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mana/manaserv
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A flexible 2D MMORPG server
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2011-03-15
Eliminated one version of Being::performAttack
Thorbjørn Lindeijer
3
-14
/
+12
2011-03-14
Made the "No game server for map" error message report the map ID
Philipp Sehmisch
1
-1
/
+1
2011-03-14
Script binding for the new screen shake effect.
Philipp Sehmisch
2
-0
/
+46
2011-03-13
For streaming things to cout better implement stream operator
Thorbjørn Lindeijer
1
-9
/
+14
2011-03-13
Use an enum rather than a bunch of #defines for the attributes
Thorbjørn Lindeijer
1
-31
/
+33
2011-03-12
Added a simple function to easily cout point coordinates.
Yohann Ferreira
1
-1
/
+10
2011-03-12
Fixed monster flawed movements and client net messages flooding.
Yohann Ferreira
1
-2
/
+2
2011-03-12
Allow values to be set to empty in the configuration
Thorbjørn Lindeijer
1
-10
/
+10
2011-03-12
Removed a bunch of silly documentation
Thorbjørn Lindeijer
32
-203
/
+14
2011-03-11
Moved freeing of map position to Actor destructor
Thorbjørn Lindeijer
6
-30
/
+22
2011-03-11
Split path finding out of the Map class
Thorbjørn Lindeijer
7
-176
/
+176
2011-03-11
Fixed Actor::setPosition to update the blockmask correctly
Thorbjørn Lindeijer
1
-8
/
+6
2011-03-11
Avoid sqrt and double in circle-to-circle collision detection
Thorbjørn Lindeijer
1
-4
/
+6
2011-03-10
Removed two superfluous semicolons
Thorbjørn Lindeijer
2
-2
/
+2
2011-03-10
Server-Wrap the open and closed list members in path finding.
Yohann Ferreira
2
-76
/
+43
2011-03-09
Prevented a potential crash in storage::getAllWorldStateVars()
Yohann Ferreira
1
-2
/
+10
2011-03-09
Renamed GameState::insertSafe() to inserOrDelete.
Yohann Ferreira
5
-8
/
+8
2011-03-09
Made the monster creation delayed, to avoid crashing.
Yohann Ferreira
1
-5
/
+1
2011-03-06
Small fixes coming from my comment on issue #77.
Yohann Ferreira
5
-19
/
+22
2011-03-04
Implemented persistent world and map variables
Philipp Sehmisch
12
-22
/
+370
2011-02-24
Fixing dead born monsters
Stefan Dombrowski
1
-2
/
+5
2011-02-22
Implementing @killmonsters
Stefan Dombrowski
1
-0
/
+26
2011-02-21
Remove obsolete reset of SIGSEGV handling
Stefan Dombrowski
2
-6
/
+0
2011-02-20
Fixed enabling/disabling npcs by enqueuing the insertion.
Yohann Ferreira
1
-2
/
+1
2011-02-20
Adding CSV support from Jaxad's client implementation.
Yohann Ferreira
1
-8
/
+45
2011-02-19
Removing dublicate deinitialize of enet
Stefan Dombrowski
2
-6
/
+3
2011-02-19
Add support for zlib map layer compression.
Yohann Ferreira
1
-3
/
+6
2011-02-16
Removing unused variable configPathChanged
Stefan Dombrowski
2
-6
/
+0
2011-02-16
Fixed doc about stroll range, which is coded in pixels.
Yohann Ferreira
1
-2
/
+2
2011-02-15
Fixed registering the players items to the buysell handler.
Yohann Ferreira
1
-24
/
+46
2011-02-11
Fix the GP base and mod values for newly created characters.
Yohann Ferreira
1
-0
/
+11
2011-02-11
Fix basic money handling using the ATTR_GP attribute.
Yohann Ferreira
1
-4
/
+18
2011-02-11
Added lua attributes getters/setters thanks to Freeyorp.
Yohann Ferreira
1
-68
/
+155
2011-02-08
Implemented LUA binding to get the gender of a character
Philipp Sehmisch
1
-0
/
+17
2011-01-30
Revert "Fixed the money handling."
Jared Adams
5
-34
/
+7
2011-01-31
Fixed the money handling.
Yohann Ferreira
5
-7
/
+34
2011-01-30
Made the code tell a bit more when a monster is lacking values.
Yohann Ferreira
1
-14
/
+30
2011-01-30
Trivial code format fixes in monstermanager.cpp.
Yohann Ferreira
1
-28
/
+45
2011-01-30
Added the missing Magical dodge monster property.
Yohann Ferreira
1
-0
/
+2
2011-01-30
Made the monsters' attributes compute fine again.
Yohann Ferreira
3
-10
/
+59
2011-01-26
Add an heartbeat time flag in the statistics file.
Yohann Ferreira
4
-58
/
+101
2011-01-25
Upgraded the manaserv protocol version to 1.
Yohann Ferreira
1
-1
/
+1
2011-01-22
Fix the default slot values when upgrading the database to version 14.
Yohann Ferreira
2
-2
/
+2
2011-01-22
Made the being direction be updated only at the end of the movement.
Yohann Ferreira
1
-3
/
+3
2011-01-11
Made the servers report their protocol version.
Yohann Ferreira
5
-5
/
+13
2011-01-10
Removing default argument values from Map definition
Stefan Dombrowski
1
-2
/
+1
2011-01-09
Fix being direction discrepancies by syncing the BeingDirection.
Yohann Ferreira
7
-21
/
+118
2011-01-09
Removed the superfluous point struct.
Yohann Ferreira
15
-39
/
+29
2011-01-06
Get rid of the server tick magic number.
Yohann Ferreira
6
-15
/
+19
2011-01-03
Got rid of the superfluous DEFAULT_TILE_HEIGHT/WIDTH.
Yohann Ferreira
4
-10
/
+10
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