(getHairStyle());
msg.writeByte(getHairColor());
msg.writeByte(getLevel());
msg.writeShort(getMoney());
for (int i = 0; i < NB_BASE_ATTRIBUTES; ++i)
{
msg.writeByte(getBaseAttribute(i));
}
msg.writeShort(getMapId());
msg.writeShort(getPosition().x);
msg.writeShort(getPosition().y);
/**
* TODO: uncomment/redesign after Inventory is redesigned/improved
* TODO: Test and debug.
*
for (int j = 0; j < getNumberOfInventoryItems(); ++j)
{
msg.writeShort(getInventoryItem(j).itemClassId);
msg.writeShort(getInventoryItem(j).numberOfItemsInSlot);
msg.writeByte((char)getInventoryItem(j).isEquiped);
}
*/
}
void AbstractCharacterData::deserialize(MessageIn &msg)
{
setDatabaseID(msg.readLong());
setName(msg.readString());
setGender(msg.readByte());
setHairStyle(msg.readByte());
setHairColor(msg.readByte());
setLevel(msg.readByte());
setMoney(msg.readShort());
for (int i = 0; i < NB_BASE_ATTRIBUTES; ++i)
{
setBaseAttribute(i, msg.readByte());
}
setMapId(msg.readShort());
Point temporaryPoint;
temporaryPoint.x = msg.readShort();
temporaryPoint.y = msg.readShort();
setPosition(temporaryPoint);
/**
* TODO: uncomment/redesign after Inventory is redesigned/improved
* TODO: Test and debug.
*
clearInventory();
// byte = 1, short = 2
while (msg.getUnreadLength() >= 5)
{
InventoryItem tempItem;
tempItem.itemClassId = msg.readShort();
tempItem.numberOfItemsInSlot = msg.readShort();
tempItem.isEquiped = (bool) msg.readByte();
addItemToInventory(tempItem);
}
*/
}
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