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2006-08-10Removed ConnectionHandler::forceDisconnect method and implemented part of theBjørn Lindeijer5-25/+13
NetComputer::disconnect method instead. Makes NetComputer::getPeer unnecessary.
2006-08-09Deleted three old .cvsignore files.Bjørn Lindeijer2-5/+0
2006-08-06Implemented crude handling of being movements.Guillaume Melquiond11-67/+242
2006-08-04Generalized the properties functionality as was done in the client before.Bjørn Lindeijer13-123/+171
Removed some more remaining usages of tmwserv namespace. Added some documentation and de-complicized the code a bit. Removed checks for SDL and SDL_net.
2006-08-04Strengthened checks for already existing character name or email address.Guillaume Melquiond5-76/+37
2006-08-04Fixed Player ID in messages.Guillaume Melquiond1-3/+3
2006-08-04Added unique ID to Player class.Guillaume Melquiond4-18/+43
2006-08-03Simplified and sped up account flushing: only modified accounts are flushed.Guillaume Melquiond6-450/+136
2006-08-02Defined the GameClient class in its own module.Bjørn Lindeijer4-63/+131
2006-08-02Put handling of logout, unregister and password change messages into separateBjørn Lindeijer2-94/+126
methods.
2006-08-02Put object files in subdirectories.Guillaume Melquiond1-2/+2
2006-08-01Fixed keywords property not set on these two new files.Bjørn Lindeijer2-2/+2
2006-08-01Put handling of registrations in a separate method and cleaned it up a bit.Bjørn Lindeijer2-76/+89
2006-08-01Some messing about towards making cleaner code.Bjørn Lindeijer9-178/+271
2006-07-31Fixed registering for the test client (send version as integer) and correctedBjørn Lindeijer3-10/+8
the off by one packed size.
2006-07-27Client version is being sent also during registration.Eugenio Favalli2-4/+4
2006-07-27Modified client version to be an int.Eugenio Favalli2-5/+5
2006-07-27First step toward a restructured class hierarchy for world actors: addGuillaume Melquiond44-1143/+396
MovingObject and Player classes.
2006-07-26Send some character's infos after a successful login, removed a useless ↵Eugenio Favalli2-12/+16
byte, added Code::Blocks project file.
2006-06-17Started handling beings on maps.Guillaume Melquiond6-171/+112
2006-06-11Sanitized message packets and errors to take server split into account.Guillaume Melquiond7-760/+413
2006-05-23Split server into three logical servers: an account server, a chat Guillaume Melquiond21-847/+902
server, and a game server.
2006-05-20Changed ConnectionHandler and NetComputer into low-level base classes; Guillaume Melquiond18-287/+288
they are overloaded by client-aware classes. Forced statement syntax for loggers.
2006-05-19Switched to a monothreaded server. Fixed segfaults after disconnect. Guillaume Melquiond6-442/+131
Removed netsession.
2006-05-14Prevent account from being created when an error is detected.Guillaume Melquiond2-5/+14
Improve support of chat messages in client.
2006-05-14Replaced nanosleep with Sleep in Windows and updated Dev-C++ project file.Eugenio Favalli1-0/+4
2006-05-14Replaced strnlen by memchr.Guillaume Melquiond1-2/+3
2006-05-14Applied a patch by Guillaume that fixes and optimizesBjørn Lindeijer3-15/+16
ConnectionHandler::sendAround.
2006-05-14Applied a patch by Guillaume that makes the server sleep between ticks insteadBjørn Lindeijer3-27/+39
of polling for the next one. Somebody will need to verify that this works for on Dev-C++ as well.
2006-05-14Applied another patch by Guillaume Melquiond which fixed a number of issuesBjørn Lindeijer5-73/+54
with the message implementation (client side should also be checked).
2006-05-13Applied patch by Guillaume Melquiond which adds ENet check and adds timer.cpp/hBjørn Lindeijer6-31/+47
to the Makefile.am. Also fixed some compilation warnings.
2006-05-03only yield main thread when there isn't anything to do.Philipp Sehmisch1-5/+5
2006-04-30removed the last remains of SDLPhilipp Sehmisch4-516/+0
2006-04-30made sure every compiler uses a 64bit unsigned integer for getTimeInMillisec.Philipp Sehmisch2-12/+18
2006-04-30fixed some problems of the timer classPhilipp Sehmisch5-26/+162
2006-04-30replaced SDL timing with a self written timer class.Philipp Sehmisch3-48/+179
2006-04-28Got rid of SDL threads, now using pthreads.Eugenio Favalli2-17/+21
2006-04-28Merged enet_switch changes r2268:2309 into the trunk.Eugenio Favalli12-631/+889
2006-03-06A bunch of cleanups.Björn Steinbrink2-73/+49
2006-03-06Cleaned up unnecessary header dependencies and fixed some indentations.Björn Steinbrink60-186/+201
2006-03-05Added the server code to enter and leave a channel. Some minor fix to the ↵Yohann Ferreira5-5/+121
state code, and completed the TODO a little for later coding.
2006-02-19Made use of counted pointer for objects, just the way it is for beings.Yohann Ferreira3-21/+29
2006-02-18Updated server packets documentation. Some minor updates.Yohann Ferreira3-3/+4
2006-01-24Chat Channeling Commit part 4. Renamed the slang filter into StringFilter ↵Yohann Ferreira17-136/+458
and moved some code to it. Added the missing protocol values, and implemented registering/registering of channels; More to come about it.
2006-01-21Corrected a mistake. and made a simple way to avoid crashing sql queries. ↵Yohann Ferreira3-34/+92
Need to see how we could improve it.
2006-01-21Very little corrections.Yohann Ferreira4-14/+23
2006-01-20Chat channeling commit part 3. Is now linked with the connection handler to ↵Yohann Ferreira13-61/+131
chat in a specific channel. Also made some fixes on the chat channeling.
2006-01-18Simplified isLoaded method, change also noted by Doener.Bjørn Lindeijer2-11/+5
2006-01-18Some insignificant changes to usage of the const keyword.Bjørn Lindeijer3-9/+10
2006-01-18Chat channeling commit part 2.Yohann Ferreira9-117/+237