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path: root/src/state.cpp
AgeCommit message (Expand)AuthorFilesLines
2006-05-23Split server into three logical servers: an account server, a chat Guillaume Melquiond1-2/+2
2006-05-20Changed ConnectionHandler and NetComputer into low-level base classes; Guillaume Melquiond1-2/+2
2006-03-06Cleaned up unnecessary header dependencies and fixed some indentations.Björn Steinbrink1-2/+2
2006-03-05Added the server code to enter and leave a channel. Some minor fix to the sta...Yohann Ferreira1-1/+1
2006-02-19Made use of counted pointer for objects, just the way it is for beings.Yohann Ferreira1-12/+12
2006-01-15Chat channeling commit part 1. Useful to get feedback before committing what'...Yohann Ferreira1-3/+0
2006-01-12Fixed default map definition for a new created character, enabled loading of ...Eugenio Favalli1-5/+9
2006-01-08Added customization of created character. (That makes previously created db i...Yohann Ferreira1-27/+27
2005-12-18Made the handlers use the countedPtr for Beings as they should. Fixed a segfa...Yohann Ferreira1-13/+15
2005-11-21Did some initial work for map loading & adding beings to game world.Aaron Marks1-7/+46
2005-11-15Updated bindings, game state class and more (see ChangeLog).Aaron Marks1-12/+111
2005-11-10Updates to Being, test client, game handler and small update to state update.Aaron Marks1-2/+11
2005-08-08Just some changes I forgot to commit -- I probably wont be able to work on tm...Aaron Marks1-3/+3
2005-08-04Added basic inventory (not fully functional)Aaron Marks1-1/+1
2005-07-31Added beginnings of game core logic and state.Aaron Marks1-0/+64