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A flexible 2D MMORPG server
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src
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scripting
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luautil.h
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2022-08-19
Apply C++11 fixits
Thorbjørn Lindeijer
1
-9
/
+9
2015-06-07
Fixed compile when using Lua 5.3
Thorbjørn Lindeijer
1
-0
/
+3
2013-09-19
Have Lua use entity IDs instead of direct pointers
Thorbjørn Lindeijer
1
-13
/
+38
2013-09-13
Added basic questlog support
Erik Schilling
1
-0
/
+2
2013-08-26
Moved AttributeInfo into a seperate file
Erik Schilling
1
-3
/
+3
2013-08-26
Allowed to push attributeinfos for the attribute recalculation
Erik Schilling
1
-1
/
+7
2013-08-26
Removed skills
Erik Schilling
1
-1
/
+0
2013-08-26
Allow names instead of ids for attributes + cleanup
Erik Schilling
1
-12
/
+14
2013-08-26
Added function to check for length of a possible path
Erik Schilling
1
-0
/
+1
2013-08-26
Added get_monster_classes() bind
Erik Schilling
1
-0
/
+5
2013-08-26
[Abilities] Removed the old autoattack system
Erik Schilling
1
-8
/
+0
2013-08-26
[Abilities] Added support for a global cooldown
Erik Schilling
1
-14
/
+14
2013-08-26
[Abilities] Renamed specials to abilities
Erik Schilling
1
-3
/
+3
2013-05-03
Made member function tables available as a globals
Thorbjørn Lindeijer
1
-0
/
+5
2013-05-02
Fixed a bunch of cppcheck warnings
Erik Schilling
1
-3
/
+3
2013-04-27
Use nullptr instead of NULL everywhere
Erik Schilling
1
-1
/
+1
2013-04-14
Use a full user data for Entity references
Thorbjørn Lindeijer
1
-5
/
+3
2013-04-11
Converted Being into a Component
Erik Schilling
1
-9
/
+8
2013-04-11
Converted the Character class into a component
Erik Schilling
1
-3
/
+3
2013-04-03
Moved the Monster class to a Component
Erik Schilling
1
-3
/
+2
2013-03-25
Changed NPC to an NpcComponent added to a Being
Thorbjørn Lindeijer
1
-3
/
+2
2013-01-09
Micro-optimizations for pushing strings to Lua
Thorbjørn Lindeijer
1
-2
/
+2
2013-01-09
Added support for Lua 5.2
Thorbjørn Lindeijer
1
-1
/
+10
2013-01-08
Added script binds for getting attack information
Erik Schilling
1
-1
/
+9
2012-07-21
Fixed an error message and inlined some one-liners
Thorbjørn Lindeijer
1
-8
/
+28
2012-07-21
Removed raiseScriptError
Thorbjørn Lindeijer
1
-3
/
+0
2012-05-06
Some small optimizations in Lua helper functions
Thorbjørn Lindeijer
1
-6
/
+3
2012-04-04
Renamed Thing to Entity
Thorbjørn Lindeijer
1
-2
/
+2
2012-04-04
Enhanced special support
Erik Schilling
1
-0
/
+4
2012-03-17
Made skill related function capable of taking the skill name as parameter
Erik Schilling
1
-0
/
+1
2012-03-10
Moved the managing of NPC script coroutines into C++
Thorbjørn Lindeijer
1
-1
/
+4
2012-03-07
Added a function that returns the current map or raises an error
Thorbjørn Lindeijer
1
-0
/
+5
2012-03-05
Improved Lua API argument checking
Thorbjørn Lindeijer
1
-0
/
+4
2012-03-03
Improved handling of item and monster class parameters
Thorbjørn Lindeijer
1
-4
/
+10
2012-03-03
Use callbacks for items, monsters and status effects
Thorbjørn Lindeijer
1
-7
/
+16
2012-02-03
Added a generic Lua user data cache
Thorbjørn Lindeijer
1
-7
/
+45
2012-01-31
Use a full user data object for MapObject references
Thorbjørn Lindeijer
1
-2
/
+64
2012-01-30
Fixed some lua_newtable/createtable usage
Thorbjørn Lindeijer
1
-3
/
+3
2011-10-15
Added script bindings for reading map objects
Erik Schilling
1
-1
/
+4
2011-08-19
Created function to make getting monsters easier in scripts.
Erik Schilling
1
-0
/
+2
2010-11-14
Renamed .hpp files into .h for consistency.
Yohann Ferreira
1
-0
/
+126