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A flexible 2D MMORPG server
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scripting
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2008-11-01
Added script bindings for manipulating the characters experience.
Philipp Sehmisch
1
-0
/
+74
2008-10-27
Script binding for spawning effets from scripts.
Philipp Sehmisch
1
-0
/
+30
2008-10-24
Added post callback for getting post.
David Athay
1
-3
/
+28
2008-10-23
Added functions for getting a being's name and attributes in scripts
David Athay
1
-22
/
+74
2008-10-22
Added enabling and disabling NPCs.
David Athay
1
-1
/
+33
2008-10-22
Fixed NPC id bug. Changed time between server reconnection attempts.
David Athay
1
-0
/
+20
2008-10-21
move all scripts to scripts directory for content conversion
Roderic Morris
1
-1
/
+1
2008-07-07
changed function naming to be consistent with the rest of the script API and ...
Philipp Sehmisch
1
-3
/
+3
2008-07-07
Implemented death listener for scripting engine.
Philipp Sehmisch
3
-1
/
+68
2008-06-26
fix compile error, and improve guild related methods
Roderic Morris
1
-1
/
+1
2008-05-22
small style change.
Philipp Sehmisch
1
-1
/
+1
2008-05-22
(no commit message)
Philipp Sehmisch
1
-16
/
+82
2008-05-19
Implemented NPC names. Implemented the theoretical possibility to have named ...
Philipp Sehmisch
3
-6
/
+22
2008-05-07
Implemented script bindings for making beings talk and sending private chat m...
Philipp Sehmisch
1
-2
/
+63
2008-05-06
Implemented script trigger areas which call a script function when an object ...
Philipp Sehmisch
1
-0
/
+50
2008-04-20
Fixed some compiler errors/warnings.
Bjørn Lindeijer
1
-1
/
+1
2008-03-17
Error messages in script callback functions are now handed to the lua interpr...
Philipp Sehmisch
1
-21
/
+35
2008-03-15
Added pathblocking rules to NPCs, added script bindings to query being positi...
Philipp Sehmisch
1
-0
/
+30
2008-03-15
Implemented script binding for controllig movement of beings and fixed a cras...
Philipp Sehmisch
1
-0
/
+31
2008-02-07
Fail gracefully on invalid monster IDs, don't leak monsters when called without
Bjørn Lindeijer
1
-7
/
+17
2008-02-07
Implemented LUA callback function for creating monsters.
Philipp Sehmisch
1
-0
/
+36
2007-10-27
Made it compile with GCC 4.3
Guillaume Melquiond
1
-0
/
+1
2007-09-23
Robustified code with respect to insertion failures.
Guillaume Melquiond
1
-1
/
+4
2007-09-23
Changed delayed events to an explicit interface.
Guillaume Melquiond
1
-4
/
+2
2007-09-22
Cleaned both configuration and resource managers.
Guillaume Melquiond
1
-3
/
+2
2007-08-28
Implemented quest variables.
Guillaume Melquiond
1
-1
/
+70
2007-08-20
Removed useless function prefixes. Commented Lua internal variables.
Guillaume Melquiond
1
-15
/
+15
2007-08-20
Defined two helper functions to abstract away money being available under
Bjørn Lindeijer
2
-3
/
+15
2007-08-20
Prevented access to uninitialized engines.
Guillaume Melquiond
1
-5
/
+8
2007-08-19
Allowed Lua scripts to query and change money.
Guillaume Melquiond
1
-3
/
+16
2007-08-17
Added Lua function for trading between players and NPCs.
Guillaume Melquiond
1
-24
/
+37
2007-08-15
Added helper functions for loading files and NPCs as scripts. Put Lua helpers...
Guillaume Melquiond
3
-3
/
+39
2007-08-14
Made it possible to load scripts from strings instead of files.
Guillaume Melquiond
3
-42
/
+36
2007-08-13
Implemented buy/sell handler.
Guillaume Melquiond
1
-0
/
+32
2007-08-11
Prevented scripts from inserting buggy items in inventories.
Guillaume Melquiond
1
-8
/
+11
2007-08-11
Added Lua functions for handling inventories.
Guillaume Melquiond
1
-5
/
+100
2007-08-10
Removed colon in NPC choice messages.
Guillaume Melquiond
1
-4
/
+11
2007-08-10
Added Lua function for warping people around.
Guillaume Melquiond
1
-0
/
+38
2007-08-09
Moved creation of testing NPC from C++ to Lua.
Guillaume Melquiond
2
-8
/
+63
2007-08-09
Converted testing NPC to Lua.
Guillaume Melquiond
1
-2
/
+84
2007-08-09
Converted NPC class to scripting engine.
Guillaume Melquiond
2
-12
/
+17
2007-08-09
Added new scripting interface and Lua engine.
Guillaume Melquiond
3
-0
/
+296