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path: root/src/scripting/luautil.h
AgeCommit message (Expand)AuthorFilesLines
2022-08-19Apply C++11 fixitsThorbjørn Lindeijer1-9/+9
2015-06-07Fixed compile when using Lua 5.3Thorbjørn Lindeijer1-0/+3
2013-09-19Have Lua use entity IDs instead of direct pointersThorbjørn Lindeijer1-13/+38
2013-09-13Added basic questlog supportErik Schilling1-0/+2
2013-08-26Moved AttributeInfo into a seperate fileErik Schilling1-3/+3
2013-08-26Allowed to push attributeinfos for the attribute recalculationErik Schilling1-1/+7
2013-08-26Removed skillsErik Schilling1-1/+0
2013-08-26Allow names instead of ids for attributes + cleanupErik Schilling1-12/+14
2013-08-26Added function to check for length of a possible pathErik Schilling1-0/+1
2013-08-26Added get_monster_classes() bindErik Schilling1-0/+5
2013-08-26[Abilities] Removed the old autoattack systemErik Schilling1-8/+0
2013-08-26[Abilities] Added support for a global cooldownErik Schilling1-14/+14
2013-08-26[Abilities] Renamed specials to abilitiesErik Schilling1-3/+3
2013-05-03Made member function tables available as a globalsThorbjørn Lindeijer1-0/+5
2013-05-02Fixed a bunch of cppcheck warningsErik Schilling1-3/+3
2013-04-27Use nullptr instead of NULL everywhereErik Schilling1-1/+1
2013-04-14Use a full user data for Entity referencesThorbjørn Lindeijer1-5/+3
2013-04-11Converted Being into a ComponentErik Schilling1-9/+8
2013-04-11Converted the Character class into a componentErik Schilling1-3/+3
2013-04-03Moved the Monster class to a ComponentErik Schilling1-3/+2
2013-03-25Changed NPC to an NpcComponent added to a BeingThorbjørn Lindeijer1-3/+2
2013-01-09Micro-optimizations for pushing strings to LuaThorbjørn Lindeijer1-2/+2
2013-01-09Added support for Lua 5.2Thorbjørn Lindeijer1-1/+10
2013-01-08Added script binds for getting attack informationErik Schilling1-1/+9
2012-07-21Fixed an error message and inlined some one-linersThorbjørn Lindeijer1-8/+28
2012-07-21Removed raiseScriptErrorThorbjørn Lindeijer1-3/+0
2012-05-06Some small optimizations in Lua helper functionsThorbjørn Lindeijer1-6/+3
2012-04-04Renamed Thing to EntityThorbjørn Lindeijer1-2/+2
2012-04-04Enhanced special supportErik Schilling1-0/+4
2012-03-17Made skill related function capable of taking the skill name as parameterErik Schilling1-0/+1
2012-03-10Moved the managing of NPC script coroutines into C++Thorbjørn Lindeijer1-1/+4
2012-03-07Added a function that returns the current map or raises an errorThorbjørn Lindeijer1-0/+5
2012-03-05Improved Lua API argument checkingThorbjørn Lindeijer1-0/+4
2012-03-03Improved handling of item and monster class parametersThorbjørn Lindeijer1-4/+10
2012-03-03Use callbacks for items, monsters and status effectsThorbjørn Lindeijer1-7/+16
2012-02-03Added a generic Lua user data cacheThorbjørn Lindeijer1-7/+45
2012-01-31Use a full user data object for MapObject referencesThorbjørn Lindeijer1-2/+64
2012-01-30Fixed some lua_newtable/createtable usageThorbjørn Lindeijer1-3/+3
2011-10-15Added script bindings for reading map objectsErik Schilling1-1/+4
2011-08-19Created function to make getting monsters easier in scripts.Erik Schilling1-0/+2
2010-11-14Renamed .hpp files into .h for consistency.Yohann Ferreira1-0/+126