Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2008-05-19 | Implemented NPC names. Implemented the theoretical possibility to have named ↵ | Philipp Sehmisch | 1 | -1/+6 | |
monsters along the way. Note that the syntax of the LUA functions for creating NPCs has changed. | |||||
2007-08-20 | Defined two helper functions to abstract away money being available under | Bjørn Lindeijer | 1 | -1/+7 | |
inventory index 0. | |||||
2007-08-15 | Added helper functions for loading files and NPCs as scripts. Put Lua ↵ | Guillaume Melquiond | 1 | -2/+14 | |
helpers into a separate library automatically loaded into new contexts. | |||||
2007-08-14 | Made it possible to load scripts from strings instead of files. | Guillaume Melquiond | 1 | -3/+9 | |
2007-08-09 | Moved creation of testing NPC from C++ to Lua. | Guillaume Melquiond | 1 | -0/+18 | |
2007-08-09 | Converted NPC class to scripting engine. | Guillaume Melquiond | 1 | -6/+6 | |
2007-08-09 | Added new scripting interface and Lua engine. | Guillaume Melquiond | 1 | -0/+84 | |