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AgeCommit message (Expand)AuthorFilesLines
2011-03-15Introduced an AttributeValue class for convenience and readabilityThorbjørn Lindeijer3-29/+43
2011-03-15Eliminated one version of Being::performAttackThorbjørn Lindeijer3-14/+12
2011-03-14Made the "No game server for map" error message report the map IDPhilipp Sehmisch1-1/+1
2011-03-14Script binding for the new screen shake effect.Philipp Sehmisch2-0/+46
2011-03-13For streaming things to cout better implement stream operatorThorbjørn Lindeijer1-9/+14
2011-03-13Use an enum rather than a bunch of #defines for the attributesThorbjørn Lindeijer1-31/+33
2011-03-12Added a simple function to easily cout point coordinates.Yohann Ferreira1-1/+10
2011-03-12Fixed monster flawed movements and client net messages flooding.Yohann Ferreira1-2/+2
2011-03-12Allow values to be set to empty in the configurationThorbjørn Lindeijer1-10/+10
2011-03-12Removed a bunch of silly documentationThorbjørn Lindeijer32-203/+14
2011-03-11Moved freeing of map position to Actor destructorThorbjørn Lindeijer6-30/+22
2011-03-11Split path finding out of the Map classThorbjørn Lindeijer7-176/+176
2011-03-11Fixed Actor::setPosition to update the blockmask correctlyThorbjørn Lindeijer1-8/+6
2011-03-11Avoid sqrt and double in circle-to-circle collision detectionThorbjørn Lindeijer1-4/+6
2011-03-10Removed two superfluous semicolonsThorbjørn Lindeijer2-2/+2
2011-03-10Server-Wrap the open and closed list members in path finding.Yohann Ferreira2-76/+43
2011-03-09Prevented a potential crash in storage::getAllWorldStateVars()Yohann Ferreira1-2/+10
2011-03-09Renamed GameState::insertSafe() to inserOrDelete.Yohann Ferreira5-8/+8
2011-03-09Made the monster creation delayed, to avoid crashing.Yohann Ferreira1-5/+1
2011-03-06Small fixes coming from my comment on issue #77.Yohann Ferreira5-19/+22
2011-03-04Implemented persistent world and map variablesPhilipp Sehmisch12-22/+370
2011-02-24Fixing dead born monstersStefan Dombrowski1-2/+5
2011-02-22Implementing @killmonstersStefan Dombrowski1-0/+26
2011-02-21Remove obsolete reset of SIGSEGV handlingStefan Dombrowski2-6/+0
2011-02-20Fixed enabling/disabling npcs by enqueuing the insertion.Yohann Ferreira1-2/+1
2011-02-20Adding CSV support from Jaxad's client implementation.Yohann Ferreira1-8/+45
2011-02-19Removing dublicate deinitialize of enetStefan Dombrowski2-6/+3
2011-02-19Add support for zlib map layer compression.Yohann Ferreira1-3/+6
2011-02-16Removing unused variable configPathChangedStefan Dombrowski2-6/+0
2011-02-16Fixed doc about stroll range, which is coded in pixels.Yohann Ferreira1-2/+2
2011-02-15Fixed registering the players items to the buysell handler.Yohann Ferreira1-24/+46
2011-02-11Fix the GP base and mod values for newly created characters.Yohann Ferreira1-0/+11
2011-02-11Fix basic money handling using the ATTR_GP attribute.Yohann Ferreira1-4/+18
2011-02-11Added lua attributes getters/setters thanks to Freeyorp.Yohann Ferreira1-68/+155
2011-02-08Implemented LUA binding to get the gender of a characterPhilipp Sehmisch1-0/+17
2011-01-30Revert "Fixed the money handling."Jared Adams5-34/+7
2011-01-31Fixed the money handling.Yohann Ferreira5-7/+34
2011-01-30Made the code tell a bit more when a monster is lacking values.Yohann Ferreira1-14/+30
2011-01-30Trivial code format fixes in monstermanager.cpp.Yohann Ferreira1-28/+45
2011-01-30Added the missing Magical dodge monster property.Yohann Ferreira1-0/+2
2011-01-30Made the monsters' attributes compute fine again.Yohann Ferreira3-10/+59
2011-01-26Add an heartbeat time flag in the statistics file.Yohann Ferreira4-58/+101
2011-01-25Upgraded the manaserv protocol version to 1.Yohann Ferreira1-1/+1
2011-01-22Fix the default slot values when upgrading the database to version 14.Yohann Ferreira2-2/+2
2011-01-22Made the being direction be updated only at the end of the movement.Yohann Ferreira1-3/+3
2011-01-11Made the servers report their protocol version.Yohann Ferreira5-5/+13
2011-01-10Removing default argument values from Map definitionStefan Dombrowski1-2/+1
2011-01-09Fix being direction discrepancies by syncing the BeingDirection.Yohann Ferreira7-21/+118
2011-01-09Removed the superfluous point struct.Yohann Ferreira15-39/+29
2011-01-06Get rid of the server tick magic number.Yohann Ferreira6-15/+19