index
:
mana/manaserv
lpc2012
master
A flexible 2D MMORPG server
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
scripting
/
luautil.h
Age
Commit message (
Expand
)
Author
Files
Lines
2013-01-09
Micro-optimizations for pushing strings to Lua
Thorbjørn Lindeijer
1
-2
/
+2
2013-01-09
Added support for Lua 5.2
Thorbjørn Lindeijer
1
-1
/
+10
2013-01-08
Added script binds for getting attack information
Erik Schilling
1
-1
/
+9
2012-07-21
Fixed an error message and inlined some one-liners
Thorbjørn Lindeijer
1
-8
/
+28
2012-07-21
Removed raiseScriptError
Thorbjørn Lindeijer
1
-3
/
+0
2012-05-06
Some small optimizations in Lua helper functions
Thorbjørn Lindeijer
1
-6
/
+3
2012-04-04
Renamed Thing to Entity
Thorbjørn Lindeijer
1
-2
/
+2
2012-04-04
Enhanced special support
Erik Schilling
1
-0
/
+4
2012-03-17
Made skill related function capable of taking the skill name as parameter
Erik Schilling
1
-0
/
+1
2012-03-10
Moved the managing of NPC script coroutines into C++
Thorbjørn Lindeijer
1
-1
/
+4
2012-03-07
Added a function that returns the current map or raises an error
Thorbjørn Lindeijer
1
-0
/
+5
2012-03-05
Improved Lua API argument checking
Thorbjørn Lindeijer
1
-0
/
+4
2012-03-03
Improved handling of item and monster class parameters
Thorbjørn Lindeijer
1
-4
/
+10
2012-03-03
Use callbacks for items, monsters and status effects
Thorbjørn Lindeijer
1
-7
/
+16
2012-02-03
Added a generic Lua user data cache
Thorbjørn Lindeijer
1
-7
/
+45
2012-01-31
Use a full user data object for MapObject references
Thorbjørn Lindeijer
1
-2
/
+64
2012-01-30
Fixed some lua_newtable/createtable usage
Thorbjørn Lindeijer
1
-3
/
+3
2011-10-15
Added script bindings for reading map objects
Erik Schilling
1
-1
/
+4
2011-08-19
Created function to make getting monsters easier in scripts.
Erik Schilling
1
-0
/
+2
2010-11-14
Renamed .hpp files into .h for consistency.
Yohann Ferreira
1
-0
/
+126