summaryrefslogtreecommitdiff
path: root/src/scripting/luascript.h
AgeCommit message (Expand)AuthorFilesLines
2022-08-19Apply C++11 fixitsThorbjørn Lindeijer1-17/+17
2013-08-26Moved AttributeInfo into a seperate fileErik Schilling1-1/+1
2013-08-26Allowed to push attributeinfos for the attribute recalculationErik Schilling1-3/+1
2013-04-11Converted Being into a ComponentErik Schilling1-3/+3
2013-04-11Converted the Character class into a componentErik Schilling1-3/+3
2013-02-21Introduced Script::ContextErik Schilling1-2/+3
2013-01-09Replaced EventListener with signals based on libsigc++Thorbjørn Lindeijer1-0/+2
2012-04-04Renamed Thing to EntityThorbjørn Lindeijer1-3/+3
2012-03-11Removed the create_npc wrapper and the last two NPC callbacksThorbjørn Lindeijer1-0/+2
2012-03-10Moved the managing of NPC script coroutines into C++Thorbjørn Lindeijer1-13/+27
2012-03-07Added a function that returns the current map or raises an errorThorbjørn Lindeijer1-2/+2
2012-03-03Removed the last direct call to global script functionThorbjørn Lindeijer1-3/+0
2012-03-02Converted functions called by LuaScript to callbacksThorbjørn Lindeijer1-2/+20
2012-03-02Use callbacks for handling character death and respawnThorbjørn Lindeijer1-0/+4
2011-11-07Merged three global script states into oneThorbjørn Lindeijer1-8/+1
2011-04-27Added a simple crafting systemPhilipp Sehmisch1-0/+3
2011-03-12Removed a bunch of silly documentationThorbjørn Lindeijer1-3/+0
2010-11-14Renamed .hpp files into .h for consistency.Yohann Ferreira1-0/+96